protonscr
4 results, 6 hits for DXVK_USE_PIPECOMPILER=1

AMD RADV driver discussion dxvkclosedamd radvREAD MEcritical

#252 · 171 comments · updated 2020-03-31 · 1 matching
comment by alexzzd · 2018-05-30 · view · github
Witcher3 don't hanging anymore with DXVK 0.53 and DXVK_USE_PIPECOMPILER=1 (sorry for bad english)

Path of Exile protonopenappid 238960Game compatibility - UnofficialRegression

#58 · 388 comments · updated 2026-07-29 · 2 matching
comment by matheusfaustino · 2020-05-29 · view · github
... __GL_SHADER_DISK_CACHE_PATH='<random_path>' ENABLE_VKBASALT=1 __NV_PRIME_RENDER_OFFLOAD=1 WINEESYNC=1 DXVK_USE_PIPECOMPILER=1 STAGING_SHARED_MEMORY=1 WINEDLLOVERRIDES="dxgi=n,b" %command%` However ...
comment by edmondo · 2018-08-22 · view · github
... during compilation but no stuttering and good performance `DXVK_USE_PIPECOMPILER=1 DXVK_USE_PLACEHOLDER_SHADERS=1 DXVK_HUD=1 WINEPREFIX=/mnt/storage/wine ...

Path of Exile unplayable stutter dxvkclosedwontfixperformance

#464 · 23 comments · updated 2020-04-25 · 2 matching
issue by dumpsters · 2018-06-29 · view · github
... https://github.com/doitsujin/dxvk/commit/4520b1ca8fc6cf089da354df8ab7f6e058eefa4e Using `DXVK_USE_PIPECOMPILER=1 VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation DXVK_LOG_LEVEL=trace WINEARCH=win64 WINEPREFIX=~/.wine_vms ...
comment by gonX · 2018-06-29 · view · github
... My settings: `DXVK_USE_PIPECOMPILER=1` The game doesn't need any args. I use a RX580 with `mesa-git ...

Fallout: New Vegas Performance Issues - DXVK 2.6.1 dxvkclosedperformanced3d9not our bugwindowsamd proprietary

#4840 · 54 comments · updated 2026-07-26 · 1 matching
comment by grooney1997 · 2025-11-07 · view · github
... DXVK_STATE_CACHE=1 set "DXVK_HUD=fps,compiler,frametimes" set DXVK_USE_PIPECOMPILER=1 set DXVK_FRAME_RATE=120 set DXVK_LOG_LEVEL=info set "DXVK_LOG_PATH ...