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proton
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Game compatibility - Unofficial
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11
results, 23 hits for
RADV_DEBUG=nodcc %command%
SteamVR Beta 2.0.3 through 2.4.1 Fails to connect to Window Manager
steamvr
closed
bug
#622 · 44 comments · updated 2024-11-30 · 1 matching
comment by
makinbacon21
· 2024-04-19 ·
view
·
github
More updates! Seems to initialize properly using `AMD_VULKAN_ICD=RADV
RADV_DEBUG=nodcc
%
command
%`
GTA 4 rendering bugs on Big Navi (RX 6800 XT)
dxvk
closed
amd radv
d3d9
#1862 · 25 comments · updated 2024-10-13 · 3 matching
comment by
misyltoad
· 2020-12-21 ·
view
·
github
Can you try launching the game with `
RADV_DEBUG=nodcc
%
command
%` set as your launch options?
comment by
yoyossef
· 2020-12-21 ·
view
·
github
> Can you try launching the game with `
RADV_DEBUG=nodcc
%
command
%` set as your launch options? Reposting from the ...
comment by
Ciro23
· 2024-10-13 ·
view
·
github
> Can you try launching the game with `
RADV_DEBUG=nodcc
%
command
%` set as your launch options? I had the ...
Indiana Jones and the Great Circle
appid 2677660
1 threads, 1 open
2 matching
Indiana Jones and the Great Circle
proton
open
Game compatibility - Unofficial
XAudio2
#8292 · 102 comments · updated 2025-11-15 · 2 matching
comment by
chkuendig
· 2024-12-06 ·
view
·
github
Isnt it possible to enable these as launch parameters? e.g `radv_legacy_sparse_binding=true
RADV_DEBUG=nodcc
,zerovram %
command
%`
comment by
Blayer98
· 2025-01-22 ·
view
·
github
... radv_legacy_sparse_binding=true radv_zero_vram=true
RADV_DEBUG=nodcc
%
command
% Regarding blank pictures, that issue might have been fixed? I haven ...
Baldur's Gate 3
appid 1086940
1 threads, 1 open
2 matching
Baldur's Gate 3
proton
open
Game compatibility - Unofficial
.NET
#4243 · 547 comments · updated 2025-11-16 · 2 matching
comment by
jarrard
· 2021-07-20 ·
view
·
github
... Install AMDVLK VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_icd64.json %
command
% RADV_DEBUG=invariantgeom %
command
%
RADV_DEBUG=nodcc
%
command
% Don ...
comment by
pilotstew
· 2021-07-28 ·
view
·
github
... Install AMDVLK > > VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_icd64.json %
command
% > > RADV_DEBUG=invariantgeom %
command
% > >
RADV_DEBUG=nodcc
%
command
% > > Don ...
Wolfenstein II: The New Colossus (appid: 612880)
proton
open
Game compatibility - Unofficial
overlay
Regression
XAudio2
#1113 · 66 comments · updated 2026-07-09 · 4 matching
comment by
koloved
· 2023-02-10 ·
view
·
github
...
RADV_DEBUG=nodcc
[steam-612880_nodcc.zip](https://github.com/ValveSoftware/Proton/files/10707778/steam-612880_nodcc.zip) surprisingly Nodcc
command
...
comment by
kisak-valve
maintainer
· 2023-02-10 ·
view
·
github
... Also, please test if setting the game's launch options to `
RADV_DEBUG=nodcc
,nodisplaydcc %
command
%` has an effect.
comment by
primalphoenix
· 2026-07-09 ·
view
·
github
... This occurs with no custom launch options. "
RADV_DEBUG=nodcc
,nodisplaydcc %
command
%" also does not change the behavior. [System ...
1 more matching in this thread
The Talos Principle 2
appid 835960
2 threads, 1 open
4 matching
The Talos Principle 2
proton
closed
Game compatibility - Unofficial
XAudio2
#7231 · 11 comments · updated 2024-08-16 · 4 matching
comment by
Leopard1907
· 2023-11-03 ·
view
·
github
If it works with `
RADV_DEBUG=nodcc
%
command
%` then issue is probably this and fix is not in your ...
comment by
chrisbrasington
· 2023-11-03 ·
view
·
github
... I will keep `
RADV_DEBUG=nodcc
%
command
%` around because it does seem relevant. Thanks all
2 more matching in this thread
Grand Theft Auto IV
appid 12210
1 threads, 1 open
3 matching
Grand Theft Auto IV
proton
open
Game compatibility - Unofficial
Regression
Mesa drivers
#350 · 162 comments · updated 2025-03-29 · 3 matching
comment by
kisak-valve
maintainer
· 2022-01-11 ·
view
·
github
... if setting the game's launch options to `
RADV_DEBUG=nodcc
%
command
%` has an effect on the render artifacts?
comment by
mscatto
· 2022-01-11 ·
view
·
github
... setting the game's launch options to `
RADV_DEBUG=nodcc
%
command
%` has an effect on the render artifacts? Yes ...
1 more matching in this thread
GTA 4 flickering dots using DXVK 1.9 on AMD RDNA2
dxvk
closed
duplicate
d3d9
windows
amd proprietary
#2179 · 27 comments · updated 2025-05-05 · 1 matching
comment by
Fezzy976
· 2021-07-23 ·
view
·
github
... that post on windows or are they specific too linux? these arguments
RADV_DEBUG=nodcc
%
command
% RADV_DEBUG=llvm GTA4EXE
Hogwarts Legacy
appid 990080
3 threads, 1 open
1 matching
Hogwarts Legacy
proton
open
Game compatibility - Unofficial
Regression
NVIDIA drivers
XAudio2
Mesa drivers
AMD RADV
#6510 · 293 comments · updated 2026-04-23 · 1 matching
comment by
Blisto91
· 2023-02-14 ·
view
·
github
... the workaround hits a stable release, launching the game with `
RADV_DEBUG=nodcc
%
command
%` can also rid the problem.
Uninitialized right eye mask in SteamVR 1.21.2
steamvr
closed
bug
#480 · 23 comments · updated 2024-04-27 · 1 matching
comment by
digitalcircuit
· 2023-09-02 ·
view
·
github
... when moving in the "loading" world, requiring `
RADV_DEBUG=nodcc
%
command
%` to reduce that. However, it does *not* have ...
Dark Tide
appid 1361210
3 threads, 1 open
1 matching
Warhammer 40,000: Darktide
proton
open
Game compatibility - Unofficial
Regression
Mesa drivers
.NET
AMD RADV
#6573 · 62 comments · updated 2026-07-11 · 1 matching
comment by
UsrBern
· 2026-06-29 ·
view
·
github
... 1 %
command
%` - `PROTON_LOG=1
RADV_DEBUG=nodcc
%
command
%` - `PROTON_LOG=1 VKD3D_CONFIG=single_queue,no_upload_hvv,nodxr VKD3D_FRAME_RATE=60 %
command
%` - `forced RADV ...