Hi there.
This is because the game supposedly* disables the RT option when it detects Wine.
/WineDetectionEnabled:False as a launch options might disable that behavior, but currently it will then crash because of a dxil-spirv issue that has to be fixed.
Ok thank you!
The ray tracing option in the graphical is greyed out even when "VKD3D_CONFIG=dxr" is exported.
Software information
Monster Hunter Wilds Benchmark
System information
Log files
steam-3424520.log