protonscr
14 results, 17 hits for WINEDEBUG=relay,

How can I change the steam-log{gameid}.log location? protonclosed

#1992 · 1 comments · updated 2018-11-18 · 1 matching
issue by minecraft2048 · 2018-11-18 · view · github
... better logging than the default `PROTON_LOG` setting, like `WINEDEBUG = +relay,+heap` but then it slows down the program ...

Ashes of the Singularity: Escalation appid 507490 1 threads, 1 open 2 matching

Ashes of the Singularity: Escalation protonopenGame compatibility - UnofficialRegressionXAudio2

#1479 · 106 comments · updated 2022-10-05 · 2 matching
comment by iicurtis · 2020-03-15 · view · github
... However, I did get it to launch with `PROTON_LOG=1 WINEDEBUG+=relay %command%`... where it created a 2 ...
comment by iicurtis · 2020-03-15 · view · github
... 6a729fdc ``` But when I run with `PROTON_LOG=1 WINEDEBUG+=relay` and the game launches: ``` ❯ rg msvcrt.wcstol ashes ...

Gears 5 appid 1097840 1 threads, 1 open 2 matching

Gears 5 protonopenGame compatibility - UnofficialRegression

#3042 · 99 comments · updated 2026-03-30 · 2 matching
comment by ga2mer · 2019-12-04 · view · github
... exe Something crashes the game, if run with WINEDEBUG=relay, I can watch full xbox game studios intro ...
comment by ahoneybun · 2020-04-07 · view · github
... exe > > Something crashes the game, if run with WINEDEBUG=relay, I can watch full xbox game studios intro ...

Persona 5 Royal appid 1687950 4 threads, 1 open 2 matching

Persona 5 Royal protonclosedGame compatibility - Unofficial

#6255 · 197 comments · updated 2024-05-05 · 2 matching
comment by lucasssvaz · 2022-10-22 · view · github
... I tried running with `WINEDEBUG="+relay"` to figure out the problem and this time I was able to ...
comment by Matoking · 2022-10-21 · view · github
... install of the game (no saved games) with `WINEDEBUG="+relay"`, and checking if there's a difference in ...

Horizon Zero Dawn appid 1151640 5 threads, 1 open 1 matching

Horizon Zero Dawn™ Complete Edition protonopenGame compatibility - UnofficialNVIDIA drivers

#4125 · 1,021 comments · updated 2026-04-17 · 1 matching
comment by qsniyg · 2020-08-10 · view · github
... loading screen, as Danacus stated) could provide a `WINEDEBUG=+relay,module,seh,timestamp` log, it might help find ...

Age of Empires 2 (2013) appid 221380 2 threads, 1 open 1 matching

Age of Empires 2 (2013) protonopenGame compatibility - UnofficialoverlayRegression

#72 · 196 comments · updated 2023-05-07 · 1 matching
comment by sulix · 2020-10-29 · view · github
... Looking at the WINEDEBUG=+relay logs suggests that it's crashing near some CallWindowProc() calls with EM_GETSEL (which ...

Games with Valve's CEG DRM won't launch protonclosed

#753 · 168 comments · updated 2021-12-31 · 1 matching
comment by duderand · 2019-08-17 · view · github
... STEAM to start :\ Execute grid2.exe #1647 with `WINEDEBUG="+relay,+seh,+tid"` to get more details and found ...

Outlast closes container dxvkclosed

#4867 · 2 comments · updated 2025-04-26 · 1 matching
comment by ghost · 2025-04-26 · view · github
... rendering (speeds up graphics) For debugging and programming WINEDEBUG=+relay, +seh,+tid Enables detailed Wine logs DXVK_LOG_LEVEL debug ...

Red Dead Redemption 2 appid 1174180 4 threads, 1 open 1 matching

Red Dead Redemption 2 protonopenGame compatibility - UnofficialRegressionNVIDIA driversMesa driversAMD RADV

#3291 · 1,723 comments · updated 2026-08-15 · 1 matching
comment by erik-kz · 2020-05-13 · view · github
... With WINEDEBUG=+relay, I notice that the following snippet is printed 8 times, about once per second, before ...

Monster Hunter World appid 582010 2 threads, 1 open 1 matching

Monster Hunter World protonopenGame compatibility - UnofficialoverlayRegressionNVIDIA driversXAudio2

#175 · 976 comments · updated 2026-01-21 · 1 matching
comment by Emanem · 2020-03-16 · view · github
... No crash also with > WINEDEBUG=+relay,+tid When we set such flags, do we also initialize memory to ...

Black Ops III: Game threads deadlocked in server_init_process_done on NVIDIA hybrid GPU laptop protonclosed

#9584 · 2 comments · updated 2026-03-17 · 1 matching
issue by bytessold · 2026-03-17 · view · github
... script to remove BO3-specific steam.exe workaround - `WINEDEBUG=+relay` (game crashes under the logging overhead before reaching ...

Teardown appid 1167630 2 threads, 1 open 1 matching

Teardown protonopenGame compatibility - UnofficialMesa drivers

#4332 · 52 comments · updated 2025-07-01 · 1 matching
comment by Liamolucko · 2022-01-18 · view · github
... 02b2f750) ret=1402776fa </pre> I captured the log with `PROTON_LOG=1 WINEDEBUG=+relay,+seh,+tid,+winmm,+driver %command%`

Shin Megami Tensei III Nocturne HD Remaster appid 1413480 1 threads, 1 open 1 matching

Shin Megami Tensei III Nocturne HD Remaster protonopenGame compatibility - Unofficial

#4843 · 15 comments · updated 2024-05-27 · 1 matching
comment by qchto · 2021-05-27 · view · github
... all` never got me into the game and `WINEDEBUG=+relay` crashed the game before getting to load a ...

Call of Duty: Black Ops III appid 311210 3 threads, 1 open 1 matching

Call of Duty: Black Ops III protonopenGame compatibility - UnofficialRegressionNVIDIA drivers

#864 · 128 comments · updated 2026-06-05 · 1 matching
comment by kisak-valvemaintainer · 2026-03-17 · view · github
... script to remove BO3-specific steam.exe workaround - `WINEDEBUG=+relay` (game crashes under the logging overhead before reaching ...