protonscr
2 results, 2 hits for SDL_FALSE

Possible duplicate controller detection with evdev and rawhid protonopen

#4707 · 16 comments · updated 2021-04-05 · 1 matching
comment by kakra · 2021-04-05 · view · github
... 0" ``` What is `SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD`? ```c if (SDL_GetHintBoolean("SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD", SDL_FALSE)) { /* We shouldn't ignore Steam's virtual gamepad since ...

Exiting game a in Steam Big Picture Mode gets semi-windowed BPM steamclosedreviewed

#4313 · 17 comments · updated 2021-12-03 · 1 matching
comment by ghost · 2019-02-23 · view · github
... void X11_RestoreWindow(_THIS, SDL_Window * window) { SetWindowMaximized(_this, window, SDL_FALSE); + window->flags &= ~SDL_WINDOW_MINIMIZED; X11_ShowWindow(_this, window); SetWindowActive(_this, window ...