> I am actually amazed I was wrong all along at thinking ntsync was just enabled by default. You need to load some modules that are not automatically detected. One way to make sure the module is loaded to add file like n...
@simifor the `ntsync` module was indeed not enabled by default. After enabling it (`echo ntsync | sudo tee /etc/modules-load.d/ntsync.conf`) and rebooting, all good. Thank you.
This is funny. I just found out _ntsync_ is not loaded by default. I had to manually load ntsync: `# modprobe ntsync` After loading _ntsync_ it does work under Proton 11.0 (Beta) with XanMod Kernel 7.0.0 on Parabola GNU/...
@ipr @ranplayer @dariox86 proton 11 defaults to the new ntsync when the kernel counterpart is present as well, and it's expected for the game to launch normally with ntsync. The kernel part was upstreamed on 6.14, so if ...
On my end it does not work with Proton 11.0 (Beta), though it does work out of the box with GE-Proton10-34. I am on Parabola GNU/Linux-libre with XanMod 7.0.0.
Here on my end running this game with Proton 11.0 (beta) still requires `PROTON_NO_FSYNC` (`PROTON_NO_ESYNC` is no longer needed though). Tested on vanilla Arch, kernel `6.18.17`.