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dxvk
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Game compatibility - Unofficial
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amd radv
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23
results, 44 hits for
RADV_DEBUG=nohiz
Saints Row The Third Remastered
appid 978300
1 threads, 1 open
1 matching
Saints Row The Third Remastered
proton
open
Game compatibility - Unofficial
#4860 · 8 comments · updated 2024-12-23 · 1 matching
comment by
hakzsam
· 2021-05-26 ·
view
·
github
Does
RADV_DEBUG=nohiz
help?
FAQ meta-issue
dxvk
closed
READ ME
#88 · 9 comments · updated 2018-06-30 · 1 matching
comment by
ChristophHaag
· 2018-02-19 ·
view
·
github
In mesa git and/or stable there are some issues with HIZ. `
RADV_DEBUG=nohiz
` may help. Example Skyrim ...
FarCry4 black screen. Retested
dxvk
closed
amd radv
#229 · 5 comments · updated 2018-10-02 · 2 matching
comment by
steemandlinux
· 2018-04-06 ·
view
·
github
RADV_DEBUG=nohiz
doesn`t help for me.
comment by
doitsujin
maintainer
· 2018-04-06 ·
view
·
github
... if things don't work on RADV, try again with `
RADV_DEBUG=nohiz
`. The validation errors seem to be ...
Prototype 2 rendering textures black
dxvk
closed
#3202 · 4 comments · updated 2023-01-21 · 2 matching
comment by
CarnageDevs
· 2023-01-21 ·
view
·
github
RADV_DEBUG=nohiz
,nodcc fixed it for me, thanks!
comment by
mbriar
· 2023-01-21 ·
view
·
github
It seems to render correctly here, so it might be a driver issue, can you try
RADV_DEBUG=nohiz
...
Jump Space
appid 1757300
1 threads, 1 open
2 matching
Jump Space
proton
open
Game compatibility - Unofficial
#9063 · 5 comments · updated 2026-04-13 · 2 matching
comment by
dastrukar
· 2025-09-22 ·
view
·
github
Unfortunately, using `
RADV_DEBUG=nohiz
%command%` doesn't fix it :[
comment by
runar-work
· 2025-09-22 ·
view
·
github
Does it still happen if you add
RADV_DEBUG=nohiz
to launch options?
Nebulous: Fleet Command having graphical glitches/defects.
dxvk
closed
d3d11
amd radv
not our bug
#2951 · 7 comments · updated 2022-09-23 · 2 matching
comment by
mbriar
· 2022-09-22 ·
view
·
github
Try `
RADV_DEBUG=nohiz
%command%` as launch option in steam @ElijahRS
comment by
Blisto91
· 2022-09-22 ·
view
·
github
ElijahRS confirmed on discord that `
RADV_DEBUG=nohiz
%command%` makes the issue go away. So seems like a driver ...
Shadow artifacts in World of Warcraft
dxvk
closed
amd radv
#737 · 12 comments · updated 2019-03-16 · 3 matching
comment by
gonX
· 2018-10-26 ·
view
·
github
I'm also having this issue and can confirm setting `
RADV_DEBUG=nohiz
` fixes this.
comment by
doitsujin
maintainer
· 2018-10-26 ·
view
·
github
Does this go away when you set the environment variable `
RADV_DEBUG=nohiz
`? I've seen this before in ...
comment by
lavadrop
· 2018-10-27 ·
view
·
github
> I'm also having this issue and can confirm setting `
RADV_DEBUG=nohiz
` fixes this. Can you test if ...
F1 2021
appid 1134570
1 threads, 1 open
1 matching
F1 2021
proton
open
Game compatibility - Unofficial
Regression
NVIDIA drivers
#4966 · 77 comments · updated 2023-05-06 · 1 matching
comment by
hakzsam
· 2021-12-29 ·
view
·
github
It seems
RADV_DEBUG=nohiz
"fixes" the shadows flickering. I will look into a fix.
Banished: blocky shadows
dxvk
closed
bug
amd radv
#413 · 10 comments · updated 2018-06-09 · 2 matching
comment by
hakzsam
· 2018-06-07 ·
view
·
github
Yeah, looks like only GFX9 is affected. Please try to launch the game with
RADV_DEBUG=nohiz
comment by
frysztak
· 2018-06-08 ·
view
·
github
... Please try to launch the game with
RADV_DEBUG=nohiz
That worked! > I haven't tested AMDVLK yet but ...
The Witcher 3: Known issues
dxvk
closed
READ ME
#138 · 239 comments · updated 2022-05-03 · 3 matching
comment by
shmerl
· 2018-05-18 ·
view
·
github
Also, there is no need for `
RADV_DEBUG=nohiz
` for Vega anymore. radv works fine without it now in ...
comment by
shmerl
· 2018-03-22 ·
view
·
github
> It should run with mesa-git and
RADV_DEBUG=nohiz
set. That helped, thanks! Is this related? https://bugs ...
comment by
doitsujin
maintainer
· 2018-03-22 ·
view
·
github
... It should run with mesa-git and `
RADV_DEBUG=nohiz
` set.
The Witness
dxvk
closed
bug
#10 · 27 comments · updated 2018-05-21 · 2 matching
comment by
exolyte
· 2018-01-27 ·
view
·
github
... Using mesa 17.3.3 with
RADV_DEBUG=nohiz
.
comment by
doitsujin
maintainer
· 2018-01-27 ·
view
·
github
... causing the issues, but with mesa-git and `
RADV_DEBUG=nohiz
` it seems that the high settings preset renders ...
Crimson Desert
appid 3321460
2 threads, 1 open
10 matching
Crimson Desert
proton
open
Game compatibility - Unofficial
NVIDIA drivers
#9595 · 292 comments · updated 2026-08-28 · 10 matching
comment by
mensinda
· 2026-04-11 ·
view
·
github
With the new patch (`1.03.00`) setting `
RADV_DEBUG=nohiz
` crashes the game on startup for me. Did ...
comment by
MaxBosse
· 2026-04-04 ·
view
·
github
... Setting `
RADV_DEBUG=nohiz
` does get rid of it again, but I've noticed some artifacts on the pillars ...
8 more matching in this thread
Lords of the Fallen missing objects after Mesa + DXVK upgrade
dxvk
closed
#985 · 4 comments · updated 2019-04-02 · 2 matching
comment by
Faalagorn
· 2019-03-30 ·
view
·
github
... on Factory, right now I'm running with `
RADV_DEBUG=nohiz
` until mesa-git get updated in unofficial arch ...
comment by
doitsujin
maintainer
· 2019-03-29 ·
view
·
github
... You can start the game with `
RADV_DEBUG=nohiz
` as a workaround for now.
Heroes of the Storm logs and trace
dxvk
closed
bug
#31 · 11 comments · updated 2018-01-29 · 1 matching
comment by
doitsujin
maintainer
· 2018-01-25 ·
view
·
github
mesa-git is broken and requires `export
RADV_DEBUG=nohiz
` to work correctly, as is mentioned on the driver ...
[regression] Spider-Man Shattered Dimensions blocky effect
dxvk
closed
d3d9
#3593 · 3 comments · updated 2023-08-19 · 1 matching
issue by
Blisto91
· 2023-07-29 ·
view
·
github
... Running with `
RADV_DEBUG=nohiz
` also rids the issue. ### Software information Spider-Man Shattered Dimensions Highest settings ### System information ...
Guild Wars 2 grid like artifacts / lines on some textures
dxvk
closed
game bug
#5610 · 5 comments · updated 2026-05-28 · 1 matching
issue by
lydkowski
· 2026-05-02 ·
view
·
github
... PROTON_USE_WINED3D=1 %command%
RADV_DEBUG=nohiz
,nodcc does not change anything, no launch option changes anything The issue persists ...
Tekken 7 - full system lockup (FIX) sortof.
dxvk
closed
amd radv
#262 · 8 comments · updated 2018-06-08 · 1 matching
issue by
Zuiron
· 2018-04-09 ·
view
·
github
... ingame characters are invisible. you see only hair.
RADV_DEBUG nohiz
- makes it so characters are visible, without it ...
Dragon Age Inquisition fails to start sporadically
dxvk
closed
bug
dxgi
#293 · 22 comments · updated 2024-11-02 · 1 matching
issue by
Alexander--
· 2018-04-17 ·
view
·
github
... It appears, that successful results can be obtained only with `
RADV_DEBUG=nohiz
`. radv/mesa-18.0 and wine ...
LEGO Star Wars: The Skywalker Saga graphical glitches
dxvk
closed
d3d11
amd radv
#2614 · 6 comments · updated 2022-07-04 · 2 matching
comment by
Blisto91
· 2022-04-17 ·
view
·
github
... I'm probably missing something obvious. :) I can still reproduce it with `
RADV_DEBUG=nohiz
`
comment by
Oschowa
· 2022-04-17 ·
view
·
github
... You can try if
RADV_DEBUG=nohiz
fixes it and should open an issue on the [mesa gitlab](https ...
Apex Legends
appid 1172470
4 threads, 1 open
1 matching
Apex Legends
proton
open
Game compatibility - Unofficial
Mesa drivers
AMD RADV
#4350 · 740 comments · updated 2025-10-09 · 1 matching
comment by
hakzsam
· 2022-04-21 ·
view
·
github
... Tumbleweed / R9 380 4GB / R5 1600 / Mesa 21.3.7 Are you able to reproduce with
RADV_DEBUG=nohiz
?
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