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proton
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dxvk
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Game compatibility - Unofficial
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14
results, 19 hits for
PROTON_HIDE_NVIDIA_GPU=1
Microsoft Flight Simulator 2024 in VR on Nvidia GPU works only with Nvidia Features Off
proton
closed
#9641 · 1 comments · updated 2026-04-04 · 1 matching
issue by
makulski
· 2026-04-04 ·
view
·
github
... PROTON_DISABLE_NVAPI=1
PROTON_HIDE_NVIDIA_GPU=1
%command% -FastLaunch (-FastLaunch skips movies) the game works once again flawless and in VR ...
Proton possibly not correctly presenting OS HID inputs to the application software
proton
open
#9408 · 4 comments · updated 2026-03-16 · 2 matching
comment by
tbelvin
· 2026-03-08 ·
view
·
github
... Unrelated, but I also have to launch with
PROTON_HIDE_NVIDIA_GPU=1
%command%
comment by
tbelvin
· 2026-03-11 ·
view
·
github
... PROTON_ENABLE_HIDRAW=0x1209/0x4f54 SDL_JOYSTICK_HIAPI=0
PROTON_HIDE_NVIDIA_GPU=1
%command% 3. Add udev rules for controller. 4. Make registry changes ...
Microsoft Flight Simulator 2024
appid 2537590
1 threads, 1 open
2 matching
Microsoft Flight Simulator 2024
proton
open
Game compatibility - Unofficial
.NET
#8255 · 95 comments · updated 2026-04-30 · 2 matching
comment by
fxtentacle
· 2026-04-30 ·
view
·
github
🎉 In line with my crash cause hypothesis, `PROTON_DISABLE_NVAPI=1
PROTON_HIDE_NVIDIA_GPU=1
DXVK_ASYNC=0` fixes both multi-camera and ...
comment by
kisak-valve
maintainer
· 2026-04-04 ·
view
·
github
... PROTON_DISABLE_NVAPI=1
PROTON_HIDE_NVIDIA_GPU=1
%command% -FastLaunch (-FastLaunch skips movies) the game works once again flawless and in VR ...
Ghost Recon Breakpoint: Overly bright water
dxvk
closed
d3d11
nvidia proprietary
#5849 · 3 comments · updated 2026-08-24 · 1 matching
issue by
BlueGen3sis
· 2026-08-20 ·
view
·
github
... I already tried `
PROTON_HIDE_NVIDIA_GPU=1
` and it didn't fix it. Day(DXVK) <img width="1910" height="1074 ...
Monster Hunter Wilds – Severe graphical artifacts on NVIDIA RTX 5000 series (Linux, Proton-GE and Proton 9)
proton
closed
#9577 · 1 comments · updated 2026-03-15 · 1 matching
issue by
syberre374
· 2026-03-15 ·
view
·
github
... with Vulkan forced (PROTON_NO_D3D12=1) - with NVAPI disabled (
PROTON_HIDE_NVIDIA_GPU=1
) What was tested: - clean compatdata prefix - Vulkan forced ...
Ghost Recon Breakpoint: Artifacts on Red dots
dxvk
closed
d3d11
can't reproduce
#5838 · 6 comments · updated 2026-08-20 · 1 matching
comment by
doitsujin
maintainer
· 2026-08-11 ·
view
·
github
... Can you test if setting both env vars `
PROTON_HIDE_NVIDIA_GPU=1
DXVK_CONFIG="dxgi.hideNvidiaGpu=True"` helps? The game uses ...
Space Marine 2: Game freezes during cutscenes (NtGdiDdDDIQueryStatistics polling loop)
proton
closed
#9368 · 1 comments · updated 2026-01-04 · 1 matching
issue by
taqd
· 2026-01-04 ·
view
·
github
... DLSS and Frame Generation in-game - `PROTON_ENABLE_NVAPI=0` - `
PROTON_HIDE_NVIDIA_GPU=1
` - `VKD3D_CONFIG=no_upload_hvv` - `SteamDeck=1` - Deleted shader cache - Deleted ...
Forza Horizon 6
appid 2483190
1 threads, 1 open
2 matching
Forza Horizon 6
proton
open
Game compatibility - Unofficial
#9789 · 362 comments · updated 2026-08-26 · 2 matching
comment by
MementoMortes
· 2026-05-17 ·
view
·
github
... I also tried this with the `
PROTON_HIDE_NVIDIA_GPU=1
` env set and I can run both, 60 FPS cap ...
comment by
fbt
· 2026-05-30 ·
view
·
github
... Proton Experimental, Hotfix and latest CachyOS-proton. UPD:
PROTON_HIDE_NVIDIA_GPU=1
+ descriptor_heap gets me to the menu, but the ...
Monster Hunter Wilds
appid 2246340
1 threads, 1 open
3 matching
Monster Hunter Wilds
proton
open
Game compatibility - Unofficial
Regression
Mesa drivers
AMD RADV
#8206 · 413 comments · updated 2026-08-22 · 3 matching
comment by
hoppyhopps
· 2026-08-18 ·
view
·
github
... I have just tested now with Experimental and all Nvidia features seem to work, making `
PROTON_HIDE_NVIDIA_GPU=1
` irrelevant ...
comment by
hoppyhopps
· 2026-08-07 ·
view
·
github
Could not get the game to launch without adding `
PROTON_HIDE_NVIDIA_GPU=1
%command% /WineDetectionEnabled:False` to my launch options ...
1 more matching in this thread
THE FINALS
appid 2073850
4 threads, 1 open
1 matching
THE FINALS
proton
open
Game compatibility - Unofficial
Regression
XAudio2
Mesa drivers
#7317 · 903 comments · updated 2026-08-28 · 1 matching
comment by
DrizztThe11
· 2026-07-10 ·
view
·
github
... forgetting some things Fresh prefix, Cleared shader cache,
PROTON_HIDE_NVIDIA_GPU=1
, __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 system-wide Nothing worked, didnt have ...
The Last of Us™ Part II Remastered
appid 2531310
2 threads, 1 open
1 matching
The Last of Us™ Part II Remastered
proton
open
Game compatibility - Unofficial
NVIDIA drivers
#8585 · 85 comments · updated 2026-08-09 · 1 matching
comment by
SoloSaravanan
· 2026-03-27 ·
view
·
github
... Adding this
PROTON_HIDE_NVIDIA_GPU=1
SteamDeck=1 %command% makes the game playable but DLSS will not work and still ...
Space Engineers 2 - Mod SDK
appid 3578990
1 threads, 1 open
1 matching
Space Engineers 2 - Mod SDK
proton
open
Game compatibility - Unofficial
#9322 · 1 comments · updated 2026-02-10 · 1 matching
comment by
Friedrich-S
· 2026-02-10 ·
view
·
github
... Additionally, they mention that setting the `
PROTON_HIDE_NVIDIA_GPU=1
` is still necessary to get it to run.
Warhammer 40,000: Space Marine 2
appid 2183900
1 threads, 1 open
1 matching
Warhammer 40,000: Space Marine 2
proton
open
Game compatibility - Unofficial
overlay
XAudio2
#8072 · 132 comments · updated 2026-08-25 · 1 matching
comment by
kisak-valve
maintainer
· 2026-01-04 ·
view
·
github
... DLSS and Frame Generation in-game - `PROTON_ENABLE_NVAPI=0` - `
PROTON_HIDE_NVIDIA_GPU=1
` - `VKD3D_CONFIG=no_upload_hvv` - `SteamDeck=1` - Deleted shader cache - Deleted ...
ARC Raiders
appid 1808500
5 threads, 1 open
1 matching
ARC Raiders
proton
open
Game compatibility - Unofficial
NVIDIA drivers
#9164 · 118 comments · updated 2026-06-19 · 1 matching
comment by
ofirtim
· 2026-06-19 ·
view
·
github
... icd.d/nvidia_icd.json \ PROTON_DISABLE_NVAPI=1 \ DXVK_ENABLE_NVAPI=0 \
PROTON_HIDE_NVIDIA_GPU=1
\ WINE_HIDE_NVIDIA_GPU=1 \ PROTON_HIDE_APU=1 \ PROTON_LOG=1 %command% ``` This ...