protonscr
11 results, 23 hits for RADV_DEBUG=nodcc %command%

SteamVR Beta 2.0.3 through 2.4.1 Fails to connect to Window Manager steamvrclosedbug

#622 · 44 comments · updated 2024-11-30 · 1 matching
comment by makinbacon21 · 2024-04-19 · view · github
More updates! Seems to initialize properly using `AMD_VULKAN_ICD=RADV RADV_DEBUG=nodcc %command%`

GTA 4 rendering bugs on Big Navi (RX 6800 XT) dxvkclosedamd radvd3d9

#1862 · 25 comments · updated 2024-10-13 · 3 matching
comment by misyltoad · 2020-12-21 · view · github
Can you try launching the game with `RADV_DEBUG=nodcc %command%` set as your launch options?
comment by yoyossef · 2020-12-21 · view · github
> Can you try launching the game with `RADV_DEBUG=nodcc %command%` set as your launch options? Reposting from the ...
comment by Ciro23 · 2024-10-13 · view · github
> Can you try launching the game with `RADV_DEBUG=nodcc %command%` set as your launch options? I had the ...

Indiana Jones and the Great Circle appid 2677660 1 threads, 1 open 2 matching

Indiana Jones and the Great Circle protonopenGame compatibility - UnofficialXAudio2

#8292 · 102 comments · updated 2025-11-15 · 2 matching
comment by chkuendig · 2024-12-06 · view · github
Isnt it possible to enable these as launch parameters? e.g `radv_legacy_sparse_binding=true RADV_DEBUG=nodcc,zerovram %command%`
comment by Blayer98 · 2025-01-22 · view · github
... radv_legacy_sparse_binding=true radv_zero_vram=true RADV_DEBUG=nodcc %command% Regarding blank pictures, that issue might have been fixed? I haven ...

Baldur's Gate 3 appid 1086940 1 threads, 1 open 2 matching

Baldur's Gate 3 protonopenGame compatibility - Unofficial.NET

#4243 · 547 comments · updated 2025-11-16 · 2 matching
comment by jarrard · 2021-07-20 · view · github
... Install AMDVLK VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_icd64.json %command% RADV_DEBUG=invariantgeom %command% RADV_DEBUG=nodcc %command% Don ...
comment by pilotstew · 2021-07-28 · view · github
... Install AMDVLK > > VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_icd64.json %command% > > RADV_DEBUG=invariantgeom %command% > > RADV_DEBUG=nodcc %command% > > Don ...

Wolfenstein II: The New Colossus (appid: 612880) protonopenGame compatibility - UnofficialoverlayRegressionXAudio2

#1113 · 66 comments · updated 2026-07-09 · 4 matching
comment by koloved · 2023-02-10 · view · github
... RADV_DEBUG=nodcc [steam-612880_nodcc.zip](https://github.com/ValveSoftware/Proton/files/10707778/steam-612880_nodcc.zip) surprisingly Nodcc command ...
comment by kisak-valvemaintainer · 2023-02-10 · view · github
... Also, please test if setting the game's launch options to `RADV_DEBUG=nodcc,nodisplaydcc %command%` has an effect.
comment by primalphoenix · 2026-07-09 · view · github
... This occurs with no custom launch options. "RADV_DEBUG=nodcc,nodisplaydcc %command%" also does not change the behavior. [System ...

The Talos Principle 2 appid 835960 2 threads, 1 open 4 matching

The Talos Principle 2 protonclosedGame compatibility - UnofficialXAudio2

#7231 · 11 comments · updated 2024-08-16 · 4 matching
comment by Leopard1907 · 2023-11-03 · view · github
If it works with `RADV_DEBUG=nodcc %command%` then issue is probably this and fix is not in your ...
comment by chrisbrasington · 2023-11-03 · view · github
... I will keep `RADV_DEBUG=nodcc %command%` around because it does seem relevant. Thanks all

Grand Theft Auto IV appid 12210 1 threads, 1 open 3 matching

Grand Theft Auto IV protonopenGame compatibility - UnofficialRegressionMesa drivers

#350 · 162 comments · updated 2025-03-29 · 3 matching
comment by kisak-valvemaintainer · 2022-01-11 · view · github
... if setting the game's launch options to `RADV_DEBUG=nodcc %command%` has an effect on the render artifacts?
comment by mscatto · 2022-01-11 · view · github
... setting the game's launch options to `RADV_DEBUG=nodcc %command%` has an effect on the render artifacts? Yes ...

GTA 4 flickering dots using DXVK 1.9 on AMD RDNA2 dxvkclosedduplicated3d9windowsamd proprietary

#2179 · 27 comments · updated 2025-05-05 · 1 matching
comment by Fezzy976 · 2021-07-23 · view · github
... that post on windows or are they specific too linux? these arguments RADV_DEBUG=nodcc %command% RADV_DEBUG=llvm GTA4EXE

Hogwarts Legacy appid 990080 3 threads, 1 open 1 matching

Hogwarts Legacy protonopenGame compatibility - UnofficialRegressionNVIDIA driversXAudio2Mesa driversAMD RADV

#6510 · 293 comments · updated 2026-04-23 · 1 matching
comment by Blisto91 · 2023-02-14 · view · github
... the workaround hits a stable release, launching the game with `RADV_DEBUG=nodcc %command%` can also rid the problem.

Uninitialized right eye mask in SteamVR 1.21.2 steamvrclosedbug

#480 · 23 comments · updated 2024-04-27 · 1 matching
comment by digitalcircuit · 2023-09-02 · view · github
... when moving in the "loading" world, requiring `RADV_DEBUG=nodcc %command%` to reduce that. However, it does *not* have ...

Dark Tide appid 1361210 3 threads, 1 open 1 matching

Warhammer 40,000: Darktide protonopenGame compatibility - UnofficialRegressionMesa drivers.NETAMD RADV

#6573 · 62 comments · updated 2026-07-11 · 1 matching
comment by UsrBern · 2026-06-29 · view · github
... 1 %command%` - `PROTON_LOG=1 RADV_DEBUG=nodcc %command%` - `PROTON_LOG=1 VKD3D_CONFIG=single_queue,no_upload_hvv,nodxr VKD3D_FRAME_RATE=60 %command%` - `forced RADV ...