protonscr

Call of Duty: World at War

appid 10090 1 threads, 1 open 21 comments last activity 2026-06-28
Latest maintainer comment · kisak-valve · 2026-06-28 · #360
Hello @bigjoe54321, the noexec lines in your Proton log point towards there being an issue with the execute permission on the partition used with your secondary Steam library folder.
Threads

Call of Duty: World at War proton open

#360 · 21 comments · opened 2018-08-24 · last comment 2026-06-28 by bigjoe54321
Recent activity
  • trymeouteh · 2023-11-03 · Call of Duty: World at War
    I get the same results with 7.0 as I do with 8.0-4.
  • mirh · 2023-11-03 · Call of Duty: World at War
    What about 5.0, 5.13, 6.3 or 7.0?
  • trymeouteh · 2023-11-02 · Call of Duty: World at War
    I find the game runs perfectly with and without mods using Proton 4.11-13. However when using the latest version of Proton 8.0-4, the game runs fine without mods, but if not all zombie maps mods will not load and cause t...
  • Seltyk · 2021-01-16 · Call of Duty: World at War
    I've noticed that while the game runs well enough, some audio is missing. Repairing barriers and opening doors in zombies are particularly common offenders. I've confirmed this on all versions since 4.11, including 5.13-...
  • kisak-valvemaintainer · 2020-10-12 · Call of Duty: World at War
    Hello @billybob32, since this issue report was last commented on, PROTON_FORCE_LARGE_ADDRESS_AWARE was enabled by default with Proton 5.0, so there's no point in testing that. It would have been nice to have had the exte...
  • kisak-valvemaintainer · 2020-10-12 · Call of Duty: World at War
    Call of Duty World at War Crashes with DXVK Issue transferred from https://github.com/ValveSoftware/Proton/issues/4256. @billybob32 posted on 2020-10-12T01:12:09: # Compatibility Report - Name of the game with compatibil...
  • iWeaker · 2019-12-22 · Call of Duty: World at War
    @kisak-valve thanks, its works very well with PROTON_FORCE_LARGE_ADDRESS_AWARE=1, no crash anymore.
  • kisak-valvemaintainer · 2019-12-22 · Call of Duty: World at War
    Hello @iWeaker4tyou, the log has a bunch of `err: DxvkMemoryAllocator: Memory allocation failed`, which hints that you encountered https://github.com/doitsujin/dxvk/issues/1100#issuecomment-552784194. You might get lucky...

Proton versions over time

Launch lines, newest first

PROTON_USE_WINED3D=1 %command%
PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_D9VK=1 %command%
PROTON_USE_D9VK=1 %command%