It's a long standing driver bug specific to GCN2 AMD GPUs: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5147
It works fine on other hardware. You can try RADV_DEBUG=nohiz as a workaround.
It's a long standing driver bug specific to GCN2 AMD GPUs: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5147
yeah it looks pretty much buried at this point
You can try RADV_DEBUG=nohiz as a workaround.
well that works, thanks. i also get the performance improvements ever since 2.3.1 which is nice.
@Hadrianneue Hi there. Even if this is a driver issue i just wanted to check if it is still present?
@Hadrianneue Hi there. Even if this is a driver issue i just wanted to check if it is still present?
i don't have the gcn2 GPU anymore... issue still open on mesa repo, so its likely still present.
It's a long standing driver bug specific to GCN2 AMD GPUs: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5147 It works fine on other hardware. You can try RADV_DEBUG=nohiz as a workaround.
also should've closed with this back then... doing it now.
Thanks for the reply anyway 👍
ge-proton7-7x1 2022-04RADV_DEBUG=nohizx3 2023-02VKD3D_FEATURE_LEVELx1 2022-04
Ever since vkd3d 2.4 shadows flicker (also on newer versions), works fine on vkd3d 2.3.1, its very noticeable in open worlds areas where hills cast shadows.
using lutris-GE-Proton7-7-x86_64 with VKD3D_FEATURE_LEVEL 12
logs with trace.
vkd3d_2.3.tar.gz
vkd3d_2.4.tar.gz