comment by UnknownSuperficialNight · 2026-05-11 · view · github
... Add environment variable to your launch options:
>
> `DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False"`
I think the `DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False ...
comment by Digger1955 · 2026-05-11 · view · github
... Add environment variable to your launch options:
`DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False"`
comment by Digger1955 · 2026-05-11 · view · github
... Add environment variable to your launch options:
`DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False"`
... Running the game or trace with `DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False; dxvk.trackPipelineLifetime = False"` does not prevent the issue ...