protonscr
21 results, 31 hits for PROTON_USE_WINED3D

Carmageddon 2: Carpocalypse Now appid 282030 1 threads, 1 open 2 matching

Carmageddon 2: Carpocalypse Now protonopenWhitelist RequestDXVK/D3D9 🐸

#1397 · 4 comments · updated 2024-06-08 · 2 matching
comment by kisak-valvemaintainer · 2020-03-07 · view · github
Hello @shoober420, can you check if setting `PROTON_USE_WINED3D=1` has an effect?
comment by shoober420 · 2020-03-07 · view · github
The game runs with "PROTON_USE_WINED3D=1". I should note this game using nGLide. LOG: [steam-282030.log](https ...

[d3d9] Hitman: Blood Money appid 6860 2 threads, 1 open 1 matching

[Whitelist] Hitman: Blood Money protonopenWhitelist Request

#142 · 6 comments · updated 2024-06-08 · 1 matching
comment by kisak-valvemaintainer · 2020-02-20 · view · github
Hello @soredake, can you check if using `PROTON_USE_WINED3D=1 %command%` has an effect?

Blackwake appid 420290 1 threads, 1 open 1 matching

Blackwake protonopenWhitelist Request

#1909 · 5 comments · updated 2018-12-15 · 1 matching
comment by kisak-valvemaintainer · 2018-12-15 · view · github
The short version is that the whitelist request is for Proton 3.16-4 with PROTON_USE_WINED3D=1.

The Elder Scrolls IV: Oblivion appid 22330 1 threads, 1 open 1 matching

The Elder Scrolls IV: Oblivion protonopenWhitelist RequestRegression

#718 · 51 comments · updated 2025-07-07 · 1 matching
comment by kisak-valvemaintainer · 2020-02-18 · view · github
Thanks, can you check if `PROTON_USE_WINED3D=1 %command%` in the game's launch options has an effect?

Dragon Age: Origins appid 17450 1 threads, 1 open 1 matching

Dragon Age: Origins protonopenWhitelist Request

#1144 · 16 comments · updated 2022-11-16 · 1 matching
comment by omicron-b · 2020-06-19 · view · github
@lg188 which Proton version do you use? you can try older version, or `PROTON_USE_WINED3D=1` as [runtime-config ...

[Whitelist] Tesla Effect appid 261510 1 threads, 1 open 1 matching

[Whitelist] Tesla Effect protonopenWhitelist Request

#1317 · 3 comments · updated 2018-11-01 · 1 matching
comment by dreamer · 2018-11-01 · view · github
... game works out of the box, on older systems not supporting Vulkan game works with `PROTON_USE_WINED3D=1 %command%`.

Book Of Demons appid 449960 1 threads, 1 open 2 matching

Book Of Demons protonopenWhitelist Request

#2096 · 7 comments · updated 2020-03-13 · 2 matching
comment by kisak-valvemaintainer · 2020-02-08 · view · github
... Please test the game with `PROTON_USE_WINED3D=1 %command%` in the game's launch options.
comment by ziabice · 2020-02-08 · view · github
... Using `PROTON_USE_WINED3D=1 %command%` fixes the problem, but the mouse cursor is a little less responsive. ![Screenshot_20200208_141619](https ...

Technobabylon appid 307580 1 threads, 1 open 1 matching

Technobabylon protonopenWhitelist RequestDXVK/D3D9 🐸

#2508 · 3 comments · updated 2020-07-30 · 1 matching
comment by kisak-valvemaintainer · 2020-07-29 · view · github
Hello @crabel, can you check if adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options and retesting ...

[whitelist] Virginia appid 374030 1 threads, 1 open 1 matching

[whitelist] Virginia protonopenWhitelist Request

#1094 · 3 comments · updated 2019-01-27 · 1 matching
comment by kisak-valvemaintainer · 2019-01-24 · view · github
... vulkan, so your best bet is to add `PROTON_USE_WINED3D=1 %command%` or try some of the -force-renderer ...

[Whitelist] Pid appid 218740 1 threads, 1 open 1 matching

[Whitelist] Pid protonopenWhitelist Request

#46 · 9 comments · updated 2019-04-21 · 1 matching
comment by kisak-valvemaintainer · 2018-11-14 · view · github
... Your best bet is to try `PROTON_NO_D3D11=1 %command%` or `PROTON_USE_WINED3D=1 %command%` in the game's launch ...

Mega Man 11 / ロックマン11 運命の歯車!! appid 742300 1 threads, 1 open 1 matching

Mega Man 11 / ロックマン11 運命の歯車!! protonopenWhitelist RequestXAudio2

#1691 · 12 comments · updated 2024-06-08 · 1 matching
comment by sweeze · 2018-12-07 · view · github
... https://gist.github.com/sweeze/71b241b3b3878ada58e73138cfbd3a8e Also, this is with `PROTON_USE_WINED3D=1`, as got nothing but a black ...

Fable Anniversary appid 288470 2 threads, 1 open 1 matching

Fable Anniversary protonopenWhitelist Request.NET

#1542 · 31 comments · updated 2024-06-08 · 1 matching
comment by ruineka · 2021-12-06 · view · github
... game has rapid purple flickering unless I use PROTON_USE_WINED3D=1. This solution however still has horrible frame timing ...

RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION appid 645730 1 threads, 1 open 1 matching

RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION protonopenWhitelist RequestXAudio2

#1818 · 9 comments · updated 2020-04-17 · 1 matching
comment by dlove67 · 2018-10-27 · view · github
Hello @kisak-valve, when I was getting the same thing for the game, Neither that nor PROTON_USE_WINED3D=1 ...

GTA: San Andreas appid 12120 2 threads, 1 open 6 matching

GTA: San Andreas protonopenWhitelist RequestRegression

#143 · 70 comments · updated 2025-07-04 · 6 matching
comment by gattolfo98 · 2025-03-14 · view · github
... PROTON_USE_WINED3D=1 %command% https://pastebin.com/iC1EPd1a Also DRI_PRIME=1 PROTON_USE_WINED3D=1 %command% don't work ## Symptoms Game ...
comment by kisak-valvemaintainer · 2020-02-16 · view · github
... You can try `PROTON_USE_WINED3D=1 %command%` in the game's launch options, but that's going to be ...

Wandersong appid 530320 1 threads, 1 open 1 matching

Wandersong protonopenWhitelist Request

#3100 · 6 comments · updated 2022-04-29 · 1 matching
issue by KGOrphanides · 2019-09-28 · view · github
... PROTON_NO_ESYNC PROTON_USE_WINED3D PROTON_FORCE_LARGE_ADDRESS_AWARE ## Reproduction Launch game, play for a minute or so

Yu-Gi-Oh! Legacy of the Duelist appid 480650 1 threads, 1 open 2 matching

Yu-Gi-Oh! Legacy of the Duelist protonopenWhitelist RequestXAudio2

#253 · 14 comments · updated 2020-09-11 · 2 matching
comment by zzhiyi · 2019-02-25 · view · github
... Please remove `PROTON_USE_WINED3D=1` and try with DXVK.
comment by My1 · 2019-02-24 · view · github
... This Game requires support for Feature Level 10" pushing in `PROTON_USE_WINED3D=1 PROTON_LOG=1 %command%` or just `PROTON_USE_WINED3D ...

Sonny appid 586750 2 threads, 1 open 1 matching

Sonny protonopenWhitelist Request

#1401 · 3 comments · updated 2020-04-01 · 1 matching
comment by kisak-valvemaintainer · 2020-03-31 · view · github
... You can try adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options, but this is considered unsupported ...

Alien Swarm appid 630 2 threads, 1 open 3 matching

Alien Swarm protonopenWhitelist Request

#276 · 10 comments · updated 2022-02-16 · 3 matching
comment by Wedge009 · 2021-06-14 · view · github
... For both Alien Swarm and Reactive Drop I need to set `PROTON_USE_WINED3D=1`.
comment by Wedge009 · 2021-06-15 · view · github
... I still see quite a few mentions of `PROTON_USE_WINED3D=1` from users on www.protondb.com (generally speaking ...

[whitelist] Mysterium appid 556180 1 threads, 0 open 1 matching

[whitelist] Mysterium protonclosedWhitelist Request

#902 · 9 comments · updated 2020-05-10 · 1 matching
comment by kisak-valvemaintainer · 2020-05-09 · view · github
... This isn't game-specific. `PROTON_USE_WINED3D` (and the older `PROTON_USE_WINED3D11`) tells Proton to use wine's DirectX to ...

The Messenger appid 764790 1 threads, 0 open 1 matching

The Messenger protonclosedWhitelist Request

#1329 · 8 comments · updated 2024-06-08 · 1 matching
comment by juef17 · 2019-01-24 · view · github
... When running the game through Wine, or with `PROTON_USE_WINED3D=1 %command%`, they appear perfectly. I have the corefonts ...
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