protonscr

Dark Tide

appid 1361210 4 threads, 1 open 75 comments last activity 2026-07-11
Latest maintainer comment · kisak-valve · 2026-04-30 · #6573
Hello @SP220HawkFire, can you take lsfg-vk out of the mix and check how it behaves?
Threads

Warhammer 40,000: Darktide proton open 1 matching

#6573 · 62 comments · opened 2023-02-26 · last comment 2026-07-11 by HistyFisty
comment by UsrBern · 2026-06-29 · view · github
... command%` - `PROTON_LOG=1 RADV_DEBUG=nodcc %command%` - `PROTON_LOG=1 VKD3D_CONFIG=single_queue,no_upload_hvv,nodxr VKD3D_FRAME_RATE=60 %command%` - `forced RADV Vulkan ...

Warhammer 40,000: Darktide proton closed

#9726 · 1 comments · opened 2026-04-29 · last comment 2026-04-30 by kisak-valve

Warhammer 40,000: Darktide rendering artifacts vkd3d closed

#1302 · 11 comments · opened 2022-11-20 · last comment 2023-05-08 by atomicflag

Dark Tide Crashes at prologue proton closed

#6337 · 1 comments · opened 2022-11-23 · last comment 2022-11-24 by kisak-valve
Recent activity
  • HistyFisty · 2026-07-11 · Warhammer 40,000: Darktide
    Switching from Transformer to CNN still crashes the game in the same instance. But afterwards its fine.
  • spaghetticodez · 2026-07-05 · Warhammer 40,000: Darktide
    On 4080 (lastest cachyOS, 7.1.2-2-cachyos, 610.43.02 drivers) using DLSS and "transformer model" game crashes, can be in seconds or minutes (in-missions). Using CNN fixes it (just get graphical glitches like bended or wr...
  • Ortinik · 2026-07-04 · Warhammer 40,000: Darktide
    # Compatibility Report - Name of the game with compatibility issues: Warhammer 40,000: Darktide - Steam AppID of the game: 1361210 ## System Information - GPU: AMD Radeon RX 6700M - Video driver version: Mesa 26.1.3 - Ke...
  • UsrBern · 2026-06-29 · Warhammer 40,000: Darktide
    # Compatibility issue report ## Summary Darktide consistently crashes shortly after pressing Space at the title screen and loading past the "verifying inquisitorial identification" screen. On an older kernel, the crash c...
  • rubendelmonte · 2026-05-07 · Warhammer 40,000: Darktide
    Ray tracing causes game freeze and return to desktop after few seconds/couple of minutes with message err:winevulkan:signaller_worker wait timed out with non-empty poll list - no other visible messages or errors. Hello! ...
  • SP220HawkFire · 2026-04-30 · Warhammer 40,000: Darktide
    > Hello [@SP220HawkFire](https://github.com/SP220HawkFire), can you take lsfg-vk out of the mix and check how it behaves? i removed lsfg-vk as far as i know (it had me add files to ~/.local/share/applications ~/.local/sh...
  • kisak-valvemaintainer · 2026-04-30 · Warhammer 40,000: Darktide
    Hello @SP220HawkFire, can you take lsfg-vk out of the mix and check how it behaves?
  • kisak-valvemaintainer · 2026-04-30 · Warhammer 40,000: Darktide
    Hello @SP220HawkFire, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/6573#issuecomment-434850413...

Proton versions over time

Launch lines, newest first

PROTON_LOG=1 RADV_DEBUG=nodcc %command%
PROTON_LOG=1 VKD3D_CONFIG=single_queue,no_upload_hvv,nodxr VKD3D_FRAME_RATE=60 %command%
LD_PRELOAD="" %command% --lua-heap-mb-size
VKD3D_DEBUG=warn VKD3D_SHADER_DEBUG=warn VKD3D_LOG_FILE=/tmp/vkd3d.log PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 MANGOHUD=1 %command%