protonscr
91 results, 117 hits for WINEDEBUG=+all`

Dokuro appid 317840 1 threads, 1 open 1 matching

Dokuro protonopenGame compatibility - Unofficial

#8741 · 2 comments · updated 2025-05-28 · 1 matching
comment by kisak-valvemaintainer · 2025-05-28 · view · github
Hello @wantija, `System WINEDEBUG: -all` effectively makes your Proton log unusable for troubleshooting.

Starshine Legacy: Mystery of the Soul Riders (non-steam) protonopenGame compatibility - Unofficial

#9198 · 2 comments · updated 2025-11-09 · 1 matching
comment by kisak-valvemaintainer · 2025-11-09 · view · github
Hello @Koli0842, `System WINEDEBUG: -all` makes the Proton log effectively unusable for troubleshooting purposes.

Heroes of Storm crash at startup with DXVK dxvkclosed

#524 · 5 comments · updated 2018-08-02 · 2 matching
comment by EntropicEffect · 2018-08-02 · view · github
HOTS is working for me. See the output if you remove the WINEDEBUG=-all flag.
issue by Krovikan · 2018-08-01 · view · github
... Storm/Support64> env DXVK_HUD=devinfo,fps DXVK_FAKE_DX10_SUPPORT=1 WINEDEBUG=-all WINEPREFIX=/home/krovikan/.winedxvk wine64 HeroesSwitcher_x64.exe` Crash ...

Room 54 ~2-5 FPS dxvkclosedd3d11can't reproduce

#2145 · 15 comments · updated 2021-07-14 · 2 matching
comment by dreamhunt · 2021-07-14 · view · github
I tried that previously with `WINEDEBUG=-all` and using the UI, but it doesn't help :)
comment by WinterSnowfall · 2021-07-14 · view · github
... triggered (unless you also disable Wine logs with `WINEDEBUG=-all`, of course). Simply redirecting stdout off screen might ...

Flight Simulator 2020 appid 1250410 6 threads, 1 open 3 matching

Microsoft Flight Simulator (2020) protonopenGame compatibility - UnofficialRegression

#4134 · 729 comments · updated 2026-01-28 · 3 matching
comment by Krutonium · 2020-08-18 · view · github
Ran it with `PROTON_LOG=1 WINEDEBUG=all,-heap %command%` but I don't see an output log?
comment by selbyk · 2022-05-13 · view · github
... To debug further, I ran with WINEDEBUG=all,-heap. But I'm really not sure how to make ...

System compiled dxvk causes stack smashing with wine when playing yakuza-0/kiwami. dxvkclosedbuild

#3981 · 22 comments · updated 2025-04-14 · 1 matching
comment by ghost · 2024-05-02 · view · github
I just tried WINEDEBUG=+all and WINEDEBUG=+loaddll and I am getting no extra output other than what ...

Battle Net protonopenGame compatibility - Unofficial

#7302 · 26 comments · updated 2026-06-21 · 2 matching
comment by kisak-valvemaintainer · 2025-05-08 · view · github
Hello @ruinedraziel, `System WINEDEBUG: -all` tells us something has set the WINEDEBUG environment variable to make the Proton ...
comment by ruinedraziel · 2025-05-08 · view · github
So, my laptop repeat the exact same behaviour, and I found where the `winedebug -all` come from. So ...

Himeko Sutori appid 669500 1 threads, 1 open 1 matching

Himeko Sutori protonopenGame compatibility - Unofficial

#8742 · 2 comments · updated 2025-05-28 · 1 matching
comment by kisak-valvemaintainer · 2025-05-28 · view · github
Hello @wantija, similar to another compatibility report from you, `System WINEDEBUG: -all` effectively makes the Proton log you ...

Proton wine spam to the stdout protonopen

#7094 · 4 comments · updated 2023-09-16 · 3 matching
comment by simifor · 2023-09-15 · view · github
... using server-side synchronization.` gets printed for me when using wine-staging even when using `WINEDEBUG=-all`
issue by axet · 2023-09-13 · view · github
Hello! wine respect export `WINEDEBUG=-all` and suppress all output if enabled. But proton wine ignores this flag ...
comment by nm004 · 2023-09-16 · view · github
> Hello! > > wine respect export `WINEDEBUG=-all` and suppress all output if enabled. But proton wine ignores this flag ...

Defiance protonopenGame compatibility - UnofficialRegression

#8624 · 12 comments · updated 2025-05-16 · 2 matching
comment by kisak-valvemaintainer · 2025-04-23 · view · github
Hello @arazilsongweaver, please share a Proton log without WINEDEBUG set. `System WINEDEBUG: -all` makes the Proton log you ...
comment by arazilsongweaver · 2025-04-24 · view · github
> Hello [@arazilsongweaver](https://github.com/arazilsongweaver), please share a Proton log without WINEDEBUG set. `System WINEDEBUG: -all` makes ...

Lords of the Fallen appid 265300 1 threads, 1 open 1 matching

Lords of the Fallen protonopenGame compatibility - UnofficialRegression

#700 · 22 comments · updated 2026-07-23 · 1 matching
comment by dantob · 2020-07-29 · view · github
log with `WINEDEBUG=+all,-heap %command%` (348Mb uncompressed) [steam-265300.log.tar.gz](https://github.com/ValveSoftware/Proton ...

Performance in Elex is more than halved when using winelib dxvk dxvkclosed

#805 · 24 comments · updated 2019-06-15 · 1 matching
comment by shmerl · 2018-12-09 · view · github
... I ran it with: ``` export WINEDEBUG=-all export DXVK_LOG_LEVEL=none ``` So it shouldn't have log spammed it ...

Doom Eternal appid 782330 2 threads, 1 open 1 matching

Doom Eternal - Initial month of feedback protonclosedGame compatibility - Unofficial

#3654 · 1,157 comments · updated 2020-04-15 · 1 matching
comment by OrdinaryMagician · 2020-03-21 · view · github
My bad, turns out my globally set WINEDEBUG=-all envvar (for when I run other stuff with wine ...

Guild Wars 2 appid 1284210 3 threads, 1 open 2 matching

Guild Wars 2 protonopenGame compatibility - UnofficialRegression

#6547 · 94 comments · updated 2026-04-24 · 2 matching
comment by Thyrador · 2025-12-06 · view · github
... I'll add the log without `WINEDEBUG -all` enabled. Hope this helps. [steam-1284210.log](https://github.com ...
comment by kisak-valvemaintainer · 2025-12-06 · view · github
Thanks, unfortunately, `System WINEDEBUG: -all` usually makes the Proton log unusable for troubleshooting, but it seems like a ...

GTA V appid 271590 8 threads, 1 open 2 matching

Grand Theft Auto V protonopenGame compatibility - UnofficialRegression

#37 · 1,693 comments · updated 2026-06-25 · 2 matching
comment by Fatmice · 2019-09-25 · view · github
@AlexeyProkhin How did you generate your trace? With WINEDEBUG=+all in launch options? @hypertennis The action of rename ...
comment by echozio · 2019-09-17 · view · github
... to get somewhere in the installer by using WINEDEBUG=+all in regular wine. Probably just because it slows ...

System Shock 2: 25th Anniversary Remaster protonclosed

#9058 · 2 comments · updated 2025-09-21 · 1 matching
issue by fuzunspm · 2025-09-21 · view · github
... files/bin/:/usr/bin:/bin System WINEDEBUG: -all Effective WINEDEBUG: -all ====================== wineserver: NTSync up and running! pid 50049 ...

No log via PROTON_LOG=1 %command% protonclosed

#4254 · 2 comments · updated 2020-10-12 · 1 matching
comment by ericwomer · 2020-10-12 · view · github
The issue is caused if you set the system environment variable WINEDEBUG to -all [WINEDEBUG=-all.], the proton ...

Network connection not working inside Steam Play games (440900 874240 232910 381210 232090) protonopencw

#162 · 106 comments · updated 2026-04-20 · 1 matching
comment by mijofa · 2018-08-31 · view · github
... Problem is I'm not getting any useful debug output (with WINEDEBUG="+all:-trace") so I haven't ...

BlazBlue: Calamity Trigger appid 263300 1 threads, 1 open 1 matching

BlazBlue: Calamity Trigger protonopenGame compatibility - UnofficialXAudio2

#2168 · 29 comments · updated 2024-06-08 · 1 matching
comment by Iglu47 · 2020-03-18 · view · github
~~if revert this https://source.winehq.org/git/wine.git/commit/29deae35 ( or if use WINEDEBUG=+all 😀)~~ fixed ...

Divinity Original Sin 2 appid 435150 2 threads, 1 open 3 matching

Divinity Original Sin 2 protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#413 · 325 comments · updated 2026-07-14 · 3 matching
comment by lieff · 2019-12-06 · view · github
@ShalokShalom You can try run it without launcher, something like: ``` export WINEDEBUG=-all export WINEPREFIX=[path_to]/SteamLibrary/steamapps ...
comment by lieff · 2019-12-11 · view · github
@ShalokShalom Do you run all 4 lines from bash history including ``` export WINEDEBUG=-all export WINEPREFIX=[path_to]/SteamLibrary ...
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