protonscr

9 Monkeys of Shaolin

appid 739080 1 threads, 1 open 4 comments last activity 2021-03-20
Latest maintainer comment · kisak-valve · 2021-03-20 · #4680
Thanks, the gameoverlayrenderer.so errors are harmless red herrings. When Steam launches any game, it tries to load a 32 bit and 64 bit variant of the Steam overlay. One should silently work while the other fails harmlessly. It's common to see some SEH chatter and without getting more specific, grep'ing for `exception` by itself doesn't add any insight. This game might benefit from support for Med...
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9 Monkeys of Shaolin proton open

#4680 · 4 comments · opened 2021-03-20 · last comment 2021-03-20 by kisak-valve
Recent activity
  • kisak-valvemaintainer · 2021-03-20 · 9 Monkeys of Shaolin
    Thanks, the gameoverlayrenderer.so errors are harmless red herrings. When Steam launches any game, it tries to load a 32 bit and 64 bit variant of the Steam overlay. One should silently work while the other fails harmles...
  • ScriptJunky · 2021-03-20 · 9 Monkeys of Shaolin
    also worth noting from the logs; [code] [code] The ELF errors are interesting because it seems to be throwing it on both 32 and 64 bit libraries.....
  • ScriptJunky · 2021-03-20 · 9 Monkeys of Shaolin
    && done, except when running it this time I was actually able to get back to the window pager and forcibly close the app. I also replaced all instances of my linux username with my Github username for privacy's sake. [st...
  • kisak-valvemaintainer · 2021-03-20 · 9 Monkeys of Shaolin
    Hello @ScriptJunky, please add [`PROTON_LOG=1 %command%`](https://github.com/ValveSoftware/Proton#runtime-config-options) to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report ...

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