protonscr
144 results, 252 hits for PROTON_USE_WINED3D11

Life is Strange: Before the Storm requires PROTON_USE_WINED3D11 appid 554620 1 threads, 0 open 7 matching

Life is Strange: Before the Storm requires PROTON_USE_WINED3D11 protonclosedGame compatibility - Unofficial

#75 路 27 comments 路 updated 2023-06-15 路 7 matching
issue by Brisse89 路 2018-08-22 路 viewgithub
... Easily fixed by using PROTON_USE_WINED3D11 As far as I know, this game requires stream output which DXVK doesn ...
comment by TheRealCuran 路 2018-09-01 路 viewgithub
I can confirm, that `PROTON_USE_WINED3D11=1` is required. Even without it, the game launches and runs (tested with ...

The Elder Scrolls Online appid 306130 5 threads, 1 open 3 matching

The Elder Scrolls Online protonopenGame compatibility - UnofficialRegressionXAudio2

#556 路 270 comments 路 updated 2026-08-24 路 2 matching
comment by RonnieTiger 路 2022-07-12 路 viewgithub
> PROTON_NO_ESYNC=1 gamemoderun PROTON_USE_WINED3D11=1 %command% Try gamemoderun PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%
comment by kisak-valvemaintainer 路 2022-07-10 路 viewgithub
... PROTON_NO_ESYNC=1 gamemoderun PROTON_USE_WINED3D11=1 %command% Ubuntu 22.04

The Elder Scrolls Online doesn't start at all on NTFS protonclosed

#4426 路 7 comments 路 updated 2020-12-13 路 1 matching
issue by RodolpheGohard 路 2020-11-30 路 viewgithub
... setting a variety of launch options (combinations of PROTON_USE_WINED3D11=1, PROTON_NO_ESYNC=1 mesa_glthread=true vblank_mode=0) doesn't ...

The Witness appid 210970 5 threads, 1 open 6 matching

The Witness crashes protonopenGame compatibility

#1701 路 20 comments 路 updated 2021-09-29 路 4 matching
comment by doitsujin 路 2018-10-07 路 viewgithub
Does it work with `PROTON_USE_WINED3D11=1`?
comment by AdamSzopa 路 2018-10-07 路 viewgithub
@doitsujin it seems to work with `PROTON_USE_WINED3D11=1` . It didn't crash yet after some time of playing ...

[Whitelist] The Witness protonclosedWhitelist Request

#344 路 11 comments 路 updated 2019-01-11 路 2 matching
comment by glubsy 路 2018-09-04 路 viewgithub
... Did you use `PROTON_USE_WINED3D11=1`? It only works with that command line argument for me, but terrible performance ...
comment by kisak-valvemaintainer 路 2018-09-04 路 viewgithub
... Using `PROTON_USE_WINED3D11` works but the performance is terrible and some graphical glitches, obviously the OpenGL renderer is not ...

Mortal Kombat 11 appid 976310 1 threads, 1 open 2 matching

Mortal Kombat 11 protonopenGame compatibility - Unofficial

#2594 路 157 comments 路 updated 2026-06-17 路 2 matching
comment by ghost 路 2019-04-28 路 viewgithub
Does it work with `PROTON_USE_WINED3D11=1`?
comment by SergeyLatyshev 路 2019-04-28 路 viewgithub
> Does it work with `PROTON_USE_WINED3D11=1`? No.

Ori and the Blind Forest: Definitive Edition appid 387290 2 threads, 1 open 2 matching

Ori and the Blind Forest: Definitive Edition graphics glitches protonclosed

#747 路 4 comments 路 updated 2018-08-27 路 1 matching
comment by WinPooh32 路 2018-08-27 路 viewgithub
Glitches were solved by `PROTON_USE_WINED3D11=1 %command%`

Ori and the Blind Forest: Definitive Edition protonopenGame compatibility - Unofficial

#67 路 43 comments 路 updated 2023-08-30 路 1 matching
comment by kisak-valvemaintainer 路 2018-08-27 路 viewgithub
... steam-387290.log) *** @WinPooh32 commented on 2018-08-27T10:40:40 Glitches were solved by `PROTON_USE_WINED3D11=1 %command%`

[whitelist] Mysterium appid 556180 1 threads, 0 open 4 matching

[whitelist] Mysterium protonclosedWhitelist Request

#902 路 9 comments 路 updated 2020-05-10 路 4 matching
comment by BenWiederhake 路 2020-05-09 路 viewgithub
The thing about `PROTON_USE_WINED3D11` should be much more prominent. I didn't know about it, only got crashes ...
comment by aw-was-here 路 2018-09-29 路 viewgithub
This only worked for me after setting PROTON_USE_WINED3D11. Otherwise, I would get a crash.

Sekiro: Shadows Die Twice appid 814380 1 threads, 1 open 2 matching

Sekiro: Shadows Die Twice protonopenGame compatibility - UnofficialNVIDIA drivers

#2444 路 173 comments 路 updated 2026-07-08 路 2 matching
comment by lieff 路 2019-03-22 路 viewgithub
Can you upload new logs without PROTON_USE_WINED3D11=1?
comment by lieff 路 2019-03-22 路 viewgithub
According to version sdl2-2.0.so.0 it's steam-runtime, but why 'PROTON_USE_WINED3D11=1'? Also better ...

Gauntlet Slayer Edition: Required launch options and no controller support appid 258970 1 threads, 1 open 3 matching

Gauntlet Slayer Edition: Required launch options and no controller support protonopenGame compatibility - Unofficial

#312 路 23 comments 路 updated 2020-10-29 路 3 matching
comment by FurtadoPires 路 2019-09-04 路 viewgithub
Managed to launch after use PROTON_USE_WINED3D11=1 %command%
comment by P4NCH1 路 2018-09-14 路 viewgithub
... watch?v=KO5Uod9BQtg) by defining some launch parameters: ``` PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command% ``` Without those it immediately closes ...

Tracks - The Train Set Game starts then crashes with dialog "DX11 feature level 10.0 is required to run the engine" appid 657240 1 threads, 1 open 3 matching

Tracks - The Train Set Game starts then crashes with dialog "DX11 feature level 10.0 is required to run the engine" protonopenGame compatibility - Unofficial

#671 路 11 comments 路 updated 2023-12-22 路 3 matching
comment by pprotonrep 路 2018-08-26 路 viewgithub
... have you tried running it with `PROTON_USE_WINED3D11` (as in right clicking on the game in the game list ...
comment by agarb7 路 2019-02-27 路 viewgithub
... is required to run the engine` Running by `PROTON_USE_WINED3D11=1 %command%` solve the problem. But Steam Windows version ...

Stalker clear sky appid 20510 3 threads, 1 open 4 matching

S.T.A.L.K.E.R.: Clear Sky protonopenGame compatibility - Unofficial

#1166 路 18 comments 路 updated 2024-11-20 路 4 matching
comment by XakepSDK 路 2018-10-15 路 viewgithub
UPD: accidentally `PROTON_USE_WINED3D11` was enabled, everything works fine now.
comment by XakepSDK 路 2018-09-02 路 viewgithub
I can launch game with `PROTON_USE_WINED3D11=1 %command%`, i test more later.

Life is Strange: Before the Storm - Crash protonclosed

#830 路 4 comments 路 updated 2018-08-30 路 1 matching
comment by Zero86Sk 路 2018-08-28 路 viewgithub
did you try running the game with `PROTON_USE_WINED3D11=1 %command%` ?

SpellForce: Platinum Edition appid 39540 2 threads, 1 open 4 matching

SpellForce: Platinum Edition protonopenWhitelist Request

#686 路 26 comments 路 updated 2025-04-02 路 4 matching
comment by nadrolinux 路 2025-01-03 路 viewgithub
... with Proton 9.0-4 and PROTON_USE_WINED3D11=1 parameter. Without PROTON_USE_WINED3D11=1 game didn't start. I have ...
comment by krateng 路 2024-02-26 路 viewgithub
Just a little update, with Proton-GE 8.32 and `WINE_FULLSCREEN_FSR=1`, `PROTON_USE_WINED3D11=1` there has been a ...

Memory access violation on Unity games (I am Bread, Stick Fight) (327890 674940) protonopenGame compatibility - Unofficial

#537 路 16 comments 路 updated 2021-03-08 路 2 matching
comment by feimosi 路 2018-10-15 路 viewgithub
`PROTON_USE_WINED3D11=1 %command%` in Launch Options did the trick for me.
comment by douglasg14b 路 2019-11-03 路 viewgithub
Also occurs with Dig or Die. `PROTON_USE_WINED3D11=1 %command%` did resolve it. Though closing dig or die causes ...

Rain World appid 312520 1 threads, 1 open 2 matching

Rain World protonopenGame compatibility - Unofficial

#1230 路 19 comments 路 updated 2025-12-27 路 2 matching
issue by glubsy 路 2018-09-04 路 viewgithub
... 3. ~~Arguments were needed to launch: `PROTON_USE_WINED3D11=1 PROTON_LOG=1 PROTON_DUMP_DEBUG_COMMANDS=1 %command%`~~ ~~Without these arguments, the game ...
comment by glubsy 路 2018-09-04 路 viewgithub
... Also, installing `lib32-vulkan-icd-loader` fixed having to use the `PROTON_USE_WINED3D11=1` option.

missing textures(subnautica, houseflipper) (264710 613100) protonopenGame compatibility - Unofficial

#134 路 11 comments 路 updated 2019-01-14 路 1 matching
comment by jamsch0 路 2018-08-22 路 viewgithub
Looks like this can be fixed for Subnautica by setting `PROTON_USE_WINED3D11=1`.

BioShock Remastered appid 409710 2 threads, 1 open 7 matching

Bioshock Remastered - Won't Start protonclosedGame compatibility - Unofficial

#215 路 17 comments 路 updated 2020-12-10 路 3 matching
comment by P4NCH1 路 2018-09-07 路 viewgithub
In my case `PROTON_USE_WINED3D11=1 %command%` was the command that make it work.
comment by Xeers 路 2018-10-14 路 viewgithub
The games work "perfectly" with: BioShock: PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command% BioShock Remastered: PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%

BioShock Remastered protonopenGame compatibility - UnofficialRegression

#399 路 73 comments 路 updated 2026-06-30 路 4 matching
comment by kisak-valvemaintainer 路 2018-08-28 路 viewgithub
... You may have better luck adding `PROTON_USE_WINED3D11=1 %command%` in the game's launch options.
comment by Ninmi 路 2021-10-22 路 viewgithub
The game crashes upon launch without PROTON_USE_WINED3D11=1, and judging by previous reports it seemed mandatory. Here's ...

Empyrion - Galactic Survival appid 383120 2 threads, 0 open 4 matching

Empyrion - Galactic Survival protonclosedGame compatibility - Unofficial.NET

#4911 路 19 comments 路 updated 2023-10-21 路 4 matching
comment by nerun 路 2021-06-26 路 viewgithub
... I tested `Proton 6.3-5` with the option `PROTON_USE_WINED3D11=1` instead of just `PROTON_USE_WINED3D=1`. This time ...
comment by nerun 路 2022-03-03 路 viewgithub
... I have tried all versions of Proton, from 5 to Experimental, with and without PROTON_USE_WINED3D11=1. Didn't ...

Shadows: Awakening appid 585450 1 threads, 1 open 2 matching

Shadows: Awakening protonopenGame compatibility - Unofficial

#1102 路 40 comments 路 updated 2026-07-10 路 2 matching
comment by lieff 路 2018-09-09 路 viewgithub
Hmm, with Proton wine and PROTON_USE_WINED3D11=1 everything seems to be normal. Save works, no constant spinner.
comment by mozo78 路 2018-09-14 路 viewgithub
> Hmm, with Proton wine and PROTON_USE_WINED3D11=1 everything seems to be normal. Save works, no constant spinner. Hello ...

small rendering issue in DQ11 dxvkclosed

#653 路 2 comments 路 updated 2018-09-28 路 1 matching
comment by doitsujinmaintainer 路 2018-09-20 路 viewgithub
Does it work with wined3d (set `PROTON_USE_WINED3D11=1`)? Does it work with wine-staging instead of Proton?

Rez Infinite appid 636450 1 threads, 1 open 3 matching

Rez Infinite protonopenGame compatibility - UnofficialXAudio2

#614 路 13 comments 路 updated 2024-06-08 路 3 matching
comment by howels 路 2019-12-20 路 viewgithub
Black screen with anything newer than Proton 3.7-8, and requires PROTON_USE_WINED3D11 to be used. Regression?
comment by tycho 路 2018-09-27 路 viewgithub
... Things work almost perfectly with `PROTON_USE_WINED3D11` set. Without that flag, dxvk complains about child window rendering, which is ...
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