protonscr
10 results, 12 hits for DXVK_NVAPI_LOG_LEVEL

Shadow Warrior 3: Definitive Edition appid 1036890 1 threads, 1 open 1 matching

Shadow Warrior 3: Definitive Edition protonopenGame compatibility - UnofficialXAudio2

#9085 · 2 comments · updated 2025-10-07 · 1 matching
comment by simifor · 2025-10-07 · view · github
@ian15243 run the game with `DXVK_NVAPI_LOG_LEVEL=trace PROTON_LOG=1 %command%` and upload the new log

Baldur's Gate 3 appid 1086940 1 threads, 1 open 1 matching

Baldur's Gate 3 protonopenGame compatibility - Unofficial.NET

#4243 · 547 comments · updated 2025-11-16 · 1 matching
comment by Blisto91 · 2023-04-17 · view · github
... Could you post a Proton log? 🙂 Include `DXVK_NVAPI_LOG_LEVEL=info` along with `PROTON_LOG=1`. Should enable some relevant ...

Kerbal Space Program 2 (KSP2) has few fps and consumes all VRAM (8 GB) dxvkclosedd3d11

#3268 · 53 comments · updated 2024-11-27 · 3 matching
comment by jp7677 · 2023-02-27 · view · github
... dxgi.maxDeviceMemory` in `dxvk.conf`)? You can set `DXVK_NVAPI_LOG_LEVEL` to `info` to get console output from dxvk-nvapi.
comment by JavaSaBr · 2023-03-01 · view · github
... PROTON_ENABLE_NVAPI=1 PROTON_LOG=1 PROTON_HIDE_NVIDIA_GPU=0 DXVK_NVAPI_LOG_LEVEL=info DXVK_NVAPI_LOG_PATH=/home/javasabr/dxvk-nvapi.log DXVK_CONFIG_FILE=/home/javasabr/dxvk ...
comment by jp7677 · 2023-03-01 · view · github
... PROTON_ENABLE_NVAPI=1 PROTON_LOG=1 PROTON_HIDE_NVIDIA_GPU=0 DXVK_NVAPI_LOG_LEVEL=info DXVK_NVAPI_LOG_PATH=/home/javasabr/dxvk-nvapi.log DXVK_CONFIG_FILE=/home/javasabr/dxvk ...

dlssg-to-fsr3 mod with Proton protonopenFeature Request

#7361 · 190 comments · updated 2025-02-13 · 1 matching
comment by Saancreed · 2023-12-29 · view · github
... If yes and it still refuses to cooperate, send a log made with `PROTON_LOG=1 DXVK_NVAPI_LOG_LEVEL=info %command%`.

Guild Wars 2 appid 1284210 3 threads, 1 open 1 matching

Guild Wars 2 protonopenGame compatibility - UnofficialRegression

#6547 · 94 comments · updated 2026-04-24 · 1 matching
comment by Blisto91 · 2024-08-21 · view · github
... and then run the game with `PROTON_LOG=1 DXVK_NVAPI_LOG_LEVEL=trace %command%`. Then post the Proton log here and ...

Fallout: New Vegas HDR effect is too aggressive on NVidia dxvkclosedd3d9not our bug

#4696 · 7 comments · updated 2025-02-21 · 1 matching
issue by Sid127 · 2025-02-19 · view · github
... I didn't test prior versions. ### Attachments Proton Log with `DXVK_NVAPI_LOG_LEVEL=trace`: [steam-22380.log](https://github.com ...

No Man's Sky, hardware scheduling protonclosed

#9845 · 1 comments · updated 2026-06-02 · 1 matching
issue by jaxenol · 2026-06-01 · view · github
... tid,+seh,+unwind,+threadname,+debugstr,+loaddll DXVK_LOG_LEVEL=debug DXVK_NVAPI_LOG_LEVEL=debug WINE_DISABLE_HARDWARE_SCHEDULING=0 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 %command% ``` * Kernel ...

[regression] WoW WotLK Classic ~30% less performance since 83a2942 dxvkclosedd3d11performance

#3632 · 43 comments · updated 2024-07-16 · 1 matching
comment by koplo199 · 2023-09-05 · view · github
... no DXVK-NVAPI messages are printed, even with `DXVK_NVAPI_LOG_LEVEL=info`). Maybe WoW relies on `nvapi` to correctly detects ...

No Man's Sky appid 275850 5 threads, 1 open 1 matching

No Man's Sky protonopenGame compatibility - UnofficialRegressionXAudio2

#438 · 739 comments · updated 2026-08-22 · 1 matching
comment by kisak-valvemaintainer · 2026-06-02 · view · github
... tid,+seh,+unwind,+threadname,+debugstr,+loaddll DXVK_LOG_LEVEL=debug DXVK_NVAPI_LOG_LEVEL=debug WINE_DISABLE_HARDWARE_SCHEDULING=0 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 %command% ``` * Kernel ...

All proton 8 versions doesnt work with AMD gpus protonopen

#6763 · 13 comments · updated 2023-06-22 · 1 matching
comment by gardotd426 · 2023-05-23 · view · github
... a couple Steam games with `PROTON_LOG=1` and `DXVK_NVAPI_LOG_LEVEL=info` to see if DXVK_NVAPI is even being loaded ...