protonscr

Dead Space

appid 2023 2 threads, 2 open 5 comments last activity 2026-10-18
Latest maintainer comment · doitsujin · 2026-10-18 · #3376
Well the new compiler introduced in 3.0 *is* substantially slower than the old one, and this game certainly has its share of stupidly huge shaders that are being compiled on demand. It's also a lot less broken and fixes some real rendering issues in this game.
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Dead Space - Performance issues with v3.0.1 but not with 2.14.1 vkd3d open

#3376 · 3 comments · opened 2026-10-17 · last comment 2026-10-18 by doitsujin
Recent activity
  • Well the new compiler introduced in 3.0 *is* substantially slower than the old one, and this game certainly has its share of stupidly huge shaders that are being compiled on demand. It's also a lot less broken and fixes ...
  • > 1. Are you sure you didn't just have a poulated driver shader cache (maybe via fossilize/steam shader pre-caching) when playing with vkd3d-proton 2.14.1? I don't think this is something likely to have changed or regres...
  • Are you sure you didn't just have a poulated driver shader cache (maybe via fossilize/steam shader pre-caching) when playing with vkd3d-proton 2.14.1? I don't think this is something likely to have changed or regressed. ...
  • ### Description Same description as OP, see above. Here is a screenshot from directly after the crash: ### System information **GPU**: Intel Arc B580 (Sparkle, Battlemage G21 / BMG G21) **Driver**: (using "vulkaninfo --s...
  • I have the same issue and will upload my logs today. Here's an additional forum entry that I found from Oktober 2025: https://steamcommunity.com/app/1501750/discussions/0/573770913622894488/

Proton versions over time

Launch lines, newest first

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