protonscr
162 results, 348 hits for PROTON_NO_FSYNC=1

The Mortuary Assistant appid 1295920 1 threads, 0 open 1 matching

The Mortuary Assistant protonclosedGame compatibility - Unofficial

#6157 · 6 comments · updated 2023-08-26 · 1 matching
comment by Blisto91 · 2022-12-09 · view · github
... Could you try launching with either `PROTON_NO_FSYNC=1 %command%` or `PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%` and see if ...

Prototype appid 10150 3 threads, 1 open 5 matching

Prototype protonopenGame compatibility - UnofficialRegressionXAudio2

#164 · 28 comments · updated 2025-04-14 · 5 matching
comment by kisak-valvemaintainer · 2023-02-07 · view · github
It might be interesting to test if setting the game's launch options to `PROTON_NO_FSYNC=1 %command%` or ...
comment by ffrasisti · 2023-02-10 · view · github
> It might be interesting to test if setting the game's launch options to `PROTON_NO_FSYNC=1 %command%` or ...

Assassins Creed Odyssey appid 812140 3 threads, 1 open 7 matching

Assassin's Creed Odyssey protonopenGame compatibility - UnofficialRegressionXAudio2

#1757 · 185 comments · updated 2025-10-29 · 7 matching
comment by kakra · 2022-04-22 · view · github
> and i set "PROTON_NO_FSYNC=1, PROTON_NO_ESYNC=1" in options to launch If you actually used a comma, don ...
comment by k3ssl0sh4y · 2022-04-22 · view · github
... I disabled those options and i set "PROTON_NO_FSYNC=1, PROTON_NO_ESYNC=1" in options to launch, but the problem ...

fsync issues protonopen

#2922 · 120 comments · updated 2023-07-19 · 32 matching
issue by Plagman · 2019-07-31 · view · github
... or performance regression with Proton 4.11 that consistently goes away with PROTON_NO_FSYNC=1, please post it here.
comment by ghost · 2019-07-31 · view · github
Sekiro doesn't load into game for me, but does with PROTON_NO_FSYNC=1.
comment by mibli · 2021-03-23 · view · github
#4690 – in Endzone - A World Apart, PROTON_NO_FSYNC=1 seems to reduce or solve hangup issues.

Supreme Commander: Forged Alliance appid 9420 1 threads, 1 open 2 matching

Supreme Commander: Forged Alliance protonopenGame compatibility - Unofficial

#688 · 125 comments · updated 2023-08-15 · 2 matching
comment by sir-ragna · 2023-03-19 · view · github
@FantasyPvP try putting `PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 PROTON_DEBUG_COMMANDS=1 %command%` in the launch options. `PROTON_NO_ESYNC=1` isn't ...
comment by tatsujb · 2023-06-02 · view · github
... in steam I put : ``` PROTON_USE_WINED3D=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command% /fullscreen 1920 1080 ``` any version of proton ...

Darksiders Genesis appid 710920 2 threads, 1 open 2 matching

Darksiders Genesis - No higher than low textures for NVIDIA and AMD protonclosed

#5951 · 3 comments · updated 2022-07-01 · 1 matching
comment by Patola · 2022-07-01 · view · github
Tried with `PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1`, no change in behavior.

Darksiders Genesis protonopenGame compatibility - UnofficialXAudio2

#3313 · 8 comments · updated 2022-07-02 · 1 matching
comment by kisak-valvemaintainer · 2022-07-01 · view · github
... Tried with `PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1`, no change in behavior.

All unity games tested crashing in proton 7.0-1 and proton experimental (but not proton 6) protonclosedRegression

#5658 · 41 comments · updated 2023-11-27 · 1 matching
comment by Blisto91 · 2022-03-09 · view · github
@ryannathans Does launching with this make a difference? ``` PROTON_NO_FSYNC=1 %command% ```

Lost Ember appid 563840 1 threads, 1 open 1 matching

Lost Ember protonopenGame compatibility - UnofficialXAudio2

#6003 · 2 comments · updated 2022-07-16 · 1 matching
comment by Patola · 2022-07-16 · view · github
Also tried using options `PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%`, no changes.

WINEESYNC/WINEFSYNC override PROTON_NO_ESYNC/PROTON_NO_FSYNC? protonclosed

#3761 · 4 comments · updated 2020-05-02 · 1 matching
issue by Nocifer · 2020-04-13 · view · github
... Is this expected behavior? Shouldn't PROTON_NO_ESYNC=1 and PROTON_NO_FSYNC=1 also respectively imply WINEESYNC=0 and WINEFSYNC ...

Underworld Island appid 2150830 1 threads, 1 open 1 matching

Underworld Island protonopenGame compatibility - Unofficial

#6492 · 2 comments · updated 2023-02-04 · 1 matching
comment by kisak-valvemaintainer · 2023-01-29 · view · github
... It might be worth testing if setting the game's launch options to `PROTON_NO_FSYNC=1 %command%` or `PROTON_NO_FSYNC ...

Halo: The Master Chief Collection appid 976730 1 threads, 1 open 5 matching

Halo: The Master Chief Collection protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#2907 · 991 comments · updated 2026-08-25 · 5 matching
comment by solenum · 2019-12-05 · view · github
@cybik Try the launch command `PROTON_NO_ESYNC=1`, also maybe try `PROTON_NO_FSYNC=1`
comment by namandixit · 2019-12-14 · view · github
@mathew2214 By "enabling fsync", you mean `PROTON_NO_FSYNC=0` or `PROTON_NO_FSYNC=1`? Also, I am using the official Proton ...

F1 2020 appid 1080110 2 threads, 1 open 2 matching

F1 2020 protonopenGame compatibility - Unofficial

#4047 · 31 comments · updated 2021-10-22 · 2 matching
comment by kisak-valvemaintainer · 2021-10-21 · view · github
... Like that game, you might get lucky setting the game's launch options to `PROTON_NO_FSYNC=1 %command%` or ...
comment by sean-skt · 2021-10-22 · view · github
... valve Thank you very much for your reply. PROTON_NO_FSYNC=1 %command% worked for me and fixed my issue ...

The Riftbreaker appid 780310 1 threads, 1 open 4 matching

The Riftbreaker protonopenGame compatibility - UnofficialXAudio2.NET

#5668 · 11 comments · updated 2024-09-09 · 4 matching
comment by Blisto91 · 2022-03-14 · view · github
@Diman0 Does it also crash during gameplay if you launch with `PROTON_NO_FSYNC=1 %command%` ?
comment by Diman0 · 2022-03-14 · view · github
... It appears proton 7.0-1 with `PROTON_LOG=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command%` is quite stable.

Nier Automata appid 524220 25 threads, 11 open 2 matching

Nier: Automata crash with Proton 4.11 protonclosedGame compatibilityXAudio2

#2923 · 7 comments · updated 2019-12-10 · 2 matching
issue by yuiiio · 2019-07-31 · view · github
... 11 with stock-dxvk does not works too. PROTON_NO_FSYNC=1 is not helpful. I use 5.1.15 ...
comment by CSahajdacny · 2019-07-31 · view · github
... 11 with stock-dxvk does not works too. > PROTON_NO_FSYNC=1 is not helpful. I use 5.1.15 ...

video rendering only works with WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER=1 protonclosed

#5920 · 10 comments · updated 2024-12-04 · 1 matching
comment by Blisto91 · 2022-06-22 · view · github
For the video stuttering see if launching without fsync & esync helps. ``` PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command% ```

Dark Souls 3 appid 374320 19 threads, 11 open 3 matching

DARK SOULS III, Nier: Automata (524220), Sekiro: Shadows Die Twice (814380) crash with Proton 4.11 protonclosedGame compatibility

#2929 · 33 comments · updated 2021-05-17 · 3 matching
comment by yuiiio · 2019-09-23 · view · github
looks not same problem. try PROTON_NO_FSYNC=1. since proton 4.11-5 has fsync problem for me.
comment by ghost · 2019-10-04 · view · github
... doesn't work for me on proton-4.11.6 at all. PROTON_NO_FSYNC=1 doesn't do anything.

Endzone - A World Apart appid 933820 1 threads, 1 open 4 matching

Endzone - A World Apart protonopenGame compatibility - Unofficial

#4690 · 6 comments · updated 2024-08-12 · 4 matching
comment by mibli · 2021-03-23 · view · github
> You might get lucky running with `PROTON_NO_FSYNC=1 %command%` or `PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%` in the game ...
comment by kisak-valvemaintainer · 2021-03-23 · view · github
... You might get lucky running with `PROTON_NO_FSYNC=1 %command%` or `PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%` in the game ...

Warhammer End Times: Vermintide appid 235540 1 threads, 1 open 1 matching

Warhammer End Times: Vermintide protonopenGame compatibility - UnofficialRegression.NET

#1085 · 27 comments · updated 2022-04-07 · 1 matching
comment by WildPenquin · 2022-02-01 · view · github
The game is actually much more stable with PROTON_NO_FSYNC=1 (on many Proton versions). Should I ping #2922?

Fall Guys appid 1097150 1 threads, 1 open 2 matching

Fall Guys protonopenGame compatibility - Unofficial

#4123 · 266 comments · updated 2025-12-05 · 2 matching
comment by Galcian79 · 2022-06-25 · view · github
> Replying to https://github.com/ValveSoftware/Proton/issues/4123#issuecomment-1165673768 Okay. Try: PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command%
comment by I-LEO-CHAN-I · 2022-06-25 · view · github
... PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command% Looks like that it helped for a little, game still freezes after some ...

GTA V appid 271590 8 threads, 1 open 12 matching

Grand Theft Auto V protonopenGame compatibility - UnofficialRegression

#37 · 1,693 comments · updated 2026-06-25 · 12 matching
comment by gofman · 2022-08-22 · view · github
Can anyone who is reliably reproducing the disappearing textures issue try it with PROTON_NO_FSYNC=1 %command% launch option?
comment by tunanachos · 2022-08-24 · view · github
> Replying to https://github.com/ValveSoftware/Proton/issues/37#issuecomment-1224279597 Setting `PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%` as ...
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