@leillo1975, snippets from the log are from your opening post before you worked around mfc42. @HonkingGoose I read Net.dll in the log: `which is needed by L"Z:\\media\\3TB\\SteamLibrary\\steamapps\\common\\GT Legends\\Net.dll"` and interpreted it as a game library, not the .NET framework. There aren't other indicators that .NET is involved.
An additional behaviour I've noticed in modern versions of Proton (>= 7.0) is that gain is not restored correctly after exiting a menu. [code] You can spam `Alt+F` every time you enter a menu to reset the gain to the 'ap...
I believe I've found the reason for non-functional FFB in Proton version >= 7.0. The game only initialises PERIODIC FFB a single time, then continuously updates the values from there on out; if this initialisation fails,...
It doesn't seem like my wheel is supported by this driver. Regardless, since the in-kernel driver works just fine on the host and on older Proton versions, the newer Proton versions should understand it just fine. Maybe ...
Is really strange, the FFB of this game didn't work well with the In-Kernel driver. I must use [new-lg4ff](https://github.com/berarma/new-lg4ff) to activate all effects. Do you try this module driver?