> If you launch with `DXVK_HUD=1 %command%` you should be able to see if it's running Directx since it should then go through dxvk and the hud would show. I will try this this evening :)
If you launch with `DXVK_HUD=1 %command%` you should be able to see if it's running Directx since it should then go through dxvk and the hud would show.
After retesting (7.0.3 on Steam Deck), the blue screen always appear after the first village is integrated in the first tutorial (after attacking it). I played the same tutorial on PC, and there is no specific screen app...
> Thanks for confirming. Hadn't checked in a while For now it seems like the workaround is to use the Directx version. Dunno if the issue has been investigated any further. > > Edit: I'm replying to the person below. Dun...