protonscr

Melty Blood Actress Again Current Code

appid 411370 1 threads, 1 open 15 comments last activity 2026-08-02
Latest maintainer comment · kisak-valve · 2020-09-14 · #271
Hello @namtsui, looks like this is a DirectX 9 game and D3D9 support was integrated into DXVK to translate it into Vulkan. DXVK/D3D9 was enabled by default in Proton 5.0. Nouveau does not support Vulkan at all, which is why the game failed to run on your system. You could try adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options to tell Proton to use wine's DirectX to OpenGL render ...
Threads

Melty Blood Actress Again Current Code proton open 1 matching

#271 · 15 comments · opened 2018-08-23 · last comment 2026-08-02 by RobertTheSable
comment by coaxcode · 2023-04-15 · view · github
... Experimental too old for this? I tried GE-Proton7-55 but game crashed with blackscreen when intro video ...
Recent activity
  • RobertTheSable · 2026-08-02 · Melty Blood Actress Again Current Code
    Gamepad input doesn't work on the current Proton Experimental. ## System Information - GPU: RX 480 - Video driver version: Mesa 26.1.5 - Kernel version: 7.1.4 - Link to full system information report as [Gist](https://gi...
  • Blisto91 · 2023-05-24 · Melty Blood Actress Again Current Code
    The graphical artifacts should be fixed in upstream dxvk now. Edit: now included in Proton Experimental
  • coaxcode · 2023-04-15 · Melty Blood Actress Again Current Code
    I'm on OpenSUSE Tumbleweed with amdgpu using Mesa-23.0.1 testing the game with Proton 7.0-6 and Experimental. On both Proton versions videos work fine and there is no full screen graphical corruption, however there is st...
  • SomeDood64 · 2022-09-17 · Melty Blood Actress Again Current Code
    > When trying this game on the Steam Deck, there's a graphical corruption issue that occurs on certain visual effects (namely when blocking attacks, when characters slam into a wall and when someone activates Heat or Blo...
  • > @Kumubou I can reproduce your issue on Deck using the Stable channel (System->Os Update Channel). With Beta it looks better but there is still a black square. Can you confirm? I was able to get the effects to show up a...
  • Ok, it's a known issue (D3D9 games using feedback loops with DCC). As a temporary workaround, you can use RADV_DEBUG=nodcc. I will merge https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17356 to Mesa main. It wi...
  • @Kumubou I can reproduce your issue on Deck using the Stable channel (System->Os Update Channel). With Beta it looks better but there is still a black square. Can you confirm?
  • When trying this game on the Steam Deck, there's a graphical corruption issue that occurs on certain visual effects (namely when blocking attacks, when characters slam into a wall and when someone activates Heat or Blood...

Proton versions over time

Launch lines, newest first

PROTON_USE_WINED3D=1 %command%

Launch options