#8206 · 413 comments
· updated 2026-08-22
· 2 matching
comment by
RedStoNExLo · 2025-05-18 ·
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github ... Finally, I solved it by specifying `__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1` with `
__GL_SHADER_DISK_CACHE_PATH="/absolute/path/to/custom/directory"`. The cached shader ...
comment by
AppleNectar · 2025-06-28 ·
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github ... it by specifying __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 with
__GL_SHADER_DISK_CACHE_PATH="/absolute/path/to/custom/directory". The cached shader is around 2 ...