protonscr
7 results, 7 hits for DXVK_NVAPI

[regression] WoW WotLK Classic ~30% less performance since 83a2942 dxvkclosedd3d11performance

#3632 · 43 comments · updated 2024-07-16 · 1 matching
comment by koplo199 · 2023-08-21 · view · github
... Enabling/Disabling DXVK_NVAPI does not affect performance at all. I'll look at the wine logs if I ...

Crimson Desert appid 3321460 2 threads, 1 open 1 matching

Crimson Desert protonopenGame compatibility - UnofficialNVIDIA drivers

#9595 · 292 comments · updated 2026-08-28 · 1 matching
comment by emilnymann · 2026-04-24 · view · github
... https://github.com/misyltoad/dxvk-nvapi > > So DXVK variables might be relevant. `DXVK_NVAPI`has its own environment variable ...

Star Citizen protonopenGame compatibility - Unofficial

#7930 · 6 comments · updated 2024-12-08 · 1 matching
comment by roadapathy · 2024-07-30 · view · github
... true dxvk_nvapi: false esync: true fsync: true overrides: powershell.exe: disabled system_winetricks: false slug: star-citizen-liveptu system ...

Zenless Zone Zero fails to launch with RTX and DLSS on DX12 protonclosed

#9365 · 1 comments · updated 2026-01-03 · 1 matching
issue by novesce · 2026-01-03 · view · github
... Even if I don't force DXVK_NVAPI and just enable or not even at all, this will happen ...

DXVK using wrong GPU? not work for AMD GPU? (Windows gaming) dxvkclosedwindows

#4783 · 7 comments · updated 2025-08-23 · 1 matching
issue by LeftOwlRight · 2025-03-18 · view · github
... ChatGPT (not sure if it works tho:$env:DXVK_NVAPI="0", dxgi.nvapiHack = 1, dxgi.nvapi = false and dxgi ...

Zenless Zone Zero protonopenGame compatibility - Unofficial

#8951 · 6 comments · updated 2026-01-04 · 1 matching
comment by kisak-valvemaintainer · 2026-01-03 · view · github
... Even if I don't force DXVK_NVAPI and just enable or not even at all, this will happen ...

All proton 8 versions doesnt work with AMD gpus protonopen

#6763 · 13 comments · updated 2023-06-22 · 1 matching
comment by gardotd426 · 2023-05-23 · view · github
... PROTON_LOG=1` and `DXVK_NVAPI_LOG_LEVEL=info` to see if DXVK_NVAPI is even being loaded in DX12 games, even though ...