#8543 · 65 comments
· updated 2026-08-05
· 6 matching
Played today for about 5 hours without crashing.
- `--buildtype=debugoptimized` built dlls
- Following overrides:
- `
VKD3D_CONFIG=descriptor_heap,breadcrumbs`
- `PROTON_VKD3D_HEAP ...
... On Ada, there's little to no difference between `
VKD3D_CONFIG=descriptor_heap,breadcrumbs` and `VKD3D_CONFIG=breadcrumbs`.