Hello @nevanlowe, there's a couple years of changes between Proton 9.0 and Proton Experimental. Can you check how the game behaves with Proton 10 and/or 11 to reduce the time frame?
For whatever it is worth to them, it looks like [Fedora](https://www.phoronix.com/news/Fedora-39-Max-Map-Count-Approve) and [Pop! OS](https://github.com/pop-os/default-settings/pull/172) have also done this. I didn't loo...
> [@zeldaAhmed](https://github.com/zeldaAhmed), I began having intermittent crashing problems after 10 to 15 minutes of gameplay after the new engine update. What fixed it for me was increasing `/proc/sys/vm/max_map_coun...
@zeldaAhmed, I began having intermittent crashing problems after 10 to 15 minutes of gameplay after the new engine update. What fixed it for me was increasing `/proc/sys/vm/max_map_count` to 262144. It might be worth a t...
I seem to be getting frequent intermittent crashing now the game switching to the new engine Log (using `PROTON_LOG=1 %command%`): https://drive.google.com/file/d/1NX4DtpZeIFaIgffZhDMrnZ4-_HClv-ly/view?usp=sharing # Syst...
Update: I checked dmesg and while a game is running it resets my keyboard about every 1.2 seconds [code] The following udev rule seems to make the issue go away and allow me to use newer proton versions. [code]