protonscr
18 results, 28 hits for WINE_CPU_TOPOLOGY

How to force 1 cpu core with config file? dxvkclosedd3d9probably not our bug

#4526 · 5 comments · updated 2024-12-14 · 2 matching
comment by doitsujinmaintainer · 2024-12-14 · view · github
`WINE_CPU_TOPOLOGY`, see above. This is outside the scope of DXVK though.
comment by Tiagoquix · 2024-12-14 · view · github
You can use the `WINE_CPU_TOPOLOGY` environment variable (https://github.com/ValveSoftware/Proton/blob/b7cb2fc548d20bdb3bfe603d30f6b6f191d509bd/proton#L1348-L1352) if ...

Add some option or approach to use taskset to single CPU but recursively, such that it actually works, but for Proton protonclosed

#7719 · 5 comments · updated 2024-05-10 · 3 matching
comment by kisak-valvemaintainer · 2024-05-10 · view · github
... You can use the `WINE_CPU_TOPOLOGY` environment variable to limit the CPU cores available to games.
comment by ell1e · 2024-05-10 · view · github
Thanks so much for responding! Does that mean `WINE_CPU_TOPOLOGY=0 %command%` should work? Sadly it also doesn't ...
comment by ell1e · 2024-05-10 · view · github
... D2DD-D75E-2955 listed common workaround options like `WINE_CPU_TOPOLOGY` (while it didn't end up helping me, it ...

Tower of Time: Very low performance compared to native version dxvkclosedd3d11performance

#3289 · 10 comments · updated 2023-03-15 · 6 matching
comment by Blisto91 · 2023-03-14 · view · github
> WINE_CPU_TOPOLOGY is new to me as well. It's a Proton Wine thing https://github.com/ValveSoftware/wine ...
comment by jrugia · 2023-03-14 · view · github
... run wine games with "taskset -c 0-7" for better performance. WINE_CPU_TOPOLOGY is new to me as well.
comment by mbriar · 2023-03-14 · view · github
... the number of cores reported to the game - WINE_CPU_TOPOLOGY is only in proton - some games have problems with ...

Far Cry 4 appid 298110 2 threads, 1 open 1 matching

Far Cry 4 - Not Launching protonclosed

#9579 · 2 comments · updated 2026-03-16 · 1 matching
issue by xairaven · 2026-03-16 · view · github
... WINEDLLOVERRIDES="wineusb.sys,winebus.sys,gameoverlayrenderer,gameoverlayrenderer64=d" WINE_CPU_TOPOLOGY=4:0,1,2,3 %command% - Maximum isolation: PROTON_XALIA ...

Bad performance in every single game protonclosed

#8289 · 8 comments · updated 2026-05-30 · 1 matching
comment by zocker-160 · 2026-05-30 · view · github
... 159.03) As for The Forest I added `WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 ...

Stutters in Black Desert Online dxvkclosedd3d11can't reproduceprobably not our bug

#5151 · 13 comments · updated 2025-10-04 · 1 matching
comment by WhitePeace36 · 2025-08-23 · view · github
i am running the game with PROTON_NO_NTSYNC=1 PROTON_ENABLE_WAYLAND=1 WINE_CPU_TOPOLOGY=7:2,4,6,8,10,12 ...

[D3D11] Distance performance issues dxvkclosedd3d11performancegame bug

#3263 · 4 comments · updated 2023-03-01 · 2 matching
comment by Blisto91 · 2023-02-19 · view · github
... Try to launch with `WINE_CPU_TOPOLOGY=4:0,1,2,3` and see if that doesn't fix it ...
comment by CommanderAlchemy · 2023-03-01 · view · github
... Try to launch with `WINE_CPU_TOPOLOGY=4:0,1,2,3` and see if that doesn't fix it ...

Possible regression in dxvk 2.2 with Deus Ex: Human Revolution and Dissidia NT dxvkclosed

#3584 · 7 comments · updated 2023-07-28 · 1 matching
comment by Blisto91 · 2023-07-27 · view · github
Ye the reason I asked for the `WINE_CPU_TOPOLOGY=4:0,1,2,3 %command%` test in one of ...

Witcher 3 appid 292030 11 threads, 2 open 1 matching

The Witcher 3 Cannot Utilize CPU Clock Speeds protonclosed

#6752 · 4 comments · updated 2023-05-08 · 1 matching
issue by Darkbloodking00 · 2023-05-08 · view · github
... 5-Experience lower clocks speeds and lower performance. ## Additional Information Putting "**WINE_CPU_TOPOLOGY=4:0,1,2,3 %command ...

Assassin's Creed Shadows appid 3159330 4 threads, 1 open 1 matching

Assassin's Creed Shadows — TaskThread SRW lock deadlock (RtlAcquireSRWLockExclusive spin) on RTX 5070 / Blackwell protonclosed

#9911 · 2 comments · updated 2026-06-26 · 1 matching
issue by A00-r10T · 2026-06-26 · view · github
... ntsync kernel module) | Freeze | | GE-Proton 11-1 + WINE_CPU_TOPOLOGY=8 | Freeze (fewer TaskThreads, same lock) | | GE-Proton 11 ...

Gray Zone Warfare appid 2479810 2 threads, 1 open 1 matching

Gray Zone Warfare protonclosed

#9362 · 1 comments · updated 2026-01-02 · 1 matching
issue by xEnSei · 2026-01-02 · view · github
... Limiting the visible CPU topology significantly improves behavior: WINE_CPU_TOPOLOGY=12:1,2,3,4,5,6,7,8 ...

Should I disable Hyper-Threading when using DXVK? dxvkclosedquestion

#3252 · 5 comments · updated 2023-03-11 · 1 matching
comment by doitsujinmaintainer · 2023-02-16 · view · github
... With Proton you can explicitly limit games to a given number of threads by setting `WINE_CPU_TOPOLOGY` in the ...

Insanely low performance in God of War and nothing else dxvkclosedcan't reproduce

#2938 · 27 comments · updated 2024-11-11 · 1 matching
comment by doitsujinmaintainer · 2022-09-18 · view · github
... Please try `WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7` , maybe the game really doesn't ...

Low GPU Usage and Framerate with Unity Engine D3D11 Games dxvkclosedneeds feedbackprobably not our bug

#5088 · 7 comments · updated 2025-08-03 · 1 matching
comment by doitsujinmaintainer · 2025-07-12 · view · github
... then you can just work around this with `WINE_CPU_TOPOLOGY=4:0,1,2,3`. There also seems to ...

[d3d11] Stack Smashing in crossout dxvkclosed

#3571 · 5 comments · updated 2025-08-08 · 1 matching
comment by Blisto91 · 2023-08-15 · view · github
... Limiting via `WINE_CPU_TOPOLOGY` also helps, but it's worth noting that i haven't reproduced with wined3d so ...

Dead Space 2 (AppID 47780) crashes on NVIDIA + Wayland during D3D9 device creation protonclosed

#9336 · 1 comments · updated 2025-12-26 · 1 matching
issue by zhinchey · 2025-12-26 · view · github
... bash %command% Wine topology override (crashed Proton bootstrap) WINE_CPU_TOPOLOGY=8 taskset -c 0-7 %command% None resolved the ...

[Feature Request] Bind compiler threads to selected cores dxvkclosedenhancement

#4301 · 3 comments · updated 2026-06-16 · 2 matching
comment by doitsujinmaintainer · 2024-09-28 · view · github
... not sure if it does (although given that `WINE_CPU_TOPOLOGY` exists in Proton and pins threads, it probably does ...
comment by FuzzyQuils · 2024-10-03 · view · github
... not sure if it does (although given that `WINE_CPU_TOPOLOGY` exists in Proton and pins threads, it probably does ...

Black Ops III: Game threads deadlocked in server_init_process_done on NVIDIA hybrid GPU laptop protonclosed

#9584 · 2 comments · updated 2026-03-17 · 1 matching
issue by bytessold · 2026-03-17 · view · github
... BOIII community client (incompatible with latest game update) - `WINE_CPU_TOPOLOGY=4:0,1,2,3` to reduce thread spawn ...