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proton
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dxvk
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Game compatibility - Unofficial
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XAudio2
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5
results, 6 hits for
%command% -dx11
[4162040] Zenless Zone Zero - D3D12 Crash on Intel Mesa and Prefix Corruption (Fedora)
proton
closed
#10072 · 1 comments · updated 2026-08-16 · 1 matching
issue by
Abdulrahman-wada
· 2026-08-16 ·
view
·
github
... 3. (Optional) Apply launch parameters to force
DX11
: `PROTON_USE_DXVK=1 %
command
% -force-d3d11` 4. Click "Play". 5. Observe ...
Ready or Not
appid 1144200
3 threads, 1 open
2 matching
Ready or Not crashes ~9s after launch with repeating Exception 0xc0000005 in ReadyOrNotSteam-Win64-Shipping.exe
proton
closed
#10030 · 1 comments · updated 2026-08-02 · 1 matching
issue by
MXL712
· 2026-08-02 ·
view
·
github
... both -
dx11
and default DX12, same crash either way - Tested with Launch Options set to just %
command
% (no ...
Ready or Not
proton
open
Game compatibility - Unofficial
XAudio2
#5985 · 19 comments · updated 2026-08-02 · 1 matching
comment by
kisak-valve
maintainer
· 2026-08-02 ·
view
·
github
... both -
dx11
and default DX12, same crash either way - Tested with Launch Options set to just %
command
% (no ...
Zenless Zone Zero
appid 4162040
2 threads, 1 open
1 matching
Zenless Zone Zero
proton
open
Game compatibility - Unofficial
XAudio2
#9883 · 8 comments · updated 2026-08-16 · 1 matching
comment by
kisak-valve
maintainer
· 2026-08-16 ·
view
·
github
... 3. (Optional) Apply launch parameters to force
DX11
: `PROTON_USE_DXVK=1 %
command
% -force-d3d11` 4. Click "Play". 5. Observe ...
Train Sim World 6
appid 3656800
1 threads, 1 open
1 matching
Train Sim World 6
proton
open
Game compatibility - Unofficial
XAudio2
#10088 · 1 comments · updated 2026-08-25 · 1 matching
issue by
skinnyraf
· 2026-08-23 ·
view
·
github
... The game continues to work in
DX11
mode, but graphics quality is very poor. ## Reproduction 1. Launch Train ...
"Illegal opcode in command stream" crash in V Rising (Linux, RADV/RDNA3)
dxvk
open
d3d11
#5841 · 6 comments · updated 2026-08-23 · 1 matching
issue by
gamingwithngfw
· 2026-08-13 ·
view
·
github
... opcode originates from V Rising's DXVK
command
submission (
DX11
via DXVK, not DX12/VKD3D), this may point ...