protonscr

HELLDIVERS™ 2

appid 553850 4 threads, 1 open 432 comments last activity 2026-10-29
Latest maintainer comment · kisak-valve · 2026-10-21 · #7486
Helldivers 2 crashes Issue transferred from https://github.com/ValveSoftware/Proton/issues/10293. @LEV1XTHXN posted on 2026-10-21T23:00:35: # Compatibility Report - Name of the game with compatibility issues: Helldivers 2 - Steam AppID of the game: 553850 ## System Information - GPU: RX 7700 XT - Video driver version: Mesa - Kernel version: Fedora 43, kernel 7.1.8 - Link to full system information...
Threads

HELLDIVERS™ 2 proton open

#7486 · 429 comments · opened 2024-02-08 · last comment 2026-10-29 by greatguitartist

HELLDIVERS 2 - Game only launches with Proton Hotfix after recent update proton closed

#9816 · 1 comments · opened 2026-05-25 · last comment 2026-05-25 by kisak-valve

HELLDIVERS™ 2 No connection to server. proton closed

#7491 · 1 comments · opened 2024-02-11 · last comment 2024-02-11 by kisak-valve
Recent activity
  • greatguitartist · 2026-10-29 · HELLDIVERS™ 2
    > Replying to https://github.com/ValveSoftware/Proton/issues/7486#issuecomment-6483967508 Edit: Found a Reddit post about installing Proton EAC Runtime on Steam, as it doesn't install automatically. https://www.reddit.co...
  • Kivarnis · 2026-10-29 · HELLDIVERS™ 2
    > Replying to https://github.com/ValveSoftware/Proton/issues/7486#issuecomment-6328500500 Also have been experiencing this for ages. I get random crashes in this specific game with zero consistency, but play other more d...
  • greatguitartist · 2026-10-29 · HELLDIVERS™ 2
    **System** - Distro: Kubuntu 26.04 LTS (KDE Plasma 6.6.6, Wayland) - Kernel: 7.0.0-42-generic - CPU: AMD Ryzen 9 9900X (integrated Radeon present, not used for display) - GPU: NVIDIA GeForce RTX 5080, driver 595.99.02 (o...
  • jegglest · 2026-10-24 · HELLDIVERS™ 2
    The access violation at ntdll+0x2D0B9 is the same race, ending in Wine's debug logging under PROTON_LOG @JoaoVictorRosmaninho thanks, the registers pin this down. `ntdll.dll+0x2D0B9` is `RtlLeaveCriticalSection+0x39`, in...
  • JoaoVictorRosmaninho · 2026-10-24 · HELLDIVERS™ 2
    Same D3D12TaskDispatcherThread crash ( +0x7086fe → +0x9f60ed ) still reproduces on bleeding-edge 20261023, as an access violation in ntdll instead of 0xC0000008 @jegglest this is a data point for your analysis. On bleedi...
  • jegglest · 2026-10-24 · HELLDIVERS™ 2
    Root cause of the `0xC0000008` crash on `D3D12TaskDispatcherThread` since 7.2.0, compared with Windows, and the fix in bleeding-edge The `STATUS_INVALID_HANDLE` that @lancefaul, @JanmanX, @Jesse-Cachai, @neilagnu-jpg and...
  • kisak-valvemaintainer · 2026-10-21 · HELLDIVERS™ 2
    Helldivers 2 crashes Issue transferred from https://github.com/ValveSoftware/Proton/issues/10293. @LEV1XTHXN posted on 2026-10-21T23:00:35: # Compatibility Report - Name of the game with compatibility issues: Helldivers ...
  • gabriele2000 · 2026-10-21 · HELLDIVERS™ 2
    I cannot join other people's sessions, Proton-ge-11.11 or proton-experimental bleeding-edge doesn't fix the issue. Gentoo linux. [steam-553850.zip](https://github.com/user-attachments/files/33790554/steam-553850.zip)

Proton versions over time

Launch lines, newest first

MANGOHUD=1 DISABLE_LAYER_MESA_ANTI_LAG=1 %command%
PROTON_ENABLE_WAYLAND=1 gamemoderun mangohud %command% --useallavailablecores --use-d3d12
PROTON_VKD3D_HEAP=1 PROTON_USE_NTSYNC=1 DXVK_ASYNC=1 PROTON_ENABLE_WAYLAND=1 gamemoderun mangohud %command% --useallavailablecores --use-d3d12
WINE_FULLSCREEN_INTEGER_SCALING=0 DXVK_ASYNC=1 %command%
obs-gamecapture gamemoderun %command%
mangohud gamemoderun %command%