> It's normal for those files to get quite large depending on the game. However, 400MB before the main menu in a D3D9 game is a bit odd. Mh definitely weird then, I've already reached a 1.2GB file, and still not booted i...
> Could you please make an apitrace? Just download the apitrace binaries, grab the 32bit d3d9.dll wrapper file and drop that right next to the exe file of the game. Hi K0bin, the iw4x.trace file is already over 400MB and...
Could you please make an apitrace? Just download the apitrace binaries, grab the 32bit d3d9.dll wrapper file and drop that right next to the exe file of the game.
> Why did you close the issue? For some reason I read that having this with game causes ambient occlusion to be buggy, I tested it without dxvk (probably not enough) and somehow came to the conclusion that it bugged it, ...
Have you checked whether this happens with the regular Nvidia D3D9 driver? I wouldn't be surprised at all if this is just a side-effect of the SSAO algorithm they went with. If it only happens with DXVK, we really need t...