protonscr
3 results, 5 hits for PROTON_USE_WINED3D

Divinity: Original Sin 2 - Definitive Edition (Steam AppID 435150) dxvkclosedperformance

#1014 · 14 comments · updated 2019-04-15 · 1 matching
comment by Bamsey · 2019-04-14 · view · github
No. Only DXVK. With parameters PROTON_USE_WINED3D=1 works fine, but performance is poor.

Tomb Raider Anniversary (Steam) dxvkclosedperformanced3d9

#3438 · 10 comments · updated 2023-05-23 · 3 matching
comment by mbriar · 2023-05-21 · view · github
PROTON_USE_WINED3D=1 will prevent apitrace from working because it will set the relevant dlls to `buildin`, for apitrace ...
issue by SillySwitch · 2023-05-21 · view · github
... When testing on my PC, I did switch OpenGL useing code PROTON_USE_WINED3D=1 %command% and this maintained a ...
comment by SillySwitch · 2023-05-21 · view · github
... and made sure to run the game with PROTON_USE_WINED3D=1 %command% so as to not be using any ...

Terra Invicta with DXVK and Nvidia GPU's has severe performance issues dxvkclosedd3d11performanceneeds feedbackgame bug

#2990 · 14 comments · updated 2025-06-10 · 1 matching
issue by Mashaaaaaaaaaaa · 2022-10-14 · view · github
... My testing with Proton-GE showed that PROTON_USE_WINED3D=1 significantly mitigates the performance issues, but is not a ...