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results, 2 hits for
SDL_FALSE
Possible duplicate controller detection with evdev and rawhid
proton
open
#4707 · 16 comments · updated 2021-04-05 · 1 matching
comment by
kakra
· 2021-04-05 ·
view
·
github
... 0" ``` What is `SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD`? ```c if (SDL_GetHintBoolean("SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD",
SDL_FALSE
)) { /* We shouldn't ignore Steam's virtual gamepad since ...
Exiting game a in Steam Big Picture Mode gets semi-windowed BPM
steam
closed
reviewed
#4313 · 17 comments · updated 2021-12-03 · 1 matching
comment by
ghost
· 2019-02-23 ·
view
·
github
... void X11_RestoreWindow(_THIS, SDL_Window * window) { SetWindowMaximized(_this, window,
SDL_FALSE
); + window->flags &= ~SDL_WINDOW_MINIMIZED; X11_ShowWindow(_this, window); SetWindowActive(_this, window ...