protonscr
151 results, 252 hits for PROTON_USE_WINED3D11

Life is Strange: Before the Storm requires PROTON_USE_WINED3D11 protonclosedappid 554620Game compatibility - Unofficial

#75 路 27 comments 路 updated 2023-06-15 路 7 matching
issue by Brisse89 路 2018-08-22 路 viewgithub
... Easily fixed by using PROTON_USE_WINED3D11 As far as I know, this game requires stream output which DXVK doesn ...
comment by TheRealCuran 路 2018-09-01 路 viewgithub
I can confirm, that `PROTON_USE_WINED3D11=1` is required. Even without it, the game launches and runs (tested with ...
comment by JustCryen 路 2023-06-03 路 viewgithub
... I've tried the `PROTON_USE_WINED3D11=1 %command%` launch option that everyone recommended and nothing improved.

The Elder Scrolls Online protonopenappid 306130Game compatibility - UnofficialRegressionXAudio2

#556 路 270 comments 路 updated 2026-08-24 路 2 matching
comment by RonnieTiger 路 2022-07-12 路 viewgithub
> PROTON_NO_ESYNC=1 gamemoderun PROTON_USE_WINED3D11=1 %command% Try gamemoderun PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%
comment by kisak-valvemaintainer 路 2022-07-10 路 viewgithub
... PROTON_NO_ESYNC=1 gamemoderun PROTON_USE_WINED3D11=1 %command% Ubuntu 22.04

The Witness crashes protonopenappid 210970Game compatibility

#1701 路 20 comments 路 updated 2021-09-29 路 4 matching
comment by doitsujin 路 2018-10-07 路 viewgithub
Does it work with `PROTON_USE_WINED3D11=1`?
comment by AdamSzopa 路 2018-10-07 路 viewgithub
@doitsujin it seems to work with `PROTON_USE_WINED3D11=1` . It didn't crash yet after some time of playing ...
comment by AdamSzopa 路 2018-10-08 路 viewgithub
I managed to finish the whole game with `PROTON_USE_WINED3D11=1`. In this game, rendering issues could prevent you ...

Mortal Kombat 11 protonopenappid 976310Game compatibility - Unofficial

#2594 路 157 comments 路 updated 2026-06-17 路 2 matching
comment by ghost 路 2019-04-28 路 viewgithub
Does it work with `PROTON_USE_WINED3D11=1`?
comment by SergeyLatyshev 路 2019-04-28 路 viewgithub
> Does it work with `PROTON_USE_WINED3D11=1`? No.

Ori and the Blind Forest: Definitive Edition graphics glitches protonclosedappid 387290

#747 路 4 comments 路 updated 2018-08-27 路 1 matching
comment by WinPooh32 路 2018-08-27 路 viewgithub
Glitches were solved by `PROTON_USE_WINED3D11=1 %command%`

[whitelist] Mysterium protonclosedappid 556180Whitelist Request

#902 路 9 comments 路 updated 2020-05-10 路 4 matching
comment by BenWiederhake 路 2020-05-09 路 viewgithub
The thing about `PROTON_USE_WINED3D11` should be much more prominent. I didn't know about it, only got crashes ...
comment by aw-was-here 路 2018-09-29 路 viewgithub
This only worked for me after setting PROTON_USE_WINED3D11. Otherwise, I would get a crash.
comment by BenWiederhake 路 2020-05-09 路 viewgithub
... Again, `PROTON_USE_WINED3D11=1 %COMMAND%` seems to work fine for me.

Sekiro: Shadows Die Twice protonopenappid 814380Game compatibility - UnofficialNVIDIA drivers

#2444 路 173 comments 路 updated 2026-07-08 路 2 matching
comment by lieff 路 2019-03-22 路 viewgithub
Can you upload new logs without PROTON_USE_WINED3D11=1?
comment by lieff 路 2019-03-22 路 viewgithub
According to version sdl2-2.0.so.0 it's steam-runtime, but why 'PROTON_USE_WINED3D11=1'? Also better ...

Gauntlet Slayer Edition: Required launch options and no controller support protonopenappid 258970Game compatibility - Unofficial

#312 路 23 comments 路 updated 2020-10-29 路 3 matching
comment by FurtadoPires 路 2019-09-04 路 viewgithub
Managed to launch after use PROTON_USE_WINED3D11=1 %command%
comment by P4NCH1 路 2018-09-14 路 viewgithub
... watch?v=KO5Uod9BQtg) by defining some launch parameters: ``` PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command% ``` Without those it immediately closes ...
comment by ghost 路 2018-10-02 路 viewgithub
... Cinnamon using kernel/bluez bt DS3 driver. @P4NCH1 > ``` > PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command% > ``` > > Without those it immediately closes ...

Tracks - The Train Set Game starts then crashes with dialog "DX11 feature level 10.0 is required to run the engine" protonopenappid 657240Game compatibility - Unofficial

#671 路 11 comments 路 updated 2023-12-22 路 3 matching
comment by pprotonrep 路 2018-08-26 路 viewgithub
... have you tried running it with `PROTON_USE_WINED3D11` (as in right clicking on the game in the game list ...
comment by agarb7 路 2019-02-27 路 viewgithub
... is required to run the engine` Running by `PROTON_USE_WINED3D11=1 %command%` solve the problem. But Steam Windows version ...
comment by EpicureanGit 路 2023-11-23 路 viewgithub
... https://gist.github.com/EpicureanGit/9a0d91a1f3bae920cfa4b5f13d1046af PROTON_LOG for Tracks using PROTON_USE_WINED3D11=1 https://gist.github.com/EpicureanGit/6bc853435835b56d9890e06f832d7205 ...

S.T.A.L.K.E.R.: Clear Sky protonopenappid 20510Game compatibility - Unofficial

#1166 路 18 comments 路 updated 2024-11-20 路 4 matching
comment by XakepSDK 路 2018-10-15 路 viewgithub
UPD: accidentally `PROTON_USE_WINED3D11` was enabled, everything works fine now.
comment by XakepSDK 路 2018-09-02 路 viewgithub
I can launch game with `PROTON_USE_WINED3D11=1 %command%`, i test more later.
comment by XakepSDK 路 2018-10-15 路 viewgithub
... without `PROTON_USE_WINED3D11` i don't have dx10 option in settings. And some graphics options are disabled, this means ...

Life is Strange: Before the Storm - Crash protonclosed

#830 路 4 comments 路 updated 2018-08-30 路 1 matching
comment by Zero86Sk 路 2018-08-28 路 viewgithub
did you try running the game with `PROTON_USE_WINED3D11=1 %command%` ?

SpellForce: Platinum Edition protonopenappid 39540Whitelist Request

#686 路 26 comments 路 updated 2025-04-02 路 4 matching
comment by nadrolinux 路 2025-01-03 路 viewgithub
... with Proton 9.0-4 and PROTON_USE_WINED3D11=1 parameter. Without PROTON_USE_WINED3D11=1 game didn't start. I have ...
comment by krateng 路 2024-02-26 路 viewgithub
Just a little update, with Proton-GE 8.32 and `WINE_FULLSCREEN_FSR=1`, `PROTON_USE_WINED3D11=1` there has been a ...
comment by nadrolinux 路 2022-10-25 路 viewgithub
... With PROTON_USE_WINED3D11=1 situation is little better, however 40 FPS with drops to 15 FPS is horrible bad ...

Memory access violation on Unity games (I am Bread, Stick Fight) (327890 674940) protonopenGame compatibility - Unofficial

#537 路 16 comments 路 updated 2021-03-08 路 2 matching
comment by feimosi 路 2018-10-15 路 viewgithub
`PROTON_USE_WINED3D11=1 %command%` in Launch Options did the trick for me.
comment by douglasg14b 路 2019-11-03 路 viewgithub
Also occurs with Dig or Die. `PROTON_USE_WINED3D11=1 %command%` did resolve it. Though closing dig or die causes ...

Rain World protonopenappid 312520Game compatibility - Unofficial

#1230 路 19 comments 路 updated 2025-12-27 路 2 matching
issue by glubsy 路 2018-09-04 路 viewgithub
... 3. ~~Arguments were needed to launch: `PROTON_USE_WINED3D11=1 PROTON_LOG=1 PROTON_DUMP_DEBUG_COMMANDS=1 %command%`~~ ~~Without these arguments, the game ...
comment by glubsy 路 2018-09-04 路 viewgithub
... Also, installing `lib32-vulkan-icd-loader` fixed having to use the `PROTON_USE_WINED3D11=1` option.

missing textures(subnautica, houseflipper) (264710 613100) protonopenGame compatibility - Unofficial

#134 路 11 comments 路 updated 2019-01-14 路 1 matching
comment by jamsch0 路 2018-08-22 路 viewgithub
Looks like this can be fixed for Subnautica by setting `PROTON_USE_WINED3D11=1`.

Bioshock Remastered - Won't Start protonclosedappid 409710Game compatibility - Unofficial

#215 路 17 comments 路 updated 2020-12-10 路 3 matching
comment by P4NCH1 路 2018-09-07 路 viewgithub
In my case `PROTON_USE_WINED3D11=1 %command%` was the command that make it work.
comment by Xeers 路 2018-10-14 路 viewgithub
The games work "perfectly" with: BioShock: PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command% BioShock Remastered: PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
comment by Thinkaboutmin 路 2018-08-24 路 viewgithub
... post, @miguev might as well try this too. PROTON_USE_WINED3D11=1 %command% This should disable DXVK and run the ...

Empyrion - Galactic Survival protonclosedappid 383120Game compatibility - Unofficial.NET

#4911 路 19 comments 路 updated 2023-10-21 路 4 matching
comment by nerun 路 2021-06-26 路 viewgithub
... I tested `Proton 6.3-5` with the option `PROTON_USE_WINED3D11=1` instead of just `PROTON_USE_WINED3D=1`. This time ...
comment by nerun 路 2022-03-03 路 viewgithub
... I have tried all versions of Proton, from 5 to Experimental, with and without PROTON_USE_WINED3D11=1. Didn't ...
comment by mathew2214 路 2021-12-30 路 viewgithub
... setting PROTON_USE_WINED3D11=1 only hurts the framerate even more and also adds the darkening artifact. running the game ...

Shadows: Awakening protonopenappid 585450Game compatibility - Unofficial

#1102 路 40 comments 路 updated 2026-07-10 路 2 matching
comment by lieff 路 2018-09-09 路 viewgithub
Hmm, with Proton wine and PROTON_USE_WINED3D11=1 everything seems to be normal. Save works, no constant spinner.
comment by mozo78 路 2018-09-14 路 viewgithub
> Hmm, with Proton wine and PROTON_USE_WINED3D11=1 everything seems to be normal. Save works, no constant spinner. Hello ...

small rendering issue in DQ11 dxvkclosed

#653 路 2 comments 路 updated 2018-09-28 路 1 matching
comment by doitsujinmaintainer 路 2018-09-20 路 viewgithub
Does it work with wined3d (set `PROTON_USE_WINED3D11=1`)? Does it work with wine-staging instead of Proton?

Rez Infinite protonopenappid 636450Game compatibility - UnofficialXAudio2

#614 路 13 comments 路 updated 2024-06-08 路 3 matching
comment by howels 路 2019-12-20 路 viewgithub
Black screen with anything newer than Proton 3.7-8, and requires PROTON_USE_WINED3D11 to be used. Regression?
comment by tycho 路 2018-09-27 路 viewgithub
... Things work almost perfectly with `PROTON_USE_WINED3D11` set. Without that flag, dxvk complains about child window rendering, which is ...
comment by AwesamLinux 路 2020-02-09 路 viewgithub
... the classic Rez mode is still playable with "PROTON_USE_WINED3D11=1 %command%". Trying to play Area-X mode the ...
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