protonscr
21 results, 35 hits for DXVK_ENABLE_NVAPI

dlssg-to-fsr3 mod with Proton protonopenFeature Request

#7361 · 190 comments · updated 2025-02-13 · 9 matching
comment by MrDuartePT · 2025-01-23 · view · github
Dont forget this envs: `DXVK_ENABLE_NVAPI=1` `PROTON_ENABLE_NVAPI=1` `WINEHAGS=1`
comment by that404nerd · 2025-01-23 · view · github
> Dont forget this envs: `DXVK_ENABLE_NVAPI=1` `PROTON_ENABLE_NVAPI=1` `WINEHAGS=1` Can you please explain why I need these ...
comment by nowheel · 2024-05-22 · view · github
... WINEDLLOVERRIDES="winmm,version=n,b" PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 WINEHAGS=1 gamemoderun mangohud %command% --launcher-skip --intro-skip ...

Question: dxgi.nvapiHack = False ,not working still get in logs this > info: DXGI: NvAPI workaround enabled, reporting AMD GPU dxvkclosed

#2563 · 12 comments · updated 2025-05-18 · 1 matching
comment by washingleavesandthensome23-434 · 2022-03-26 · view · github
dxvk.enableAsync = True dxgi.nvapiHack = False DXVK_ENABLE_NVAPI 1 this is what i set in dxvk.conf yet still ...

Dune: Awakening appid 1172710 1 threads, 1 open 1 matching

Dune: Awakening protonopenGame compatibility - UnofficialXAudio2

#8773 · 44 comments · updated 2025-11-13 · 1 matching
comment by Saancreed · 2025-06-06 · view · github
Apparently the game is unsetting environment variables before DXVK kicks in so it will never see the `DXVK_ENABLE_NVAPI ...

Squad appid 393380 1 threads, 1 open 3 matching

Squad protonopenGame compatibility - UnofficialRegression

#938 · 585 comments · updated 2026-07-01 · 3 matching
comment by SHOTbyGUN · 2023-06-22 · view · github
I've managed to reduce 4fps hell 99% with this launch option: `PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 ...
comment by aCeTotal · 2023-07-06 · view · github
> `PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 gamemoderun %command% -dx11` I'm using the same with GE-Proton8.6 ...

[regression] WoW WotLK Classic ~30% less performance since 83a2942 dxvkclosedd3d11performance

#3632 · 43 comments · updated 2024-07-16 · 1 matching
comment by koplo199 · 2023-08-28 · view · github
... the `dxvk.conf` only contains `dxgi.nvapiHack = False`, and the env variable `DXVK_ENABLE_NVAPI` is set to 1.

Apex Legends appid 1172470 4 threads, 1 open 2 matching

Apex Legends protonopenGame compatibility - UnofficialMesa driversAMD RADV

#4350 · 740 comments · updated 2025-10-09 · 2 matching
comment by b02860de585071a2 · 2023-02-28 · view · github
... My launch options are (were): `PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 LFX=1 %command% -dev -novid +fps_max 0 +cl_showpos 1 ...
comment by FlyingPaperPlane · 2023-03-03 · view · github
... they work awesome i`m done here :-) `PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 ENABLE_VKBASALT=1 %command% -dev -novid +fps_max 0 ...

Marvel's Guardians of the Galaxy appid 1088850 1 threads, 1 open 2 matching

Marvel's Guardians of the Galaxy protonopenGame compatibility - UnofficialRegressionXAudio2

#5250 · 83 comments · updated 2026-01-18 · 2 matching
comment by SveSop · 2022-05-22 · view · github
... codepath if it detects a real NVIDIA adapter (DXVK_ENABLE_NVAPI=1), and that is the reason the game bugs ...
comment by SveSop · 2022-05-20 · view · github
... I ran it with `DXVK_ENABLE_NVAPI=1` aswell, and thus being able to select DLSS in the "settings window ...

[CachyOS] Batman Arkham Knight fails to launch (Invalid DefaultMaterialName!) protonclosed

#8800 · 1 comments · updated 2025-06-12 · 1 matching
issue by Ralkero · 2025-06-12 · view · github
... screen or error message) PROTON_ENABLE_NVAPI=0 PROTON_HIDE_NVIDIA_GPU=1 DXVK_ENABLE_NVAPI=0 DXVK_ASYNC=0 DXVK_STATE_CACHE=0 (game closed without even ...

Ninja Gaiden 4 appid 2627260 1 threads, 1 open 1 matching

Ninja Gaiden 4 protonopenGame compatibility - Unofficial

#9120 · 68 comments · updated 2026-01-10 · 1 matching
comment by nrkowalski · 2025-11-08 · view · github
... I'm using Proton Hotfix with the following launch options `LD_PRELOAD="" DXVK_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_DLSS_UPGRADE=1 mangohud ...

Kingdom Come: Deliverance II – freeze after Maleshov exit cutscene protonclosed

#9128 · 2 comments · updated 2025-10-22 · 1 matching
issue by NoahPladys · 2025-10-22 · view · github
... versions 580.95 ↔ 580.82.09 - Disabled NVAPI (DXVK_ENABLE_NVAPI=0) - Enabled PROTON_MEDIA_USE_GST=1 One exception that kind of ...

Wine Wayland HDR: games crash on KWin with invalid_luminance protocol error (min_lum >= max_lum) protonclosed

#9672 · 4 comments · updated 2026-04-15 · 1 matching
issue by omercagatay · 2026-04-15 · view · github
... Set launch options: `PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 ENABLE_HDR_WSI=1 %command%` 3. Launch Crimson Desert ...

ARC Raiders appid 1808500 5 threads, 1 open 3 matching

Arc Raiders Frame Generation button won't appear due to streamline protonclosed

#9762 · 2 comments · updated 2026-05-09 · 1 matching
issue by ofirtim · 2026-05-08 · view · github
... Launch with logging enabled: ```bash PROTON_LOG=1 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_HIDE_APU=1 %command% ``` 4. Open ...

ARC Raiders protonopenGame compatibility - UnofficialNVIDIA drivers

#9164 · 118 comments · updated 2026-06-19 · 2 matching
comment by ofirtim · 2026-06-19 · view · github
... share/vulkan/icd.d/nvidia_icd.json \ PROTON_DISABLE_NVAPI=1 \ DXVK_ENABLE_NVAPI=0 \ PROTON_HIDE_NVIDIA_GPU=1 \ WINE_HIDE_NVIDIA_GPU=1 \ PROTON_HIDE_APU=1 \ PROTON_LOG=1 ...
comment by ofirtim · 2026-05-09 · view · github
... Launch with logging enabled: ```bash PROTON_LOG=1 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_HIDE_APU=1 %command% ``` 4. Open ...

Tom Clancy’s The Division® 2 appid 2221490 1 threads, 1 open 1 matching

Tom Clancy’s The Division® 2 protonopenGame compatibility - Unofficial

#6451 · 84 comments · updated 2026-06-26 · 1 matching
comment by BoneRattler · 2023-11-29 · view · github
... 4060 Ti" VKD3D_FEATURE_LEVEL="12_2" DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 gamemoderun %command% -dx12` Any have any ...

The Elder Scrolls IV: Oblivion Remastered appid 2623190 1 threads, 1 open 1 matching

The Elder Scrolls IV: Oblivion Remastered protonopenGame compatibility - Unofficial

#8622 · 61 comments · updated 2026-01-13 · 1 matching
comment by ODeadlock · 2025-04-27 · view · github
... DLSSIndicator=1024,DLSSGIndicator=2 NVPRESENT_ENABLE_SMOOTH_MOTION=1 VKD3D_FEATURE_LEVEL="12_2" DXVK_ENABLE_NVAPI=1 SteamDeck=0 gamemoderun bash -c 'exec "${@/OblivionRemastered.exe ...

Monster Hunter Rise appid 1446780 3 threads, 1 open 1 matching

Monster Hunter Rise protonopenGame compatibility - UnofficialNVIDIA driversXAudio2Mesa driversAMD RADV

#5495 · 172 comments · updated 2026-08-20 · 1 matching
comment by Saancreed · 2022-07-22 · view · github
... Some possibly relevant environment variables I'm using for this game: ``` DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1=1 DISABLE_VK_LAYER_VALVE_steam_fossilize_1=1 DXVK_ENABLE_NVAPI=1 DXVK_FILTER_DEVICE_NAME ...

TEKKEN 8 appid 1778820 2 threads, 1 open 1 matching

TEKKEN 8 protonopenGame compatibility - UnofficialRegressionNVIDIA driversXAudio2

#7444 · 269 comments · updated 2026-08-13 · 1 matching
comment by Unser395 · 2024-05-28 · view · github
... I usually use this launching command to test the game `PROTON_HIDE_NVIDIA _GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 gamemoderun ...

Elden Ring appid 1245620 2 threads, 1 open 1 matching

Elden Ring protonopenGame compatibility - UnofficialoverlayRegressionNVIDIA driversMesa driversAMD RADV

#5613 · 957 comments · updated 2026-08-18 · 1 matching
comment by GamezombieCZ · 2023-01-06 · view · github
... gamemoderun WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=3 WINEDLLOVERRIDES="dinput8=n,b" PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 DXVK_ASYNC=1 MANGOHUD=1 %command%`

Batman Arkham Knight appid 208650 1 threads, 1 open 1 matching

Batman Arkham Knight protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#558 · 112 comments · updated 2026-05-15 · 1 matching
comment by kisak-valvemaintainer · 2025-06-12 · view · github
... screen or error message) PROTON_ENABLE_NVAPI=0 PROTON_HIDE_NVIDIA_GPU=1 DXVK_ENABLE_NVAPI=0 DXVK_ASYNC=0 DXVK_STATE_CACHE=0 (game closed without even ...

Mirror's Edge appid 17410 2 threads, 1 open 1 matching

Mirror's Edge protonopenGame compatibility - Unofficial

#355 · 47 comments · updated 2026-08-22 · 1 matching
comment by Bitwolfies · 2023-03-24 · view · github
... valves is still stubbed, and it still crashed. DXVK_ENABLE_NVAPI=1 and PROTON_HIDE_NVIDAGPU=0 are toggled. Edit: removing the ...

Kingdom Come: Deliverance II appid 1771300 2 threads, 1 open 1 matching

Kingdom Come: Deliverance II protonopenGame compatibility - UnofficialRegressionXAudio2

#8727 · 23 comments · updated 2026-08-23 · 1 matching
comment by kisak-valvemaintainer · 2025-10-22 · view · github
... versions 580.95 ↔ 580.82.09 - Disabled NVAPI (DXVK_ENABLE_NVAPI=0) - Enabled PROTON_MEDIA_USE_GST=1 One exception that kind of ...
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