protonscr

Saints Row The Third Remastered

appid 978300 1 threads, 1 open 8 comments last activity 2024-12-23
Latest maintainer comment · kisak-valve · 2021-05-26 · #4860
Tracking note: Dropping the Mesa / RADV labels because setting `RADV_FORCE_VRS` is clearly not a default.
Threads

Saints Row The Third Remastered proton open 5 matching

#4860 · 8 comments · opened 2021-05-26 · last comment 2024-12-22 by Plarpoon
comment by hakzsam · 2021-05-26 · view · github
... the sense that the game works perfectly fine without changing RADV_FORCE_VRS, right? Note that RADV_FORCE_VRS="1x1" does nothing.
comment by frostworx · 2021-05-26 · view · github
... So I tried overriding it with `RADV_FORCE_VRS="1x1"` and indeed this fixes the problem!
Recent activity
  • Plarpoon · 2024-12-22 · Saints Row The Third Remastered
    # Compatibility Report - Name of the game with compatibility issues: Saints Row®: The Third™ Remastered - Steam AppID of the game: 978300 ## System Information - Distro: Fedora Kinoite - GPU: AMD Radeon RX 7900 XTX - Vid...
  • CygnusTerminal · 2022-04-27 · Saints Row The Third Remastered
    Nvidia drivers have a strange black overlay bug. Attaching proton log. Specs here: https://gist.github.com/CygnusTerminal/ec60214e8c9db3670ad98386b9ec4488 [steam-978300.log](https://github.com/ValveSoftware/Proton/files/...
  • frostworx · 2021-05-26 · Saints Row The Third Remastered
    I definitely do not set `RADV_FORCE_VRS="2x2"` myself intentionally, but I can confirm that the problem is on my end. Looks like something pulls this in, and I ~~'ll find~~ found it, but it is clearly no proton issue. Ap...
  • frostworx · 2021-05-26 · Saints Row The Third Remastered
    Need to find out then where `RADV_FORCE_VRS="2x2"` comes from, because I can't remember that I ever used that variable. Will report back when I found it.
  • kisak-valvemaintainer · 2021-05-26 · Saints Row The Third Remastered
    Tracking note: Dropping the Mesa / RADV labels because setting `RADV_FORCE_VRS` is clearly not a default.
  • hakzsam · 2021-05-26 · Saints Row The Third Remastered
    So, this is actually not a bug in the sense that the game works perfectly fine without changing RADV_FORCE_VRS, right? Note that RADV_FORCE_VRS="1x1" does nothing.
  • frostworx · 2021-05-26 · Saints Row The Third Remastered
    It doesn't, but thanks a lot for the suggestion! Your suggestion made me check the env variables though, and I recognized that `RADV_FORCE_VRS="2x2"` is set by default. So I tried overriding it with `RADV_FORCE_VRS="1x1"...
  • hakzsam · 2021-05-26 · Saints Row The Third Remastered
    Does RADV_DEBUG=nohiz help?

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