16 results, 96 hits for PROTON_VKD3D_HEAP=1
#9595 · 292 comments
· updated 2026-08-28
· 31 matching
comment by
ThomasEricB · 2026-04-24 ·
view ·
github> I think the only one _really_ necessary is `
PROTON_VKD3D_HEAP=1`. But these work for me.
PROTON_VKD3D_HEAP=1 is ...
... They are important:
```
PROTON_USE_WAYLAND=1 PROTON_USE_NTSYNC=1
PROTON_VKD3D_HEAP=1 %command%
```
I think the only one _really_ necessary is ...
comment by
kindofabuzz · 2026-04-02 ·
view ·
githubWorks great now using proton-cachy and `
PROTON_VKD3D_HEAP=1`.
#9789 · 362 comments
· updated 2026-08-26
· 49 matching
comment by
hamcoremusic · 2026-05-15 ·
view ·
github> This fixed the crashes for me:
>
> ```
> VKD3D_CONFIG=no_upload_hvv,single_queue
PROTON_VKD3D_HEAP=1 %command%
> ```
>
> Arch Linux 7.0.3-zen1 ...
comment by
RSXEnthusiast · 2026-05-15 ·
view ·
github> This fixed the crashes for me:
>
> ```
> VKD3D_CONFIG=no_upload_hvv,single_queue
PROTON_VKD3D_HEAP=1 %command%
> ```
No dice on that for me ...
... I must have forgotten to add
PROTON_VKD3D_HEAP=1, when I tested proton-cachyos-11.0-20260506-slr yesterday ...
#5835 · 3 comments
· updated 2026-08-09
· 1 matching
... Tried VKD3D_CONFIG=descriptor_heap,enable_experimental_features
PROTON_VKD3D_HEAP=1 launch options (relevant to a separate, unrelated D3D12/vkd3d-proton crash issue ...
#8543 · 65 comments
· updated 2026-08-05
· 1 matching
Played today for about 5 hours without crashing.
- `--buildtype=debugoptimized` built dlls
- Following overrides:
- `VKD3D_CONFIG=descriptor_heap,breadcrumbs`
- `
PROTON_VKD3D_HEAP ...
#9738 · 6 comments
· updated 2026-05-11
· 2 matching
... VKD3D_CONFIG=descriptor_heap,enable_experimental_features
PROTON_VKD3D_HEAP=1 PROTON_LOG=1 %command%
2. Run the game and get a black screen. Get ...
comment by
rochy-roch · 2026-05-08 ·
view ·
github ... use **-dx11** using CachyOS's own **proton-cachyos-11.0**
and launch options **
PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=descriptor_heap %command%**
#9464 · 11 comments
· updated 2026-07-07
· 1 matching
... 20260506-slr-x86_64_v3 with the following launch command
PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=enable_experimental_features,descriptor_heap,no_upload_hvv,single_queue %command%
What also ...
#9702 · 8 comments
· updated 2026-04-23
· 1 matching
issue by
dillonchoi1992 · 2026-04-23 ·
view ·
github ... VKD3D_CONFIG=no_enhanced_barriers — recognized but warnings persist, still
crashes
-
PROTON_VKD3D_HEAP=1 — no effect
- Full shader cache wipe — no effect ...
#9822 · 1 comments
· updated 2026-05-26
· 1 matching
... I have already tried using launch options like PROTON_FORCE_VULKAN_HEAP_SIZE, VKD3D_CONFIG=no_upload_hbm, and
PROTON_VKD3D_HEAP=1, but the high-speed ...
#9803 · 0 comments
· updated 2026-05-21
· 1 matching
issue by
GamezombieCZ · 2026-05-21 ·
view ·
github ... 3,4,5,6,7 DXVK_HDR=1 ENABLE_HDR_WSI=1 PROTON_ENABLE_WAYLAND=1
PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=no_upload_hvv AMD_VULKAN_ICD=RADV %command%```
#8072 · 132 comments
· updated 2026-08-25
· 1 matching
... VKD3D_CONFIG=descriptor_heap
PROTON_VKD3D_HEAP=1
#7151 · 144 comments
· updated 2026-08-29
· 2 matching
comment by
RiskRunner0 · 2026-08-04 ·
view ·
github ... mangoapp --hdr-enabled -- env LD_PRELOAD="$LD_PRELOAD" RADV_PERFTEST=sam
PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=nodxr,descriptor_heap,avoid_image_buffer_aliasing %command%
```
<img width="3440 ...
comment by
AllanVester · 2026-08-04 ·
view ·
github ... Steam launch options
```
PRESSURE_VESSEL_FILESYSTEMS_RW=/run/user/1000/xodus.sock WINEDLLOVERRIDES=xgameruntime=b
PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=skip_application_workarounds,descriptor_heap,avoid_image_buffer_aliasing ...
#7884 · 46 comments
· updated 2026-07-03
· 1 matching
... a cachyOS fork of proton + these launch opts: `
PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=descriptor_heap %command%`. It looks like there was ...
#7486 · 402 comments
· updated 2026-08-27
· 1 matching
... My launch options is `
PROTON_VKD3D_HEAP=1 PROTON_USE_NTSYNC=1 DXVK_ASYNC=1 PROTON_ENABLE_WAYLAND=1 gamemoderun mangohud %command% --useallavailablecores --use-d3d12`
#8260 · 56 comments
· updated 2026-06-26
· 1 matching
... the following launch options:
```
MESA_SHADER_CACHE_MAX_SIZE=10G PROTON_NO_STEAMINPUT=1
PROTON_VKD3D_HEAP=1 PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 PROTON_DLSS_UPGRADE=1 PROTON_LOCAL_SHADER_CACHE=1 ...
#8300 · 309 comments
· updated 2026-08-08
· 1 matching
... 1 PROTON_USE_WAYLAND=1 PROTON_USE_NTSYNC=1 VKD3D_CONFIG=dxr11,dxr
PROTON_VKD3D_HEAP=1 DXVK_NVAPI_DRS_SETTINGS=NGX_DLSS_SR_OVERRIDE=on,NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=render_preset_latest,NGX_DLSS_RR_OVERRIDE=on PROTON_MEDIA_USE_GST ...
#7199 · 89 comments
· updated 2026-07-23
· 1 matching
comment by
SonnyKlinger · 2026-07-07 ·
view ·
github ... 1 __GLX_VENDOR_LIBRARY_NAME=nvidia DXVK_CONFIG_FILE="./dxvk.conf" VKD3D_CONFIG=no_upload_hvv
PROTON_VKD3D_HEAP=1 mangohud %command%`
- My dxvk config is:
```
dxgi.maxDeviceMemory ...