protonscr
35 results, 55 hits for SDL_VIDEODRIVER=x11",`

[BUG] Not Initialized (109) on Fedora due to distro modified SDL steamvrclosedbug

#667 · 55 comments · updated 2024-05-31 · 4 matching
comment by TTimo · 2024-05-04 · view · github
@wallcarpet40's fix is correct, `SDL_VIDEODRIVER=x11` needs to be set in the `vrcompositor` launch options. This shouldn ...
comment by TTimo · 2024-05-10 · view · github
... The `SDL_VIDEODRIVER=x11` fix has shipped, closing this.
comment by wallcarpet40 · 2024-05-05 · view · github
SteamVR does launch now, after putting `export SDL_VIDEODRIVER=x11` in the `vrcompositor-launcher.sh` but like @makinbacon21 said ...

Steam Overlay doesn't open steamclosedoverlayDistro Family: Arch

#11642 · 17 comments · updated 2026-07-17 · 6 matching
comment by terrorbyte69420 · 2026-04-03 · view · github
Also started having this issue in tf2 only under kde wayland I tried SDL_VIDEODRIVER=x11 but it didn ...
comment by smcv · 2026-04-07 · view · github
... I suspect that this issue should be treated as a duplicate of #8020. > I tried SDL_VIDEODRIVER=x11 but ...
comment by smcv · 2026-04-09 · view · github
... Until then, the least intrusive workaround, if it works, is to use ``` SDL_VIDEODRIVER=x11 %command% ``` This can be ...

Quake appid 2310 3 threads, 2 open 1 matching

Quake: Online Multiplayer doesn't work protonopenGame compatibility

#5587 · 20 comments · updated 2025-05-03 · 1 matching
comment by xDShot · 2022-08-20 · view · github
... I had `SDL_VIDEODRIVER=x11` in `~/.config/environment.d/` which caused SDL2.dll not finding the sdl video driver.

Steam controller is no longer recognized in games, even though everything still works in Steam itself. steamclosedSteam controller

#12310 · 68 comments · updated 2026-07-17 · 1 matching
comment by jm355 · 2025-12-14 · view · github
For me, at least two games (speedrunners and ultimate chicken horse) started working when I added `SDL_VIDEODRIVER=x11 ...

gldriverquery crashes every time when steam client is launching steamclosedAMD driversDistro Family: Fedora

#8853 · 27 comments · updated 2024-08-13 · 2 matching
comment by mclang · 2024-04-05 · view · github
... Is situation still that I should either ignore the problem or use `SDL_VIDEODRIVER=x11 steam` to start the ...
comment by perroboc · 2024-02-25 · view · github
... Will keep Steam running with `SDL_VIDEODRIVER=x11` to see if the crash happens again.

Add Wayland support to the Steam overlay steamopenFeature Requestoverlay

#8020 · 118 comments · updated 2026-08-24 · 1 matching
comment by michihupf · 2025-10-31 · view · github
... Launching with `SDL_VIDEODRIVER=x11` does not make a difference.

gldriverquery SIGSEGV every time I launch Steam steamclosedAMD driversDistro Family: Arch

#11052 · 10 comments · updated 2024-08-02 · 2 matching
comment by Bryan2333 · 2024-07-01 · view · github
... After I launch steam like this `env SDL_VIDEODRIVER=x11 steam`, there is no more crash.
comment by TTimo · 2024-07-02 · view · github
... Arch / NVidia 555.58) even if I set `SDL_VIDEODRIVER=x11` and I'm seeing this: ``` Program received signal ...

Elden Ring appid 1245620 2 threads, 1 open 1 matching

Elden Ring protonopenGame compatibility - UnofficialoverlayRegressionNVIDIA driversMesa driversAMD RADV

#5613 · 957 comments · updated 2026-08-18 · 1 matching
comment by DasCapschen · 2022-04-24 · view · github
... Counter-intuitively setting `SDL_VIDEODRIVER=x11` did not work. You really have to **unset** the variable.

Steam and games crashing Xwayland steamopenNVIDIA driversWindow managerDistro Family: Arch

#11057 · 6 comments · updated 2024-07-05 · 1 matching
comment by Virkkunen · 2024-07-01 · view · github
I've also just tried setting `SDL_VIDEODRIVER=x11` as outlined by [this issue](https://github.com/ValveSoftware/steam ...

[BUG] Room setup only launches once steamvrclosedbug

#694 · 11 comments · updated 2024-05-30 · 3 matching
comment by TTimo · 2024-05-30 · view · github
... You raise a good point, the `SDL_VIDEODRIVER=x11` fix for Fedora needs to be more broadly applied. I ...
comment by wallcarpet40 · 2024-05-30 · view · github
... on Fedora 40, I still need to add `export SDL_VIDEODRIVER=x11` to `~/.local/share/Steam/steamapps/common/SteamVR ...
comment by wallcarpet40 · 2024-05-06 · view · github
... After upgrading to SteamVR Beta 2.54, I also need to add `export SDL_VIDEODRIVER=x11` to `~/.local/share ...

life is strange uses incorrect pixel bit depth on wayland steamclosed3rd party gameDistro Family: Gentoo

#4955 · 6 comments · updated 2021-04-04 · 1 matching
issue by soredake · 2017-05-07 · view · github
... Launch life is strange with my command and SDL_VIDEODRIVER=x11, take a screenshot of game 4. Compare it

Steam World Dig 2 appid 571310 1 threads, 1 open 2 matching

Steam World Dig 2 protonopenGame compatibility - Unofficial

#6376 · 2 comments · updated 2022-12-10 · 2 matching
issue by hasezoey · 2022-12-10 · view · github
... wayland not available` With Proton and `SDL_VIDEODRIVER=x11`: `Could not initialized SDL 2, error: x11 not available` Bare ...
comment by hasezoey · 2022-12-10 · view · github
... case) which i ended up using was using `SDL_VIDEODRIVER=x11` on the native linux version of the game ...

MultiVersus appid 1818750 1 threads, 1 open 1 matching

MultiVersus protonopenGame compatibility - UnofficialMesa drivers

#6031 · 36 comments · updated 2024-07-28 · 1 matching
comment by linuxiorr · 2022-09-07 · view · github
... SDL_VIDEODRIVER="x11" fi ``` replace it with this one: ``` if [[ ! -z $nvgpu ]]; then export QSG_RENDER_LOOP="basic" #export SDL_VIDEODRIVER="x11 ...

Frostpunk appid 323190 2 threads, 1 open 2 matching

Frostpunk protonopenGame compatibility - Unofficial

#412 · 95 comments · updated 2026-07-22 · 2 matching
comment by kisak-valvemaintainer · 2022-09-05 · view · github
That behavior reminds me of some discussion on #413 and I noticed `"SDL_VIDEODRIVER=x11",` [in your system information ...
comment by Zeioth · 2023-10-18 · view · github
> That behavior reminds me of some discussion on #413 and I noticed `"SDL_VIDEODRIVER=x11",` [in your system information ...

In-home Streaming + Wayland steamopenStreaming

#6148 · 292 comments · updated 2026-08-02 · 2 matching
comment by EuanFH · 2021-11-22 · view · github
People having problems with big picture crashing make sure steam is started with this environment variable "SDL_VIDEODRIVER=x11 ...
comment by minikN · 2022-11-21 · view · github
... mode, it wouldn't even start without setting `SDL_VIDEODRIVER=x11`, whereas the new mode would start with the ...

Democracy 4 appid 1410710 1 threads, 0 open 2 matching

Democracy 4 protonclosedGame compatibility - Unofficial

#6897 · 2 comments · updated 2024-09-22 · 2 matching
issue by Folling · 2023-06-30 · view · github
... As I'm on wayland, I'm setting `SDL_VIDEODRIVER=x11`, otherwise the game doesn't launch at all ...
comment by kisak-valvemaintainer · 2023-06-30 · view · github
... This could be getting confused by `SDL_VIDEODRIVER=x11`. It would be interesting to test how the game behaves ...

[BUG] VRInitError_IPC_CompositorConnectFailed steamvropenbug

#835 · 5 comments · updated 2026-01-26 · 1 matching
comment by ogrady · 2026-01-26 · view · github
I was able to get past this particular error by running: ```sh QT_QPA_PLATFORM=xcb \ SDL_VIDEODRIVER=x11 \ VR_DISABLE_OPENVR_OVERLAY=1 ...

Steam gamepad ui not reacting to controller input after beta update (Xbox Elite 2 controller) steamclosedSteam clientDistro Family: UbuntuGeneral controller / Steam Input

#10406 · 18 comments · updated 2024-04-12 · 1 matching
comment by Valmar33 · 2024-02-16 · view · github
... The command I'm using for running Steam in Gamescope is ``` SDL_VIDEODRIVER=x11 gamescope --output-width 1280 --output ...

[BUG] SteamVR fail 307 on 1.26.1 steamvrclosedbug

#575 · 7 comments · updated 2023-07-23 · 2 matching
comment by MyBeansAreBaked · 2023-05-25 · view · github
... They went away by launching steam with environment variables: ```sh QT_QPA_PLATFORM=xcb SDL_VIDEODRIVER=x11 steam ``` This overrides the ...
comment by MyBeansAreBaked · 2023-07-23 · view · github
... launch options for SteamVR, so it just works without restarting steam or anything. ``` QT_QPA_PLATFORM=xcb SDL_VIDEODRIVER=x11 %command% ```

[PERF] Latest SteamVR version jerks around and stutters a lot steamvropenperf

#631 · 23 comments · updated 2026-03-18 · 1 matching
comment by wallcarpet40 · 2024-05-16 · view · github
... SteamVR Home). "Luckily" on Fedora 40, vrwebhelper requires SDL_VIDEODRIVER=x11 in it's launch script and without it ...
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