protonscr

THE FINALS

appid 2073850 4 threads, 1 open 935 comments last activity 2026-10-28
Latest maintainer comment · kisak-valve · 2026-08-24 · #7317
THE FINALS extreme fps drops while moving the mouse with ntsync Issue transferred from https://github.com/ValveSoftware/Proton/issues/10091. @slonkazoid posted on 2026-08-24T18:18:58: # Compatibility Report - Name of the game with compatibility issues: THE FINALS - Steam AppID of the game: 2073850 ## System Information - GPU: 9060 XT 16G - Video driver version: Mesa 26.1.6 - Kernel version: 7.1.9-...
Threads

THE FINALS proton open

#7317 · 932 comments · opened 2023-12-08 · last comment 2026-10-26 by Sephiroth64

The Finals stuck at EAC anti cheat initializing and keep asking for secure boot enabled proton closed

#8033 · 1 comments · opened 2024-08-28 · last comment 2024-08-28 by kisak-valve

THE FINALS proton closed

#7413 · 1 comments · opened 2024-01-16 · last comment 2024-01-16 by kisak-valve

THE FINALS proton closed

#7403 · 1 comments · opened 2024-01-12 · last comment 2024-01-12 by edilaga
Recent activity
  • Sephiroth64 · 2026-10-26 · THE FINALS
    > 29\. > 30. > 22. Hi all now something happen after release 12 season, game freezes in menu on 45% of shader compiling > > [code] > > > Fixed by using old proton-ge 10-21 Hey this worked for me tysm !
  • twiggshub · 2026-10-25 · THE FINALS
    > Replying to https://github.com/ValveSoftware/Proton/issues/7317#issuecomment-6394259100 Gave it a try with the same settings as my old reply, this did not work for me unfortunately. Crashes a few seconds into the game ...
  • volnes · 2026-10-25 · THE FINALS
    > 30\. > 22. Hi all now something happen after release 12 season, game freezes in menu on 45% of shader compiling > > > Hey literally just installed debian today and this issue is happening to me as well. Have you found ...
  • Sephiroth64 · 2026-10-25 · THE FINALS
    > 22\. Hi all now something happen after release 12 season, game freezes in menu on 45% of shader compiling Hey literally just installed debian today and this issue is happening to me as well. Have you found a fix? Also ...
  • endlessterror · 2026-10-23 · THE FINALS
    > Replying to https://github.com/ValveSoftware/Proton/issues/7317#issuecomment-6347803711 I've found something that might be of use. My main monitor is connected over DisplayPort and supports FreeSync. I've taken two pho...
  • FurryMileon · 2026-10-23 · THE FINALS
    You're right, I was wrong about that, sorry. I re-checked on Proton Experimental (11.0-20261014) and `SystemCall` at 0x7ffe0308 stays 1 the whole time. Log (PROTON_LOG=1, practice range, zstd, 2 GB uncompressed): https:/...
  • gofman · 2026-10-22 · THE FINALS
    > In THE FINALS something inside the process makes that page writable and clears the byte. After that every NT call through the stubs runs a real syscall and gets caught by syscall user dispatch, so one SIGSYS per call. ...
  • FurryMileon · 2026-10-22 · THE FINALS
    Some findings on the SIGSYS spam in this game (re: the "concerning amount of SIGSYSes" report from #10091 that got moved here). I spent a while digging into it on my machine, maybe it's useful to someone who actually kno...

Proton versions over time

Launch lines, newest first

DISABLE_LAYER_MESA_ANTI_LAG=1 %command%
%command% -d3d11
LD_PRELOAD="" __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 DXVK_NVAPI_VKREFLEX=1 PROTON_VKD3D_LOWLATENCY=1 PROTON_USE_NTSYNC=1 PULSE_LATENCY_MSEC=50 PROTON_LOG=1 gamemoderun %command
%command% -dx11
PROTON_USE_NTSYNC=1 %command%
VKD3D_SWAPCHAIN_PRESENT_MODE=IMMEDIATE VKD3D_SWAPCHAIN_LATENCY_FRAMES=1 %command%

Launch options

Upstream links

DLLs

Error codes