protonscr

RiME

appid 493200 1 threads, 1 open 31 comments last activity 2019-03-27
Latest maintainer comment · kisak-valve · 2019-01-06 · #1835
Hello @jonbitzen, since PROTON_NO_ESYNC=1 makes a difference, please run [`ulimit -Hn`](https://github.com/ValveSoftware/Proton/wiki/Requirements#fd-limit-requirements) and verify it gives a high value and not 4096.
Threads

RiME proton open 2 matching

#1835 · 31 comments · opened 2018-10-28 · last comment 2019-03-27 by Vash63
comment by ryao · 2018-12-11 · view · github
... Unimplemented function secur32.dll.AcquireCredentialsHandleW called at address 0x7b44af1c (thread 0067), starting debugger... 27500.568:0024:0067:trace ...
comment by zfigura · 2018-10-28 · view · github
`36865.503:0025:006a:trace:module:MODULE_InitDLL` (0x7fed7a450000 L"secur32.dll",PROCESS_ATTACH,(nil)) - CALL *** buffer overflow detected ***: Z ...
Recent activity
  • Vash63 · 2019-03-27 · RiME
    Doubled controller input is confirmed fixed, as is the shadowing issue mentioned a while back. I do have one more bug now though, 'Fullscreen' mode doesn't work properly and is off-center. Borderless works perfectly thou...
  • aeikum · 2019-03-27 · RiME
    The duplicated controller fix is included in 4.2-1. Please retest.
  • NoXPhasma · 2019-03-27 · RiME
    Works out of the box with proton 4.2-1. No audio issues, no crashes, no controller issues. Systeminfo: https://gist.github.com/NoXPhasma/b6e8c494cc5f92bbae4aae1f81cb25ee
  • Vash63 · 2019-03-07 · RiME
    Great news, I'll test it one more time whenever the Proton release happens! On Thu, 7 Mar 2019, 18:28 Andrew Eikum, wrote: > The doubled controller input issue has been fixed in Wine and will be > included in a future Pr...
  • aeikum · 2019-03-07 · RiME
    The doubled controller input issue has been fixed in Wine and will be included in a future Proton release. https://source.winehq.org/git/wine.git/commit/d1b19a2d0acad40ab8786f5d75c0cebd52ae6cf2
  • Vash63 · 2019-03-02 · RiME
    I forgot to mention in this thread but the latest Nvidia drivers released for the 1660ti fix both my crashing and shadow issues. This game is now basically perfect aside from the doubled controller input issue which can ...
  • ziabice · 2019-03-02 · RiME
    This worked like a charm for me out of the box with Proton 3.16-7 Beta, at maximum graphic detail. For what I have played it was a click'n'play experience, with high FPS. I had to set the video mode to "Fullscreen" inste...
  • liam-middlebrook · 2019-02-21 · RiME
    For the shadow corruption issue I left a comment [here](https://github.com/doitsujin/dxvk/issues/267#issuecomment-465245216) with a driver version that contains a fix for it. Unfortunately that driver also contains a bug...

Proton versions over time

Launch lines, newest first

PROTON_NO_ESYNC=1 %command%

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