protonscr
6 results, 8 hits for DXVK_LOG_LEVEL=debug")..

WoW Classic performance issue dxvkclosedwontfixperformance

#1193 · 26 comments · updated 2019-09-28 · 2 matching
comment by SveSop · 2019-09-24 · view · github
... Are you sure there is no bugged download of something? 0% gpu utilization? Try to set `DXVK_LOG_LEVEL=debug ...
comment by SveSop · 2019-09-28 · view · github
... And just out of interest, what does dxvk log files say if you log with `DXVK_LOG_LEVEL=debug`?

[regression] WoW WotLK Classic ~30% less performance since 83a2942 dxvkclosedd3d11performance

#3632 · 43 comments · updated 2024-07-16 · 1 matching
issue by koplo199 · 2023-08-21 · view · github
... Wine-GE 8-13 ### Log files Using `DXVK_LOG_LEVEL=debug` and `DXVK_LOG_PATH` set appropriately: [WoWClassic_dxgi_83a2942.log](https://github.com ...

Dead Rising 4 low framerate, low hw resources usage dxvkclosedd3d11performanceneeds feedback

#2753 · 11 comments · updated 2026-06-16 · 1 matching
issue by dklementowski · 2022-07-25 · view · github
... a2cd-b989f1cd5ad3.png) I collected some logs using DXVK_LOG_LEVEL=debug: https://www.dropbox.com/s/25yr0qzvbq2zl2d/dxvk_logs.tar ...

Valkyria Chronicles 4 low performance dxvkclosedwontfixperformancegame bug

#1421 · 6 comments · updated 2025-05-02 · 2 matching
comment by SveSop · 2020-02-09 · view · github
... mean by "8x" and "16x"? > > For future reference, `DXVK_LOG_LEVEL=debug` isn't very useful 99% of the time ...
comment by doitsujinmaintainer · 2020-02-09 · view · github
... What do you mean by "8x" and "16x"? For future reference, `DXVK_LOG_LEVEL=debug` isn't very useful 99 ...

Terra Invicta with DXVK and Nvidia GPU's has severe performance issues dxvkclosedd3d11performanceneeds feedbackgame bug

#2990 · 14 comments · updated 2025-06-10 · 1 matching
issue by Mashaaaaaaaaaaa · 2022-10-14 · view · github
... https://drive.google.com/file/d/1cigeHmsXYq-ZNXeffG9bXgRJp0fiH26f/view?usp=sharing ### Log files They were generated with DXVK_LOG_LEVEL ...

Path of Exile unplayable stutter dxvkclosedwontfixperformance

#464 · 23 comments · updated 2020-04-25 · 1 matching
comment by gonX · 2018-06-29 · view · github
... aside from the occasional shader compilation stutters that `DXVK_LOG_LEVEL=debug` will confirm. My settings: `DXVK_USE_PIPECOMPILER=1` The game ...