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4 results, 6 hits for DXVK_SHADER_DUMP_PATH

Nvidia 418.43 crash on startup of some games with "Unhandled exception: page fault on read access to 0x00000000 in 64-bit code" dxvkclosedbug

#930 · 12 comments · updated 2019-02-23 · 1 matching
comment by doitsujinmaintainer · 2019-02-23 · view · github
... Please run the game with `DXVK_SHADER_DUMP_PATH=/some/path` set (note that you **must** create `/some/path` before), and ...

Nvidia driver crashes in different applications/games dxvkclosedbugnvidia proprietaryREAD ME

#64 · 112 comments · updated 2018-04-25 · 3 matching
comment by ZeroFault · 2018-02-12 · view · github
... You will need to set DXVK_SHADER_DUMP_PATH and DXVK_SHADER_READ_PATH on that fork.
comment by SveSop · 2018-02-12 · view · github
Right DXVK_SHADER_DUMP_PATH=directory DXVK_SHADER_READ_PATH=directory Dumped loads of .spv and .dxbc shaders in my folder. Made a subfolder ...
comment by doitsujinmaintainer · 2018-02-07 · view · github
... The names that appear in the log file are the same as the file names when setting `DXVK_SHADER_DUMP_PATH ...

DXVK woks on some games on Radeon RX480 but not on RX VEGA 64 dxvkclosedbughelp wantedamd radv

#437 · 9 comments · updated 2018-06-14 · 1 matching
comment by doitsujinmaintainer · 2018-06-13 · view · github
... Please run one of the games with the following environment variables set: ``` DXVK_LOG_LEVEL=debug DXVK_SHADER_DUMP_PATH=$HOME/shaders ``` Note ...

Hellblade: Senua's Sacrifice crashes without DXVK_SHADER_OPTIMIZE=1 dxvkclosedbugnvidia proprietary

#166 · 37 comments · updated 2018-03-31 · 1 matching
comment by pchome · 2018-03-15 · view · github
... or to #64 steps (example) : * run game with `DXVK_SHADER_DUMP_PATH=/tmp/hb-dump` * check `/tmp/hb-dump` for `*.spv ...