protonscr
27 results, 32 hits for DXVK_LOG_LEVEL

Ridge Racer Unbounded appid 202310 1 threads, 1 open 1 matching

Ridge Racer Unbounded protonopenGame compatibility - Unofficial

#926 · 10 comments · updated 2026-04-22 · 1 matching
comment by martynhare · 2018-08-29 · view · github
... with real steam_api.dll to assist in debugging using "WINEDEBUG": "+timestamp,+pid,+tid,+seh,+debugstr,+module", "DXVK_LOG_LEVEL": "info",

Assetto Corsa Competizione appid 805550 1 threads, 1 open 1 matching

Assetto Corsa Competizione protonopenGame compatibility - UnofficialRegressionXAudio2

#1420 · 283 comments · updated 2024-12-15 · 1 matching
comment by ah- · 2020-05-14 · view · github
... Log with dxvk debug, full launch options `PROTON_LOG=1 DXVK_HUD=full WINEFSYNC_SPINCOUNT=100 DXVK_LOG_LEVEL=debug %command%`: [steam-805550 ...

Project Torque appid 1112400 1 threads, 1 open 1 matching

Project Torque protonopenGame compatibility - Unofficial.NET

#3359 · 15 comments · updated 2026-02-07 · 1 matching
comment by Jackster · 2022-12-21 · view · github
... Fresh install of the latest OS and running Proton 7.0-5 Stock Proton settings other than "DXVK_LOG_LEVEL ...

Red Dead Redemption 2 appid 1174180 4 threads, 1 open 3 matching

Red Dead Redemption 2 protonopenGame compatibility - UnofficialRegressionNVIDIA driversMesa driversAMD RADV

#3291 · 1,723 comments · updated 2026-08-15 · 3 matching
comment by NiryBiry · 2021-07-14 · view · github
... My launch commands are: > ### **PROTON_NO_ESYNC=1 DXVK_LOG_LEVEL=none WINEDLLOVERRIDES="dxgi=n,b" PULSE_LATENCY_MSEC=60 -dx12 -width 1920 -height ...
comment by jalabb · 2020-06-13 · view · github
... pid,+tid,+seh,+debugstr,+loaddll,+mscoree,+dxgi,+vulkan",` ` "DXVK_LOG_LEVEL": "info",` ` "VKD3D_DEBUG": "warn",` ` "WINE_MONO_TRACE": "E:System.NotImplementedException",` Rockstar launcher ...

dxvk 1.2.2 World of Tanks always starts in windowed mode dxvkopencan't reproduce

#1096 · 29 comments · updated 2024-09-30 · 1 matching
comment by doitsujinmaintainer · 2019-06-17 · view · github
... When you do, set `DXVK_LOG_LEVEL=debug` before starting the game. > I haven't captured the apitrace at this ...

"Illegal opcode in command stream" crash in V Rising (Linux, RADV/RDNA3) dxvkopend3d11

#5841 · 6 comments · updated 2026-08-23 · 1 matching
comment by gamingwithngfw · 2026-08-14 · view · github
... PROTON_ENABLE_HDR=1 PROTON_ENABLE_WAYLAND=1 PROTON_FSR4_UPGRADE=1 DXVK_ASYNC=0 DXVK_LOG_LEVEL=info DXVK_LOG_PATH=~/dxvk_logs PROTON_LOG=1 %command% [steam-1604030-sanitized ...

[d3d11] Jedi Fallen Order: fps has a massive drop after acessing the menu dxvkopend3d11needs feedback

#2552 · 42 comments · updated 2025-06-12 · 1 matching
comment by Staudey · 2024-12-16 · view · github
... Created using `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation DXVK_LOG_LEVEL=debug` 1.1. `starwarsjedifallenorder_d3d11.log` : https://gist.github.com/Staudey/191458b8a5712f128b5c5287bbfcc4ec 1.2 ...

EVE Online appid 8500 1 threads, 1 open 2 matching

EVE Online protonopenGame compatibility - UnofficialRegressionXAudio2

#1223 · 75 comments · updated 2025-11-28 · 2 matching
comment by Ristovski · 2018-09-11 · view · github
... Do note I am running Eve with `DXVK_LOG_LEVEL=none` which seems to make it more [stable](https://github ...
issue by sdack · 2018-09-04 · view · github
... Should this occur should one set `WINEDEBUG=-all` and `DXVK_LOG_LEVEL=none` as environment variables to suppress the output ...

[D3D11] [Video] Unity / Escape from Tarkov: Random 5-10 sec hangs with Unheard edition background dxvkopend3d11needs apitrace

#5317 · 5 comments · updated 2026-03-30 · 1 matching
issue by MadByteDE · 2025-11-09 · view · github
... github.com/user-attachments/files/23438678/installer.log) (DXVK_LOG_LEVEL=debug,GST_DEBUG=3) With DXVK log level enabled, the ...

Overwatch appid 2357570 3 threads, 1 open 1 matching

Overwatch protonopenGame compatibility - Unofficial

#7033 · 282 comments · updated 2026-08-18 · 1 matching
comment by ClayCore · 2025-05-04 · view · github
... DXVK_FILTER_DEVICE_NAME="RADV GFX1201" DXVK_LOG_PATH="/home/claymore/.logs/dxvk" DXVK_LOG_LEVEL="warn" DXVK_HUD="pipelines" PROTON_LOG="1" LD_PRELOAD="" %command% ``` DXVK log ...

Dragon Age: Origins Ultimate appid 47810 2 threads, 1 open 2 matching

Dragon Age: Origins Ultimate Edition protonopenGame compatibility - Unofficial

#749 · 30 comments · updated 2024-06-08 · 2 matching
comment by STiAT · 2021-10-05 · view · github
... to fullscreen lateron) ## Options passed to the game: - DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=/home/schurl PROTON_LOG=1 PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command ...
comment by agolp · 2021-10-29 · view · github
... Launch options: `DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=/tmp PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_LOG=1 %command%` My hardware is the following: - AMD 5950x ...

[native] Terraria outputs wrong swapchain buffer size under HiDPI Wayland dxvkopennative

#5647 · 5 comments · updated 2026-08-10 · 1 matching
comment by effects3d · 2026-05-25 · view · github
... how to do that so I just added `DXVK_LOG_LEVEL=debug` to the launch options and changed the game ...

Path of Exile appid 238960 5 threads, 1 open 2 matching

Path of Exile protonopenGame compatibility - UnofficialRegression

#58 · 388 comments · updated 2026-07-29 · 2 matching
comment by RodrigoHahn · 2018-09-26 · view · github
... Doh! I was playing with user_settings (WINEDEBUG & DXVK_LOG_LEVEL "info")... renaming the file did the trick - so it kinda ...
comment by DataBeaver · 2018-08-22 · view · github
... I've tried using WINEDEBUG, DXVK_LOG_LEVEL, even gdb, but so far I'm completely clueless about what's ...

Squad appid 393380 1 threads, 1 open 1 matching

Squad protonopenGame compatibility - UnofficialRegression

#938 · 585 comments · updated 2026-07-01 · 1 matching
comment by brndd · 2020-10-12 · view · github
@reaply try setting Squad's launch parameters (right click > Properties in Steam) to `DXVK_LOG_LEVEL=info %command%`. Then when ...

Frostpunk appid 323190 2 threads, 1 open 1 matching

Frostpunk protonopenGame compatibility - Unofficial

#412 · 95 comments · updated 2026-07-22 · 1 matching
comment by ryanmusante · 2018-08-29 · view · github
... WINEESYNC=1 ## VULKAN specific export DXVK_DEBUG_LAYERS=0 export DXVK_LOG_LEVEL=0 export DXVK_HUD=devinfo,memory,fps ## wine load command ...

Wolcen: Lords of Mayhem appid 424370 2 threads, 1 open 1 matching

Wolcen: Lords of Mayhem protonopenGame compatibility - UnofficialXAudio2

#496 · 53 comments · updated 2022-05-27 · 1 matching
comment by ygaeon · 2020-02-22 · view · github
... I now use `PROTON_NO_ESYNC=1 PROTON_LOG=1 DXVK_HUD=1 DXVK_LOG_LEVEL=debug %command%` launch options in Steam. Tried to ...

Rocket League appid 252950 7 threads, 1 open 1 matching

Rocket League protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#3521 · 80 comments · updated 2026-04-29 · 1 matching
comment by bgrnwd · 2020-08-05 · view · github
... tid,+seh,+debugstr,+loaddll,+mscoree", #DXVK debug logging "DXVK_LOG_LEVEL": "info", #vkd3d debug logging "VKD3D_DEBUG": "warn", #wine-mono debug ...

Hitman 2 appid 863550 4 threads, 1 open 1 matching

Hitman 2 protonopenGame compatibility - UnofficialRegressionXAudio2

#2121 · 105 comments · updated 2022-04-21 · 1 matching
comment by kisak-valvemaintainer · 2019-02-10 · view · github
... name "WINEDEBUG": "+timestamp,+pid,+tid,+seh,+debugstr,+module", "DXVK_LOG_LEVEL": "info", # Enable DXVK's HUD "DXVK_HUD": "fps,devinfo,frametimes ...

Proton Beta can't install itself, 3.7-3 ok protonopen

#1057 · 16 comments · updated 2021-07-13 · 1 matching
comment by aldr- · 2018-09-23 · view · github
... name "WINEDEBUG": "+timestamp,+pid,+tid,+seh,+debugstr,+module", "DXVK_LOG_LEVEL": "info", #Enable DXVK's HUD # "DXVK_HUD": "devinfo,fps", #Use ...

Crimson Desert appid 3321460 2 threads, 1 open 1 matching

Crimson Desert protonopenGame compatibility - UnofficialNVIDIA drivers

#9595 · 292 comments · updated 2026-08-28 · 1 matching
comment by NohanMV · 2026-04-13 · view · github
... RADV_DEBUG=syncshaders,hang,umr` `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation` `DXVK_DEBUG=validation` `DXVK_LOG_LEVEL=debug` `DXVK_LOG_PATH="/home/Nohan/Crimson Desert (1.03.00 ...
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