protonscr
Search
Group
by game
by thread
Sort
relevance
recent
Activity
any time
30 days
90 days
1 year
2 years
Repo
dxvk
4
State
closed
4
Label
nvidia proprietary
4
bug
2
READ ME
1
feature set
1
4
results, 6 hits for
DXVK_SHADER_DUMP_PATH
Nvidia driver crashes in different applications/games
dxvk
closed
bug
nvidia proprietary
READ ME
#64 · 112 comments · updated 2018-04-25 · 3 matching
comment by
ZeroFault
· 2018-02-12 ·
view
·
github
... You will need to set
DXVK_SHADER_DUMP_PATH
and DXVK_SHADER_READ_PATH on that fork.
comment by
SveSop
· 2018-02-12 ·
view
·
github
Right
DXVK_SHADER_DUMP_PATH
=directory DXVK_SHADER_READ_PATH=directory Dumped loads of .spv and .dxbc shaders in my folder. Made a subfolder ...
comment by
doitsujin
maintainer
· 2018-02-07 ·
view
·
github
... The names that appear in the log file are the same as the file names when setting `
DXVK_SHADER_DUMP_PATH
...
Dark Souls 3 missing shaders
dxvk
closed
nvidia proprietary
#232 · 46 comments · updated 2018-07-10 · 1 matching
comment by
doitsujin
maintainer
· 2018-04-01 ·
view
·
github
Please make sure to use the latest revision of DXVK and run the game with ```
DXVK_SHADER_DUMP_PATH
=/some/path ...
Hellblade: Senua's Sacrifice crashes without DXVK_SHADER_OPTIMIZE=1
dxvk
closed
bug
nvidia proprietary
#166 · 37 comments · updated 2018-03-31 · 1 matching
comment by
pchome
· 2018-03-15 ·
view
·
github
... or to #64 steps (example) : * run game with `
DXVK_SHADER_DUMP_PATH
=/tmp/hb-dump` * check `/tmp/hb-dump` for `*.spv ...
Unigine Superposition launcher crash
dxvk
closed
feature set
nvidia proprietary
#70 · 74 comments · updated 2018-04-14 · 1 matching
comment by
oscarbg
· 2018-02-16 ·
view
·
github
... set
DXVK_SHADER_DUMP_PATH
=c:\dxvk\shaders set DXVK_SHADER_READ_PATH= set DXVK_HUD=1 (optional but to verify the D3D11 it's ...