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VKD3D_CONFIG=descriptor_heap
Crimson Desert: models fail to render, DxvkMemoryAllocator 'Failed to open shared NT handle' spam (NVIDIA)
dxvk
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#5835 · 3 comments · updated 2026-08-09 · 1 matching
issue by
harriharris
· 2026-08-09 ·
view
·
github
... Tried
VKD3D_CONFIG=descriptor_heap
,enable_experimental_features PROTON_VKD3D_HEAP=1 launch options (relevant to a separate, unrelated D3D12/vkd3d-proton crash issue ...