protonscr
8 results, 12 hits for WINEDLLOVERRIDES="d3d12="

Assassin's Creed Shadows appid 3159330 4 threads, 1 open 1 matching

Assassin's Creed Shadows protonopenGame compatibility - Unofficial

#8543 · 65 comments · updated 2026-08-05 · 1 matching
comment by praz01 · 2026-07-05 · view · github
... crashing. - `--buildtype=debugoptimized` built dlls - Following overrides: - `VKD3D_CONFIG=descriptor_heap,breadcrumbs` - `PROTON_VKD3D_HEAP=1` - `VKD3D_DEBUG=err` - `WINEDLLOVERRIDES=d3d12,d3d12core=n`

Deus Ex: Mankind Divided appid 337000 3 threads, 1 open 1 matching

Deus Ex: Mankind Divided protonclosedGame compatibility - UnofficialXAudio2

#3589 · 24 comments · updated 2024-04-30 · 1 matching
comment by soredake · 2020-03-22 · view · github
@doitsujin d3d12 is disabled in launcher, then i added `WINEDLLOVERRIDES="d3d12=d" `, same result, only disabling esync/fsync ...

Red Dead Redemption 2 appid 1174180 4 threads, 1 open 5 matching

Red Dead Redemption 2 protonopenGame compatibility - UnofficialRegressionNVIDIA driversMesa driversAMD RADV

#3291 · 1,723 comments · updated 2026-08-15 · 5 matching
comment by echozio · 2020-06-13 · view · github
... With `PROTON_LOG=1 WINEDLLOVERRIDES=d3d12.dll=d PROTON_USE_WINED3D=1 %command%`: Launcher went through fine, got the same message ...
comment by jalabb · 2020-06-13 · view · github
Launch parameters : `PROTON_LOG=1 WINEDLLOVERRIDES=d3d12.dll=d PROTON_USE_WINED3D=1 %command%` user_settings.py : ` "WINEDEBUG": "+timestamp,+pid,+tid,+seh ...

OptiScaler is failing to create a DX12 device in FFXIV dxvkclosednot a bugskill issue

#5355 · 13 comments · updated 2026-01-10 · 1 matching
comment by febLey · 2026-01-09 · view · github
... install the Trial via Steam and added this to your launch arguments? ``` WINEDLLOVERRIDES="d3d12,d3d12core=n,b" %command% ```

Optiscaler D3D11on12 dxvkclosed

#4897 · 15 comments · updated 2025-05-06 · 1 matching
comment by MGThePro · 2025-05-05 · view · github
... That didn't fix it, so I added the env variable `WINEDLLOVERRIDES="d3d12,d3d12core"=n,b`, which unfortunately ...

Monster Hunter Wilds appid 2246340 1 threads, 1 open 1 matching

Monster Hunter Wilds protonopenGame compatibility - UnofficialRegressionMesa driversAMD RADV

#8206 · 413 comments · updated 2026-08-22 · 1 matching
comment by Valmar33 · 2024-11-02 · view · github
... game folder, and put `RADV_DEBUG=syncshaders VKD3D_CONFIG=breadcrumbs WINEDLLOVERRIDES="d3d12,d3d12core=n,b" %command%` in the launch options ...

DEATH STRANDING 2: ON THE BEACH appid 3280350 2 threads, 1 open 1 matching

DEATH STRANDING 2: ON THE BEACH protonclosedGame compatibility - Unofficial

#9593 · 111 comments · updated 2026-07-07 · 1 matching
comment by umairyousif239 · 2026-03-29 · view · github
... this thread already and using the launch argument ```WINEDLLOVERRIDES="d3d12=n,b" %command%``` . One thing to note is ...

Mortal Kombat 11 appid 976310 1 threads, 1 open 1 matching

Mortal Kombat 11 protonopenGame compatibility - Unofficial

#2594 · 157 comments · updated 2026-06-17 · 1 matching
comment by 0324108208-dot · 2026-06-17 · view · github
... latest via protontricks) - Forced `-dx11` launch option and `WINEDLLOVERRIDES="d3d12="` to rule out a DX12-specific failure - Installed ...