protonscr
4 results, 5 hits for __GL_SHADER_DISK_CACHE_SIZE=10737418240 %command%

Precompiled shaders are pruned by nvidia driver, causing stutter from cold cache effects in games with excessive numbers of shaders steamopenNVIDIA drivers

#11392 · 18 comments · updated 2026-08-26 · 2 matching
issue by ryao · 2024-10-27 · view · github
... If we launch Overwatch 2 with`DXVK_HUD=compiler %command%`, we can see when it compiles shaders, which is ...
comment by bighead31 · 2026-07-19 · view · github
... PROTON_ENABLE_NVAPI=1 - DLSS Compatability gamemoderun - for linux gamemode %command% Reproduction: Every game launch triggers a full shader recompile ...

THE FINALS appid 2073850 4 threads, 1 open 1 matching

THE FINALS protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#7317 · 903 comments · updated 2026-08-28 · 1 matching
comment by sklynic · 2025-06-26 · view · github
... edit a month later: `__GL_SHADER_DISK_CACHE_SIZE=10737418240` should be preferred, as it increases shader cache size but retain clean ...

Diablo IV appid 2344520 1 threads, 1 open 1 matching

Diablo IV protonopenGame compatibility - UnofficialRegression

#7199 · 89 comments · updated 2026-07-23 · 1 matching
comment by pquerner · 2025-10-28 · view · github
... paco/dxvk.conf __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 __GL_SHADER_DISK_CACHE_SIZE=10737418240 LD_PRELOAD="" DXVK_FRAME_RATE=70 mangohud gamemoderun %command%` Via MangoHUD I saw the ...

Marvel Rivals appid 2767030 1 threads, 1 open 1 matching

Marvel Rivals protonopenGame compatibility - UnofficialMesa driversAMD RADV

#8300 · 309 comments · updated 2026-08-08 · 1 matching
comment by ryao · 2025-01-13 · view · github
... bViewAccelerationEnabled=False ``` </details> My launch options are `__GL_SHADER_DISK_CACHE_SIZE=10737418240 %command%`, although that was just out of caution rather ...