protonscr
3 results, 3 hits for PROTON_VKD3D_HEAP=1

Crimson Desert: models fail to render, DxvkMemoryAllocator 'Failed to open shared NT handle' spam (NVIDIA) dxvkclosed

#5835 · 3 comments · updated 2026-08-09 · 1 matching
issue by harriharris · 2026-08-09 · view · github
... Tried VKD3D_CONFIG=descriptor_heap,enable_experimental_features PROTON_VKD3D_HEAP=1 launch options (relevant to a separate, unrelated D3D12/vkd3d-proton crash issue ...

Crimson Desert crashes after 1.04 patch — vkd3d-proton enhanced barrier bug protonclosed

#9702 · 8 comments · updated 2026-04-23 · 1 matching
issue by dillonchoi1992 · 2026-04-23 · view · github
... VKD3D_CONFIG=no_enhanced_barriers — recognized but warnings persist, still crashes - PROTON_VKD3D_HEAP=1 — no effect - Full shader cache wipe — no effect ...

Forza Horizon 6 - Video Card Crash (Code: FHC00) at high speeds on Linux (Pop!_OS / COSMIC Wayland / NVIDIA RTX 4060) protonclosed

#9822 · 1 comments · updated 2026-05-26 · 1 matching
issue by Kpun11th · 2026-05-26 · view · github
... I have already tried using launch options like PROTON_FORCE_VULKAN_HEAP_SIZE, VKD3D_CONFIG=no_upload_hbm, and PROTON_VKD3D_HEAP=1, but the high-speed ...