protonscr

Neverwinter

appid 109600 2 threads, 1 open 20 comments last activity 2020-11-10
Latest maintainer comment · kisak-valve · 2020-11-10 · #1725
Hello @txtsd, please add [`PROTON_LOG=1 %command%`](https://github.com/ValveSoftware/Proton#runtime-config-options) to the game's launch options, reproduce the regression, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy your system information from Steam (`Steam` -> `Help` -> `System Information`) and put it i...
Threads

Neverwinter proton open

#1725 · 19 comments · opened 2018-10-13 · last comment 2020-11-10 by txtsd

[Whitelist] Neverwinter proton closed

#2089 · 1 comments · opened 2018-12-14 · last comment 2018-12-14 by kisak-valve
Recent activity
  • txtsd · 2020-11-10 · Neverwinter
    Surprisingly, it worked with Proton 5.13-1 this time. I think I had skipped the vulkan shader generation the last time around; I'm not sure if that causes any problems. It even works without `PROTON_USE_WINED3D=1` now. W...
  • kisak-valvemaintainer · 2020-11-10 · Neverwinter
    Hello @txtsd, please add [`PROTON_LOG=1 %command%`](https://github.com/ValveSoftware/Proton#runtime-config-options) to the game's launch options, reproduce the regression, and attach the generated $HOME/steam-$APPID.log ...
  • txtsd · 2020-11-10 · Neverwinter
    Runs with Proton 5.0-10. Does not go past the Neverwinter loading screen with Proton 5.13-1.
  • jicama · 2019-08-02 · Neverwinter
    > Only one thing. Need to set mouse to 125hz to resolve input lag. No other problem at all. This seems to be a problem with many games, as in issue #2455 .
  • jicama · 2019-08-02 · Neverwinter
    My problem turned out to be that on my Optimus laptop, Vulkan was trying and failing to use the integrated Intel graphics. Removing the intel vulkan icd made it work. This was an issue for all Vulkan programs, not specif...
  • jicama · 2019-06-15 · Neverwinter
    I was getting a blank black screen with the proprietary Nvidia driver, but PROTON_USE_WINED3D=1 fixed that, too.
  • FinixFighter · 2019-03-13 · Neverwinter
    Yes, game works perfectly by adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options!
  • kisak-valvemaintainer · 2019-03-12 · Neverwinter
    By default, Proton uses DXVK to translate D3D10 and D3D11 to Vulkan. You can add `PROTON_USE_WINED3D=1 %command%` to the game's launch options to have it use OpenGL for games using those graphics APIs.

Proton versions over time

Launch lines, newest first

PROTON_USE_WINED3D=1 %command%
PROTON_USE_WINED3D11=1 %command%