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proton
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91
results, 117 hits for
WINEDEBUG=+all`
Dokuro
proton
open
appid 317840
Game compatibility - Unofficial
#8741 · 2 comments · updated 2025-05-28 · 1 matching
comment by
kisak-valve
maintainer
· 2025-05-28 ·
view
·
github
Hello @wantija, `System
WINEDEBUG: -all
` effectively makes your Proton log unusable for troubleshooting.
Starshine Legacy: Mystery of the Soul Riders (non-steam)
proton
open
Game compatibility - Unofficial
#9198 · 2 comments · updated 2025-11-09 · 1 matching
comment by
kisak-valve
maintainer
· 2025-11-09 ·
view
·
github
Hello @Koli0842, `System
WINEDEBUG: -all
` makes the Proton log effectively unusable for troubleshooting purposes.
Heroes of Storm crash at startup with DXVK
dxvk
closed
#524 · 5 comments · updated 2018-08-02 · 2 matching
comment by
EntropicEffect
· 2018-08-02 ·
view
·
github
HOTS is working for me. See the output if you remove the
WINEDEBUG=-all
flag.
issue by
Krovikan
· 2018-08-01 ·
view
·
github
... Storm/Support64> env DXVK_HUD=devinfo,fps DXVK_FAKE_DX10_SUPPORT=1
WINEDEBUG=-all
WINEPREFIX=/home/krovikan/.winedxvk wine64 HeroesSwitcher_x64.exe` Crash ...
Room 54 ~2-5 FPS
dxvk
closed
d3d11
can't reproduce
#2145 · 15 comments · updated 2021-07-14 · 2 matching
comment by
dreamhunt
· 2021-07-14 ·
view
·
github
I tried that previously with `
WINEDEBUG=-all
` and using the UI, but it doesn't help :)
comment by
WinterSnowfall
· 2021-07-14 ·
view
·
github
... triggered (unless you also disable Wine logs with `
WINEDEBUG=-all
`, of course). Simply redirecting stdout off screen might ...
Microsoft Flight Simulator (2020)
proton
open
appid 1250410
Game compatibility - Unofficial
Regression
#4134 · 729 comments · updated 2026-01-28 · 3 matching
comment by
Krutonium
· 2020-08-18 ·
view
·
github
Ran it with `PROTON_LOG=1
WINEDEBUG=all
,-heap %command%` but I don't see an output log?
comment by
selbyk
· 2022-05-13 ·
view
·
github
... To debug further, I ran with
WINEDEBUG=all
,-heap. But I'm really not sure how to make ...
comment by
qsniyg
· 2020-08-18 ·
view
·
github
... Would you mind running it with `
WINEDEBUG=all
,-heap`? It'll return a huge (probably in the hundreds ...
System compiled dxvk causes stack smashing with wine when playing yakuza-0/kiwami.
dxvk
closed
build
#3981 · 22 comments · updated 2025-04-14 · 1 matching
comment by
ghost
· 2024-05-02 ·
view
·
github
I just tried
WINEDEBUG=+all
and WINEDEBUG=+loaddll and I am getting no extra output other than what ...
Battle Net
proton
open
Game compatibility - Unofficial
#7302 · 26 comments · updated 2026-06-21 · 2 matching
comment by
kisak-valve
maintainer
· 2025-05-08 ·
view
·
github
Hello @ruinedraziel, `System
WINEDEBUG: -all
` tells us something has set the WINEDEBUG environment variable to make the Proton ...
comment by
ruinedraziel
· 2025-05-08 ·
view
·
github
So, my laptop repeat the exact same behaviour, and I found where the `
winedebug -all
` come from. So ...
Himeko Sutori
proton
open
appid 669500
Game compatibility - Unofficial
#8742 · 2 comments · updated 2025-05-28 · 1 matching
comment by
kisak-valve
maintainer
· 2025-05-28 ·
view
·
github
Hello @wantija, similar to another compatibility report from you, `System
WINEDEBUG: -all
` effectively makes the Proton log you ...
Proton wine spam to the stdout
proton
open
#7094 · 4 comments · updated 2023-09-16 · 3 matching
comment by
simifor
· 2023-09-15 ·
view
·
github
... using server-side synchronization.` gets printed for me when using wine-staging even when using `
WINEDEBUG=-all
`
issue by
axet
· 2023-09-13 ·
view
·
github
Hello! wine respect export `
WINEDEBUG=-all
` and suppress all output if enabled. But proton wine ignores this flag ...
comment by
nm004
· 2023-09-16 ·
view
·
github
> Hello! > > wine respect export `
WINEDEBUG=-all
` and suppress all output if enabled. But proton wine ignores this flag ...
Defiance
proton
open
Game compatibility - Unofficial
Regression
#8624 · 12 comments · updated 2025-05-16 · 2 matching
comment by
kisak-valve
maintainer
· 2025-04-23 ·
view
·
github
Hello @arazilsongweaver, please share a Proton log without WINEDEBUG set. `System
WINEDEBUG: -all
` makes the Proton log you ...
comment by
arazilsongweaver
· 2025-04-24 ·
view
·
github
> Hello [@arazilsongweaver](https://github.com/arazilsongweaver), please share a Proton log without WINEDEBUG set. `System
WINEDEBUG: -all
` makes ...
Lords of the Fallen
proton
open
appid 265300
Game compatibility - Unofficial
Regression
#700 · 22 comments · updated 2026-07-23 · 1 matching
comment by
dantob
· 2020-07-29 ·
view
·
github
log with `
WINEDEBUG=+all
,-heap %command%` (348Mb uncompressed) [steam-265300.log.tar.gz](https://github.com/ValveSoftware/Proton ...
Performance in Elex is more than halved when using winelib dxvk
dxvk
closed
#805 · 24 comments · updated 2019-06-15 · 1 matching
comment by
shmerl
· 2018-12-09 ·
view
·
github
... I ran it with: ``` export
WINEDEBUG=-all
export DXVK_LOG_LEVEL=none ``` So it shouldn't have log spammed it ...
Doom Eternal - Initial month of feedback
proton
closed
appid 782330
Game compatibility - Unofficial
#3654 · 1,157 comments · updated 2020-04-15 · 1 matching
comment by
OrdinaryMagician
· 2020-03-21 ·
view
·
github
My bad, turns out my globally set
WINEDEBUG=-all
envvar (for when I run other stuff with wine ...
Guild Wars 2
proton
open
appid 1284210
Game compatibility - Unofficial
Regression
#6547 · 94 comments · updated 2026-04-24 · 2 matching
comment by
Thyrador
· 2025-12-06 ·
view
·
github
... I'll add the log without `
WINEDEBUG -all
` enabled. Hope this helps. [steam-1284210.log](https://github.com ...
comment by
kisak-valve
maintainer
· 2025-12-06 ·
view
·
github
Thanks, unfortunately, `System
WINEDEBUG: -all
` usually makes the Proton log unusable for troubleshooting, but it seems like a ...
Grand Theft Auto V
proton
open
appid 271590
Game compatibility - Unofficial
Regression
#37 · 1,693 comments · updated 2026-06-25 · 2 matching
comment by
Fatmice
· 2019-09-25 ·
view
·
github
@AlexeyProkhin How did you generate your trace? With
WINEDEBUG=+all
in launch options? @hypertennis The action of rename ...
comment by
echozio
· 2019-09-17 ·
view
·
github
... to get somewhere in the installer by using
WINEDEBUG=+all
in regular wine. Probably just because it slows ...
System Shock 2: 25th Anniversary Remaster
proton
closed
#9058 · 2 comments · updated 2025-09-21 · 1 matching
issue by
fuzunspm
· 2025-09-21 ·
view
·
github
... files/bin/:/usr/bin:/bin System
WINEDEBUG: -all
Effective
WINEDEBUG: -all
====================== wineserver: NTSync up and running! pid 50049 ...
No log via PROTON_LOG=1 %command%
proton
closed
#4254 · 2 comments · updated 2020-10-12 · 1 matching
comment by
ericwomer
· 2020-10-12 ·
view
·
github
The issue is caused if you set the system environment variable WINEDEBUG to -all [
WINEDEBUG=-all
.], the proton ...
Network connection not working inside Steam Play games (440900 874240 232910 381210 232090)
proton
open
cw
#162 · 106 comments · updated 2026-04-20 · 1 matching
comment by
mijofa
· 2018-08-31 ·
view
·
github
... Problem is I'm not getting any useful debug output (with
WINEDEBUG="+all
:-trace") so I haven't ...
BlazBlue: Calamity Trigger
proton
open
appid 263300
Game compatibility - Unofficial
XAudio2
#2168 · 29 comments · updated 2024-06-08 · 1 matching
comment by
Iglu47
· 2020-03-18 ·
view
·
github
~~if revert this https://source.winehq.org/git/wine.git/commit/29deae35 ( or if use
WINEDEBUG=+all
😀)~~ fixed ...
Divinity Original Sin 2
proton
open
appid 435150
Game compatibility - Unofficial
Regression
XAudio2
.NET
#413 · 325 comments · updated 2026-07-14 · 3 matching
comment by
lieff
· 2019-12-06 ·
view
·
github
@ShalokShalom You can try run it without launcher, something like: ``` export
WINEDEBUG=-all
export WINEPREFIX=[path_to]/SteamLibrary/steamapps ...
comment by
lieff
· 2019-12-11 ·
view
·
github
@ShalokShalom Do you run all 4 lines from bash history including ``` export
WINEDEBUG=-all
export WINEPREFIX=[path_to]/SteamLibrary ...
comment by
ShalokShalom
· 2019-12-11 ·
view
·
github
... Like with chmod +x /path/to/script or with your file manager. ``` export
WINEDEBUG=-all
export WINEPREFIX=/home ...
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