Hello @Florararie, we're using one issue report per unofficially supported game title. Please do not intentionally open duplicate compatibility reports. Closing as a duplicate of #4044.
if anyone gets dlss 5 working with this title - I'd be most interested - https://github.com/faisalkindi/DLSS5oneclick UPDATE looks like its already dropped - https://www.youtube.com/watch?v=9ZpDbfBfWHA&t=6s
for anyone else experiencing this voice desync and animation issue with heavy rain, try installing xact_x64 with winetricks or protontricks. no overrides needed.
@simifor here is the log using only `PROTON_LOG=+hid %command%` on Proton Experimental using the same instructions given previously. Launch game, connect controller, glyphs change, and then exit. Behavior still present o...
@Florararie when you have several proton versions affected, it's best to bring logs from the newest version, so try grabbing a +hid log with proton experimental, don't add PREFER_SDL for this one. Also attach the result ...
Seeing this behavior in the log, possibly the point of interest here. [code] Also here [code] Though of course I'm pretty inexperienced in this avenue so I could be wrong haha. In any case, if this is the culprit.. seems...
@simifor Yes the full parameter included `%command%` Not sure if you'd like the log to include the Prefer SDL argument but here it is with the launch options being purely `PROTON_LOG=+hid %command%` for the log done as y...
@Florararie what was your full launch parameter? you need `PROTON_PREFER_SDL=1 %command%`, if you don't specify %command%'s position, it will be assumed by the client that what you're setting is meant to be an argument f...
Tried a fresh prefix on Proton 9 using the `PROTON_PREFER_SDL=1` launch option, no change in behavior on my end.  evtest showing th...