protonscr
12 results, 12 hits for DXVK_LOG_LEVEL=debug`

Fallout: New Vegas fails on Proton 11 and 10, with DXVK D3D9 unless d3d9.hideNvidiaGpu = False is set dxvkclosedd3d9

#5637 · 18 comments · updated 2026-06-02 · 1 matching
comment by AlexeySFdot · 2026-05-18 · view · github
`Running commands DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=$HOME/ PROTON_LOG=1 %command%` [steam-22490.log](https://github.com/user-attachments/files ...

Priston Tale crashes on launch dxvkclosedd3d9windows

#2633 · 3 comments · updated 2026-06-16 · 1 matching
issue by dumpsters · 2022-04-27 · view · github
... default settings API Trace made on windows ``` @set DXVK_LOG_LEVEL=debug @set VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation @Game.exe ``` ### System information - GPU ...

Dead Rising 4 low framerate, low hw resources usage dxvkclosedd3d11performanceneeds feedback

#2753 · 11 comments · updated 2026-06-16 · 1 matching
issue by dklementowski · 2022-07-25 · view · github
... a2cd-b989f1cd5ad3.png) I collected some logs using DXVK_LOG_LEVEL=debug: https://www.dropbox.com/s/25yr0qzvbq2zl2d/dxvk_logs.tar ...

[D3D11] [Video] Unity / Escape from Tarkov: Random 5-10 sec hangs with Unheard edition background dxvkopend3d11needs apitrace

#5317 · 5 comments · updated 2026-03-30 · 1 matching
issue by MadByteDE · 2025-11-09 · view · github
... github.com/user-attachments/files/23438678/installer.log) (DXVK_LOG_LEVEL=debug,GST_DEBUG=3) With DXVK log level enabled, the ...

Observed a deterministic memory access violation (0x...200) during VRAM chunk deallocation on TF2 x64 using DXVK-Master 545 dxvkclosedd3d9windows

#5589 · 17 comments · updated 2026-04-21 · 1 matching
comment by harry24681012-blip · 2026-04-19 · view · github
... I'll enable DXVK_LOG_LEVEL=debug to capture the final Vulkan commands leading up to the 0x...200 error ...

[native] Terraria outputs wrong swapchain buffer size under HiDPI Wayland dxvkopennative

#5647 · 5 comments · updated 2026-08-10 · 1 matching
comment by effects3d · 2026-05-25 · view · github
... how to do that so I just added `DXVK_LOG_LEVEL=debug` to the launch options and changed the game ...

No Man's Sky, hardware scheduling protonclosed

#9845 · 1 comments · updated 2026-06-02 · 1 matching
issue by jaxenol · 2026-06-01 · view · github
... timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll DXVK_LOG_LEVEL=debug DXVK_NVAPI_LOG_LEVEL=debug WINE_DISABLE_HARDWARE_SCHEDULING=0 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 ...

Splinter Cell 2: Pandora Tomorrow (retail version) crashes when starting a mission dxvkclosedbugd3d8

#5680 · 2 comments · updated 2026-06-05 · 1 matching
issue by danielfikko · 2026-06-04 · view · github
... v2.7.1-647-g6eddf20c ### Log files Here is the log with `DXVK_LOG_LEVEL=debug` and `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation`: [SplinterCell2 ...

EverQuest - Low FPS when in foreground. dxvkclosedneeds feedback

#4074 · 3 comments · updated 2025-11-28 · 1 matching
issue by Czahrien · 2024-06-15 · view · github
... Attached a new log - one with DXVK_LOG_LEVEL=debug

Crimson Desert appid 3321460 2 threads, 1 open 1 matching

Crimson Desert protonopenGame compatibility - UnofficialNVIDIA drivers

#9595 · 292 comments · updated 2026-08-28 · 1 matching
comment by NohanMV · 2026-04-13 · view · github
... RADV_DEBUG=syncshaders,hang,umr` `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation` `DXVK_DEBUG=validation` `DXVK_LOG_LEVEL=debug` `DXVK_LOG_PATH="/home/Nohan/Crimson Desert (1.03.00 ...

No Man's Sky appid 275850 5 threads, 1 open 1 matching

No Man's Sky protonopenGame compatibility - UnofficialRegressionXAudio2

#438 · 739 comments · updated 2026-08-22 · 1 matching
comment by kisak-valvemaintainer · 2026-06-02 · view · github
... timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll DXVK_LOG_LEVEL=debug DXVK_NVAPI_LOG_LEVEL=debug WINE_DISABLE_HARDWARE_SCHEDULING=0 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 ...

DOOM appid 2016 12 threads, 2 open 1 matching

INSIDE on Ubuntu 22.04 with a Weaker GPU Card (GTX 760, 2GB VRAM) dxvkclosed

#3789 · 1 comments · updated 2025-09-19 · 1 matching
issue by aabbtree77 · 2024-01-08 · view · github
... DXVK_HUD="1" DXVK_LOG_LEVEL=debug DXVK_DEBUG_LAYERS=1 WINEPREFIX=/home/tokyo/games/wpr1.10.3 WINEDEBUG=-all,+vulkan wine INSIDE ...